Army of Two Producer Says Modern Warfare 2 Went Too Far

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Greg Tito

PR for Dungeons & Dragons
Sep 29, 2005
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Army of Two Producer Says Modern Warfare 2 Went Too Far



The producer of Army of Two: 40th Day said that Infinity Ward pushed the boundaries with the airport scene in MW2 and that he "wouldn't have done it."

Matt Turner, writer and producer of the forthcoming Army of Two: 40th Day, told Computer and Videogames [http://www.computerandvideogames.com/article.php?id=229659] that the makers of Modern Warfare 2 went too far with the notorious scene, but that's ultimately a good thing. He goes on to give respect to Infinity Ward with a "hat's off." Army of Two: The 40th Day will be released on January 13th, 2010.

"You're playing a CIA agent, it's designed to show the atrocities... it's pretty awful and if you fail to see that side of it than you're not getting the whole picture," Turner said. "That being said, I thought it took it a little far; it was pretty out there. But I like seeing that they have guts like that."

Turner goes on:

I say maybe they pushed it too far but in a way that's a good thing because the media of videogames is very young. We have to start pushing limits, making statements and seeing what kind of social and cultural relevance that we can have which hasn't really been nailed yet. I think [Infinity Ward] were pushing towards that direction and trying to make people experience something truly terrible.

Whether they were successful or not I'll leave up to the players to decide, but I liked the fact that they were trying something new that people haven't done before. I think that's really gutsy and my hat's off to Infinity Ward for trying at least.

It's interesting to hear one developer directly comment on another's work. MW2 has polarized our culture, and that is also true of game designers. The lasting effect of the airport scene remains to be seen. Will we see other developers try to emulate experiencing such atrocities from the point of view of a terrorist?

Source: CVG [http://www.computerandvideogames.com/article.php?id=229666?cid=OTC-RSS&attr=CVG-General-RSS]

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PixelKing

Moderately confused.
Sep 4, 2009
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So going to far is good now....?

That means saw 7 will be entertaining now.
 

Onyx Oblivion

Borderlands Addict. Again.
Sep 9, 2008
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What about the incredibly offensive douchebag protagonists of Army of Two?. That said, how the hell is that mission so controversial again? You've killed innocent people in many, many games, right? Just not in a CoD game before.
 

Disaster Button

Elite Member
Feb 18, 2009
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Not like it matters.

Everyone knows that the governments are going to unite and ban Video Games as though they encouraging kids to support Naziism if Australia is anything to go by. *sigh*
 

dalek sec

Leader of the Cult of Skaro
Jul 20, 2008
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I mean the mission in question was brutal (to me)but I don't remember the bad guys at all laughing or saying how fun it was to mow down unarmed people in the airport. Please don't think I'm against Modern Warfare, just saying that level was a bit brutal to me.
 

Gildan Bladeborn

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Aug 11, 2009
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While I'm inclined to loath any news about MW2 because I'm bloody sick of hearing about it, I think I might be able to take this tidbit more seriously if it wasn't somebody from the Army of Two franchise saying it. That series did after all prompt the creation of this comic [http://www.penny-arcade.com/comic/2008/3/7/] to highlight the ridiculous juxtaposition of frat boy spring break antics with freaking genocide.
 

Always_Remain

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Nov 23, 2009
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That game designer sounds like a pussy.

The whole concept of the GTA is to kill innocent people and now because MW2 does it, it makes it horribly controversial?

No.
 

Sonicron

Do the buttwalk!
Mar 11, 2009
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Reading these comments makes me suspect I may in fact be the only person on these forums to have thoroughly enjoyed Army of Two.
 

Amnestic

High Priest of Haruhi
Aug 22, 2008
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Is this the thread where I get to post the "I bet none of you tossers have made any game at all, Army of Two made a profit and he's actually in games design so I'd wager his opinion is a tad more worthy than yours, Mr. Anonymous Internet Poster #35489780701760487" card?
 

Grayjack

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Jan 22, 2009
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Sonicron said:
Reading these comments makes me suspect I may in fact be the only person on these forums to have thoroughly enjoyed Army of Two.
I loved Army of Two. It's a good game to mess around in.
 

Doug

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Apr 23, 2008
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Steelfists said:
Make a good game, Mr. Turner, then I'll give a shit about your opinion.
QFT
DeMoNxDaVe said:
That game designer sounds like a pussy.

The whole concept of the GTA is to kill innocent people and now because MW2 does it, it makes it horribly controversial?

No.
Er, no, its not. The point of GTA is to kill various gangsters, thugs, and associated goons. They just don't stop you killing innocent people.
 

SextusMaximus

Nightingale Assassin
May 20, 2009
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In other words: My game is shit because I didn't take it too far. Had I taken it to the point of "rebellious" my game would be a huge, popular success.
Sonicron said:
Reading these comments makes me suspect I may in fact be the only person on these forums to have thoroughly enjoyed Army of Two.
And yes, perhaps you are.
 

Always_Remain

New member
Nov 23, 2009
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The whole concept of the GTA is to kill innocent people and now because MW2 does it, it makes it horribly controversial?

No.

Er, no, its not. The point of GTA is to kill various gangsters, thugs, and associated goons. They just don't stop you killing innocent people.
You must play it the boring way then lol ;)
 

uppitycracker

New member
Oct 9, 2008
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Well, it's a good thing they're making inferior games instead of creating controversy. And I don't really think MW2 is much of a game... that should say something.
 

Mako SOLDIER

New member
Dec 13, 2008
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Yet another idiot who thinks that what MW2 did was 'pushing boundaries'. For the love of [god, Krishna, the great fish of Ulm, etc], the MW2 airport level was NOT original. Players have ben forced to commit atrocities in games in the past, the only thing Infinity Ward did better was that they made it gratuitous and out of place enough to stir up controversy. The only thing they're pushing the boundaries of is bad sensationalist marketing.
 

Flying Pilgrim

New member
Apr 24, 2009
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Steelfists said:
Make a good game, Mr. Turner, then I'll give a shit about your opinion.
Army of Two was not a bad game hell I thought it was kinda fun.But even if a game is bad try to think of some positive things about it,like how much effort was put into developing it.