Assassin's Creed leaked screenshots! And it looks amazing!

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Ed130 The Vanguard

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Sep 10, 2008
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SckizoBoy said:
OT: Looks pretty good, though I get the feeling they've set it in this time period to milk as much out of it as they can (since American Revolutionary War leads into... French Revolutionary War/War of 1812/Napoleonic Wars).
Now THAT'S a time period I would like to play in.

The screen-shots themselves look allot like Skyrim with large wilderness areas. Makes me wonder if there will be any freeruning in the trees...
 

Adam Jensen_v1legacy

I never asked for this
Sep 8, 2011
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ZeroMachine said:
Adam Jensen said:
There's some juicy info about the game as well. Too long a list so I'll put it in spoiler tags.
-Want it to be a jumping on point for new players without losing touch with what longtime fans cherish most.
-New hero called Connor/Ratohnhake:ton (pronounced Ra-doon-ha-gay-doo). He has an English father and Native American mother.
-More details about the protagonist/scenarios: You will experience Conner's childhood on the American frontier as he is raised by the Mohawk. The Mohawk eventually clash with white colonists who burn their village down, causing Connor to dedicate his life to confront tyranny and injustice.
-A new traversal approach that has players leaping and climbing trees and mountain cliffs.
-Uses a new version of the Anvil engine that can "depict thousands of troops engaged in bloody battle" along with highly detailed face close-ups. They later imply that if they used version numbers, they would be like going from Anvil 1.0 -> Anvil 2.0 or something of that nature.
-Judging by the images, the faces really are quite good.
-Combat is focused on putting you on the offensive and based on speed/momentum.
-The main character has thousands of new and unique animations (no carry over from other titles) to support the new combat system.
-Character details:
-George Washington: Interacting with Washington is one of the core relationships of the game.
-Benjamin Franklin: He's not a convenient inventor a la Da Vinci.
-Charles Lee: His role is a mystery.
-The game is set between the years 1753-1783 and is centered around the cities of Boston and New York.
-"It's not just going to a historical building now; it's going to a historical event."
-Event examples: "You will see the great fire of New York. You will visit Valley Forge as a location that is currently occupied by Washington's forces. You will visit these places in the moment that they were important, and hopefully, experience the reason why we know where they are today. That's the goal."
-Connor is in the heart of major battles, and they can now have a couple thousand guys on screen, whereas before it was capped at about 100.
-The overall story is still centered around the Assassins versus the Templars and Connor's journey.
-Not all the Colonists will be cast as good people, and not all the British will be cast as evil oppressors. They're trying to focus on how both the Assassins and Templars viewpoints exist in a gray morality as the Templars really believe they're saving the world.
-The French and Native Americans will also feature in the game, as was probably really obvious.
-The modern day stuff relates to that location in New York at the end of Revelations.
-There will be all sorts of wilderness in the game referred to as the Frontier.
-The map of the Frontier is 1.5 times bigger than the entire map of Brotherhood.
-The Frontier is not empty like in Assassin's Creed 1, but features a third of the game's missions and gameplay content.
-The Frontier also includes colonial settlements like Lexington and Concord and Connor's Mohawk village.
-You can hunt animals for resources, and how you kill them effects your reward. A one hit kill on a bear gets you a much more valuable pelt than stabbing it eight times.
-The wilderness traversal plays a big part in the gameplay in the Frontier, allowing you to use trees, cliffs, ledges, and more to set up kills and combat.
-Connor does have a hidden blade.
-The world changes as time passes, so a field where a battle happened in one year may just be a series of empty encampments a few months later.
-The entire world will change with seasons, so the cities and the wilderness will all exist in both Summer and Winter settings.
-In the winter, soldiers will move slowly and stumble about in the snow, and lakes and rivers will freeze over allowing you new terrain to work with. This gives Connor an extra advantage since he can still use the trees and wilderness pretty effectively during this time of year.
-There are all sorts of clubs and groups who want you to join and give you quests. These are separate from the mission system. These clubs will contact you based on what you do in the game. For example, hunting a lot will get you an invitation to the hunting society.
-There will be a goods based economy, a new property system, and more Desmond stuff.
-There's going to be some new puzzle thing like the first person Tetris.
-There's a new Animus database known as Animus 3.0.
-They're not unveiling anything about the multiplayer yet.
-There will be more platforming levels.
-Full synchronization returns, but with major tweaks. Missions have checkpoints, You also get significant rewards for doing these tasks instead of a 100%. "Imagine a leveling system in an RPG, except there's a finite amount of XP to find. The more in-sync you get, the more you fill your sync bar. Within each mission, each activity you complete has a value". You can replay everything to increase your score.
-They imply there is something resembling the Brotherhood system of picking up fellow assassins.
-Aligned groups are gone, but something new is replacing them in regards to factions. They don't say what.
-There's a new notoriety system that is more hidden and doesn't penalize you for exploring risky areas.
-The game has fast travel because the game has more traveling.
-Don't expect more tower defense.
-You can upgrade Connor's gear and costume as the game goes on in an attempt to make it feel more authentic.
-The cities have a lot more subtle detail now in terms of ambient things that happen.
-You can now leap over wagons or slide under obstacles, including navigating over and around moving objects. The free running stuff also has you jumping through windows to trees and then on top of church roofs. Basically, expect the free running stuff, but more fluid and presumably generally closer to the ground.
-Connor enters battle with two weapons. The game uses the same controls in and out of battle.
-The tomahawk and knife are a "constant presence" in battle. They also let you do double counters and multiple takedowns, and you can chain kills.
-There's no more target locking, it just automatically detects your target. Counter/defense are the same button to prevent turtling.
-You can use human shields and other context sensitive moves.
-They want you to constantly move in battle.
-There are lots of secondary attacks like the one shot pistol on the Y button.
-There's a new dynamic camera to track the action and make it look as cinematic as possible.
-There is a new sprinting system also, so you can hold the button to instantly turn around and start fleeing from combat. They also let you kill people while still moving so you can keep chasing a target. They kind of imply you can even leap off of them after you kill them, though I'm not sure if that makes you faster or just doesn't impede your movement.
-They really, really, really want you to constantly move. I mean like they say this every four sentences. Not just in battle, but in every section of the game.
-They also try to keep you more in control of the combat than ever before.
-Game Informer really loves their animation system.
-There are around 2.5 hours of character scenes in the game that are fully acted and recorded. They mean this in Naughty Dog style where they have the actors being mocaped while performing on a set that resembles the scene in the game.
-They're aiming for accuracy by having historical dialog consultants and actual Native American actors.
-This game has the longest development cycle since AC1, and has twice the production capacity (in terms of work hours) and budget of Revelations.
-They want the game to feel like AC3.5, and the game will have its first version complete in just a few more weeks, at which point they're going to spend the rest of their time refining it.

Everything about the game so far looks and sounds amazing, even though I was skeptical at first.
If it wasn't close to midnight right now, I'd scream with joy.

I guess I'll just have to do it on here.

HOLY SEXY ON A SCARLET SCARLETT JOHANSSON THAT GAME SOUNDS LIKE ASSASSIN'S CREED PERFECTION.

I need to get Revelations so I can catch myself up.

This is gonna be great :D
That's all fine but leave my Scarlett Johansson out of it.
 

Kimarous

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Sep 23, 2009
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Adam Jensen said:
-Not all the Colonists will be cast as good people, and not all the British will be cast as evil oppressors. They're trying to focus on how both the Assassins and Templars viewpoints exist in a gray morality as the Templars really believe they're saving the world.
GOOD! I hate it when the American Revolution is portrayed as black-and-white. Both sides had their share of atrocities, the revolutionaries pulled some pretty hypocritical bullshit, and Washington is a confirmed Templar.

And before any patriotic Americans jump down my throat, I'm a Canadian.

The Madman said:
Seems my skepticism might have been misplaced, those actually look pretty neat. I just hope it doesn't end up turning into a 'British are evil, 'merica fuck yeah!' bit of gaming propaganda. Maybe it's just because I'm Canadian or because there are so many movies and books about that time period which portray it thus, but that stuff is getting a bit old.
We're in the same boat, my friend.
 

DeMorquist

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Dec 15, 2011
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As my brother said as I update him about the game via Facebook...


Assassin's Creed + Red Dead Redemption


This in my eyes....seems pretty kickass
 

SckizoBoy

Ineptly Chaotic
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Jan 6, 2011
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A Hermit's Cave
Goofguy said:
Psycho, much?
... just a tad... >_>

Ed130 said:
Now THAT'S a time period I would like to play in.
Right?! Riiiight?!?! (thus explaining the hard-on of previous post...!) And starting off with the WoI, it can so be done (and here's to hoping it'll be better than the previous expansion outings...)

Ed130 said:
The screen-shots themselves look allot like Skyrim with large wilderness areas. Makes me wonder if there will be any freeruning in the trees...
The first thing that came to mind was... he's going to be a fucking squirrel! But that said, there's a lot of varied landscape, so gorges, natural canopies, water features etc. so that'd be a nice change and it'll either be fucking awesome or rage-worthy since everything's green/brown... and me being colour-blind is not going to help... :/

Still, I get a better vibe from it than the usual crowd blend (near) BS... feeling like a hunter... hmmm...
 

Corporal Yakob

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Nov 28, 2009
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Cool! Although I must say the player character looks EVEN more out of place then usual in his assassin's garb in this time-period: you could get away with it in the first game thanks to near indentically dressed scholars but if no one can recoginise you in a instant in 1776 dressed like that then I shall say bull.
 

ZehMadScientist

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Oct 29, 2010
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This looks pretty damn cool. I was getting fed up with the same city gameplay. This will make for a nice change of pace.
 

iseeyouthere

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Jan 21, 2010
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I promised myself never to get excited for up-coming games... mainly to prevent high disappointment if it turns out not so good.

...that said... Assassin's Creed has shown to be an excellent series in my books and those screenshots are taunting me like an old lady with $1000 sticking out of her handbag.
 

Soxafloppin

Coxa no longer floppin'
Jun 22, 2009
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NinjaDeathSlap said:
On the one hand: DO WANT!

On the other: Increasingly worried about a rushed release schedule that would make even Call of Duty blush. The guys at Ubisoft might well be the hardest workers in the whole of the games industry for all I know, but 1 year in between games, several times over, in a series that is all about expansive, detailed environments and non-linear gameplay? It's just not long enough. The cracks were starting to show in Revelations and I really hope this fresh start for the series isn't spoiled by trying to get it out of the door too fast.

Shame that I'll be a student by then, so it's probably going to be a choice between this and Halo 4 over which one I can get when it comes out, if at all. Either way, please don't suck.
Apparently they've been working on it for 3 years.
 

SonOfVoorhees

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Aug 3, 2011
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Looks amazing. I wrote a thread called 'Assassins Creed 3 - New information' with details about the game. I also cant embed photos either. lol. Looks amazing, my interest in this game is now 100%.