Personally I think there are only a handful of places left to visit that could allow for a Assassins Creed style game. As each game moves forward in time, the possible era's to visit are decreasing. Personally I think there are several that could be the next setting.
We found the apple in present time meaning that the history we recovered from Altiar and Ezio is now obsolete, both of those games gave us a hint to where that one specific Piece of Eden was.
We can now go anywhere in history, there is no limitation of going forward now.
As for the civil war, as someone else posted it wasn't the civil war it was the revolutionary war of either America or France. I personally think it would be interesting to see a game set during the American revolution, but not only just in America but also England, taking out major players of the game in both countries. An interesting plot twist to allow this would be if Desmond's ancestors during the time were twins, requiring him to relive integral parts of both their DNA strands to witness a key event later in both of their lives that they both witnessed from opposite angles but we need to see both to truly understand whats going on.
Plus this would be a great way for them to introduce co-operative mode in a direct sequel like they introduced multi-player in brotherhood.
sorry got a little off topic that just popped into my mind while typing and i didn't want to let it go.
I'm a little confused by people saying that America is overdone as setting. I mean, can anyone name ten games actually set in America? I can't think of that many, and I can think of even less games set in civil war era America.
And for the people saying they don't care about civil war era America, I would ask if they can honestly tell me if they had any real interest in the Crusades or late 15th century Italy either.
I'm a little confused by people saying that America is overdone as setting. I mean, can anyone name ten games actually set in America? I can't think of that many, and I can think of even less games set in civil war era America.
And for the people saying they don't care about civil war era America, I would ask if they can honestly tell me if they had any real interest in the Crusades or late 15th century Italy either.
That second point you've got there is pretty fair. I do like 15th century Italy quite a lot, but as for AC 1 the setting was new to me. However, I'm going to stick with my "America is boring" thing for one screaming reason: America is unoriginal.
Don't attack me yet.
My point is, everything we've made has been inspired/started some-how-or-another by another country. We owe our formation to France and Spain (which apparently some Southern-ers wear as a badge of shame). Even our architecture is quite unoriginal. But I digress; America simply wouldn't be a very decent setting simply because its boring. And also, guns have been fairly major in the US since formation, I've had a bug about /any/ gun (gun meaning gunpowder device, not crossbow) in Assassin's Creed. Guns are overdone in games, and I find jumping from a building and implanting cold hard steel blades into an enemy far more pleasing.
Excuse the psycho rant there...
There aren't too many ultra-successful games set in the US, Fallout comes to mind, but not many others. I know some fans are going to shoot me, but all of the decent games are somehow WWII related (shocker, eh?). I think what people mean is that America as a nationality is over done.
admittedly im no civil war buff, but wasn't that war fought on big open muddy fields, and with guns, a AC game with no platforming and no possibilities of sneaking up behind your foe sounds rather boring.
can we do something other than america america is so over done. i know it will allow more AMERICANS to relate to the game but that hsnt stopped them from doing 12th century hily land and 16th century venice which i dont think many can realate to.
Its just America is so overdone in video games, its the setting for most games out there and I just find it refreshing when a game takes it upon itself to be different. Instead of conforming to the country with the largest market.
It needs to be something that allows for parkour. Somehow, I don't picture Civil War era America being very free-running friendly. The buildings wouldn't be crammed together enough, or high enough to make it work.
I'm honestly surprised they didn't put it in Feudal Japan for 2.
Lots of potential.
And yes, Civil War would be a terrible time to place it. Not because of the events that take place, but because of the setting.
There isn't many "Free running friendly" places that would work in America, not to mention there is really nothing historical that they could fit that whole gods plot into. And Civil War is too advanced. No one is running around with swords and Hammers anymore, its moved onto Muskets and cannons.
Tell me you have heard of the Saboteur? It basically Assassin's Creed meets GTA in Nazi Occupied France. The parkour isn't quite as good but it's still fun, and the story is way better.
Think 'Inglorious Basterds- the Game' and you're about there.
I'd be more interested in the French Revolution (storming of the Bastille). However, as someone who's been quite in love with Italy, I'd be very happy if it stayed there. At this moment, I think a drastic setting/character/plot change has the potential to rip the game apart. After Brotherhood's massively clusterfuckish ending, and with everyone going to "The Farm" (which I'm assuming is in Australia/Britain for some reason), I certainly hope they don't force us into a new round of new/shit characters. Assassin's Creed II/Brotherhood has nicely established character arcs which I would hate to see go to waste.
I'd be more interested in the French Revolution (storming of the Bastille). However, as someone who's been quite in love with Italy, I'd be very happy if it stayed there. At this moment, I think a drastic setting/character/plot change has the potential to rip the game apart. After Brotherhood's massively clusterfuckish ending, and with everyone going to "The Farm" (which I'm assuming is in Australia/Britain for some reason), I certainly hope they don't force us into a new round of new/shit characters. Assassin's Creed II/Brotherhood has nicely established character arcs which I would hate to see go to waste.
You're incorrect, if you'll reread that you'll see I'm talking about no-one-cares Desmond, the guy IN the animus, rather than the avatar like Ezio. "The Farm" is only spoken of by Desmond and in the E-mails between that Brit William and .
i think the setting would be an issue. AC is half about navigation and parkour. civil war era america had buildings set pretty far apart. youd be horseriding absolutely everywhere
Besides lots of potential with the civil war, many assassinations already took place in the war, interesting technology developments like the one-man submarine..
It could be a good setting, but being AC it'll be repetitive..
I'm a little confused by people saying that America is overdone as setting. I mean, can anyone name ten games actually set in America? I can't think of that many, and I can think of even less games set in civil war era America.
I think the impression that the 'USA' is overdone comes partly from the immense penetration of your culture around the rest of the world. You literally cannot escape 'American-ness', even in sleepy Devon where I live or the slums of Amman or the jungles of Thailand. You're everywhere.
You'd struggle a little to find many games that was explicitly set in the USA, but I doubt you'd struggle to find one that featured US culture.
I'd be more interested in the French Revolution (storming of the Bastille). However, as someone who's been quite in love with Italy, I'd be very happy if it stayed there. At this moment, I think a drastic setting/character/plot change has the potential to rip the game apart. After Brotherhood's massively clusterfuckish ending, and with everyone going to "The Farm" (which I'm assuming is in Australia/Britain for some reason), I certainly hope they don't force us into a new round of new/shit characters. Assassin's Creed II/Brotherhood has nicely established character arcs which I would hate to see go to waste.
You're incorrect, if you'll reread that you'll see I'm talking about no-one-cares Desmond, the guy IN the animus, rather than the avatar like Ezio. "The Farm" is only spoken of by Desmond and in the E-mails between that Brit William and .
I like the idea of egypt, maybe japan or something. Iunno, I don't want guns in the equation, there are a million other games for that. What I want is to stab dudes from a long time ago and end a gene-pool of potentially thousands of modern people. Whatever is most interesting, really. The civil war, to be frank, is the most fucking boring setting imaginable to me. I don't want to have musket battles with British soldiers in row formations, and most of it would probably take place in the countryside, what with the lack of any American architecture even remotely similar to Renaissance Italy or medieval England at the time.
I have to admit that when I learned that AC2 was set in Renaissance Italy, I was all "meh, not that interesting of a period imo"... boy was I wrong, I didn't think the renaissance could be interesting.
So as far as I'm concerned, I'll let the devs surprise me and hopefully I might learn a bit more about another piece of human history that I might have never cared for before.
Frankly I'd like to see the next one be set somewhere like industrial revolution London or Nazi occupied France. The possibilities are really quite endless and it would be great if they found a way for us to operate in multiple locations and areas of history in one game AND still tie the plot together.
Actually, for how overdone Nazi's and WW2 and Hitler's Occult stuff is, it would actually work for this. Make Hitler a Templar searching for a piece of Eden, or another Vault or something along those lines. That would tie in with the occult stuff and then at least give a believable (in respect to the game's storyline) reason for Hitler's occult activities.
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