dalek sec said:
I mean the mission in question was brutal (to me)but I don't remember the bad guys at all laughing or saying how fun it was to mow down unarmed people in the airport. Please don't think I'm against Modern Warfare, just saying that level was a bit brutal to me.
This is actually very interesting for me to hear, as usually I would agree with you. However when I played the level I felt nothing. It's not that I didn't find the act disgusting, it's the fact that the whole scene, no matter how edgy it is, was very poorly executed.
There was very little back story as to why you are doing this, or any incentive to have to go along with it. There really was no moral qualm with what you were doing. You could not do anything with the actual slaughter, and still clear the level. you were denied the option to take out the terrorists before the massacre. You did not know the gravity of the situation you were in (i.e kill these people to prevent WWIII or whatever the motivation was). I guess in the end, very little of 'you' was put to the test. As video games are supposed to be about the player becoming the character, this scene did very little to have me relate to the character I was controlling.
As sad as it sounds, the scene would have been better executed in a cinematic format.
On the flip side, the scene I found actually driving home the actions I was performing was the final mission.
*****SPOILER******
where you rappel down the the mouth of the cave in Afghanistan. Taking out the two guards actually made me question what I was doing as I slung down, put my arm around this guy's neck and covered his mouth, and watched him look back at me in terror as I stabbed him. then for a few seconds I had to stare into his eyes as the life drained from him. That scene put me into the game, made the character, made me the killer.