The problem I had with ACR is, among the stupid additions like the tower defense game, is that the world seems to have shrunk. In AC, we had the entire Middle East. In AC2, a large portion of Italy. In ACB, the entire, enormous city of Rome, including the vast countryside plus three side locations tracking down the Da Vinci machines. ACR gave us one city, with no countryside to explore, that was smaller than the city of Rome. Plus, there was no sense of accomplishment when you finished a memory sequence, and were able to go into a new area - making the entire city open at once meant that sense of reward was gone. That last one may seem silly, but it felt like an important distinction to me.
Plus, I felt the story was weaker, both in Desmond's and Ezio's case. The bad guys weren't as bad, they were predictable, and just lacked the oomph that you felt from Rodrigo and Cesare Borgia.
And what happened to the faction missions? You have the Romanis, the Thieves and the Mercenaries, but almost no missions for them? I know we got the recruit missions, but I didn't feel it was an even exchange.
I hope AC3 feels as large and as awesome as AC2, and doesn't follow the trend.
Plus, I felt the story was weaker, both in Desmond's and Ezio's case. The bad guys weren't as bad, they were predictable, and just lacked the oomph that you felt from Rodrigo and Cesare Borgia.
And what happened to the faction missions? You have the Romanis, the Thieves and the Mercenaries, but almost no missions for them? I know we got the recruit missions, but I didn't feel it was an even exchange.
I hope AC3 feels as large and as awesome as AC2, and doesn't follow the trend.