King Billi said:
Rebel_Raven said:
Just because Ubisoft had some variety in the past, it doesn't excuse the present. They don't get a free pass to say "Awww, close but no cigar! No gender select for you, after all!"
Seriously, being progressive, to me, is like drinking from a straw. When you stop, when you quit trying, the drink in the straw doesn't just stay where it is, it goes back down. Ubisoft's dropping the ball, here.
Just because Ubisoft had some variety in the past also does not mean that they are obligated to provide it to you now.
And when they don't provide variety, I'm in no way obligated to shutup, and take it. If I don't like what they're doing, I'm going to be vocal about it.
bug_of_war said:
Rebel_Raven said:
I thought they all saw themselves as their Arno, hence all the character customization that Ubisoft was whining over adding for women among other things?
Heck, if you end up seeing pre-set characters as co-op characters, then, IMO, Ubisoft has even less excuse to exclude them as we can just pick a female preset as a preference, and just go.
Thing is, though, in single player you HAVE to be a guy. From my understanding, you could've been a woman, but nope! Ubisoft had to be lazy. Or just scared. They said they're dodging any lead that isn't straight, too. On an off note, that makes me feel a bit like a 3rd class citizen to them.
You wanna talk immersion? Being blank slate dude breaks my immersion. The game had better be something fantastic for me to take my mind off that. Assassin's Creed isn't that amazing, frankly. It doesn't help Ubisoft went from being a new favorite company of mine to near full repulsive in just a few months.
That's a very fair point, however it still doesn't address having to remodel the body and animations itself and how dynamic the clothes would act on said body. If you watch AC multiplayer the animations of the bodies and clothing are quite average, nothing that special. They could be better with more work done but this is a yearly franchise (for better or worse) and thus once they get a certain distance into making the game they will have to drop some ideas.
To address the lead character always being male, yeah they don't have to be, and yeah it'd be nice for some people to have a female protagonist, no arguments there. As for their sexuality though...they are ancestors of people, which means they kinda have to be straight, otherwise they wont have descendants...
The franchise itself isn't amazing, I agree, but it's still pretty interesting. Also, how do you know the protagonist of this game is going to be a blank slate? It's had 1 teaser trailer and one game play segment that was used more to show off the new features.
Rebel_Raven said:
The fact that there were women doing fighting, and what not is the perfect excuse to allow gender select. Just because they were the minority shouldn't mean anything. If it did mean something, then women will NEVER see much representation because they're locked in a never ending game of catch up since they'll never likely be the majority of combatants.
This is why I really like Koei. They give a crap enough about representation to take some liberties with history while at least trying to remain somewhat true to the flow of historical events.
Considering Arno is going to be customizable, IIRC, odds are you CAN have a black Arno, or prolly any other ethnicity.
Just because Ubisoft had some variety in the past, it doesn't excuse the present. They don't get a free pass to say "Awww, close but no cigar! No gender select for you, after all!"
Seriously, being progressive, to me, is like drinking from a straw. When you stop, when you quit trying, the drink in the straw doesn't just stay where it is, it goes back down. Ubisoft's dropping the ball, here.
I agreed with you that women fought in the French Revolution, what I said though was that it doesn't mean a small band of Assassin's made up of all men is wrong or misrepresenting in any way. As for Arno being black...WHAT!? When was that stated? As far as I'm aware their idea of customization is different costumes and pallet swaps. No AC game has ever had a character whose race/gender was changeable, so it seems unfair of you to make that claim (unless of course they specifically said that his skin tone could be changed, then colour me wrong).
But there's always a third option with the straw. If you stop sucking but keep your mouth enclosed around the top of the straw/put your finger on top the drink will stay put. Ubisoft's Assassin's dev team have done a great job at being pretty diverse with their characters and I find it unfair to jump on them right now. How many games before hand had you playing as an Arab? Or a Native American? Or an African? In my eyes they've done quite a fair bit to deserve some leeway right now.
Ubisoft is a gigantic company, and doesn't seem to be answering to anyone. The fact they gave up says plenty about them.
They could have made the time, or resources. They didn't, and I don't respect that decision. Considering how often this topic comes up, they should've known this would happen, too, unless they're wholly ignorant of the gaming community.
As for the whole descendant issue, there's Bi-sexuality so a character doesn't have to be straight. It worked in Mass Effect,and Dragon age, didn't it? If it weren't for genetic coding being key, I'd suggest adoption, maybe.
On one hand, a small band of guys being playable isn't wrong. The decision that lead to it? Arguable, IMO.
They decided to cut women out of the game entirely as far as playable characters go, and they're, frankly, idiots for thinking they could just get away with it in today's climate where such decisions will get them ripped apart. It shouldn't be any secret that there's vocal people in the gaming community that aren't going to like it. Maybe they do know, and don't care, however? If that's the case, then I hope they can take what they've earned.
You have a fair point in that I don't know how deep the character customization goes. It could just be clothes, and perks.
The customization might go into other levels though. It's not entirely out of the question, IMO. The deeper the customization, the more the appearance of the character is a blank slate.
Near as I can tell, AC never really had deep character customization on a cosmetic level, so how far they'll go is pretty unknown to me.
I've already extended "leeway" so far. I haven't forgotten Liberation, and Child of Light, but I know that allowance of female protagonists (Playable characters are largely all I really care about, honestly) can dry up in an instant. Since there's 3 games (Watch_dogs, ACU, and FC4)that don't let you be women they've released in such a brief amount of time, I'm wondering if their allowance of female protagonists/playable characters has come to an end.
I don't see them as keeping their lips on the straw, considering what I've seen from their recent decisions.
They offered something nice in one hand, then turned around and slapped the taste out of my mouth with the other.
Lemme ask, how many games started off as intending you to play as an Arab, native american, or Mulatto (Avelline is mixed. Connor is, too, I think.), then the company says "oop, nope, you're playing as a white man, now!"