Avatar: The Lost Avatar - an interest thread

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Xero Scythe

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Fishtie said:
So having discarded a dozen character ideas I'm thinking I might actually get into this RP. But I'm thinking I might want to writ off of someone else's character for something different. So who here already has a character posted and wants a dormant sidekick/vassal/follower?

And yes, I'm pretty much thinking a dormant character since there isn't anyone else willing to do it. (not surprising I suppose)
Fishtie said:
That would be somewhat hilarious. Though depending on who I'm following I could have been raised almost anywhere in any one of the kingdoms. Still, I've got no problem in particular.
That... Is actually interesting. What would you be, an apprentice? Perhaps a brother, or partner (in crime)? The idea is brilliant and new, like most of your ideas, but like most of your ideas, I have no idea how the hell you're gonna pull it off.

Also, I got a new laptop! Buh-bye you old piece of ****. I hope you********** and ************* so much that ***************************************************************************************** sideways! ****!

(words bleeped out for your sanity. I hate my old, shattered-into-a-million-bite-sized-shards-at-the-bottom-of-a-300-foot-quarry computer. It has been exorcized the old fashioned way, Legion-Style.)
 

Fishtie

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VuvuZelaMan said:
I'd think that the idea would work with most characters since circumstances kind of force our characters to be separate. The only issue is that only so many will be accepted into the final RP, so it'd depend on who was selected in the end. If you are fine with the possibility of that being problematic, though, then I'd have no problem with it either. Maybe someone from the raids, or that met before (since my character was a wanderer beforehand).

EDIT: It probably wouldn't be too difficult making a general tag-along character and leave the details to whoever is accepted that you'll go along with, but I'd clear all that with the GM first.
Well I perfectly accept that by attaching my character to another I attach it's fate as well. 'One cannot exist alone in this world of ours. We live as many and die as many.'

Incidentally, in your bio, about how many years have passed since Qianqi's parents were killed and he started wandering? Just curious.

Xero Scythe said:
That... Is actually interesting. What would you be, an apprentice? Perhaps a brother, or partner (in crime)? The idea is brilliant and new, like most of your ideas, but like most of your ideas, I have no idea how the hell you're gonna pull it off.
You flatterer. *blush*

But I don't think it's all that radical, all it really involves is me writing my bio involving someones and the two characters having some previously established history and relationship. I don't know what you're talking about with my other stuff either, it's mostly old ideas hidden with camera tricks.

But go ahead and keep telling me how great I am anyways. I really don't mind.

And on topic, here's some hypothetical half ideas for bios. Age about 33 for either one.

Nanzo

Nanzo was born in the Fire Nation Capital city to a waitress in a local restaurant, he never knew anything about his father other then that he was a visitor from the Earth Kingdom. Unfortunately Nanzo's mother was too poor to raise him for long. So, at the age of 8 he was able to get a job as an aid to a merchant, Zan, who was doing business in the area. He spent the rest of his young life helping Zan in many ways growing in ability as well as in age.

Though Nanzo quickly found out about his master's wife and her air bending he wasn't bothered by it and gave no hint of his awareness. Nanzo never had many cares for politics and when the war came he didn't approve. With the sudden death of his master Nanzo shifted his loyalty to his son, Qiangi, helping him to escape and helping him in the times to come.

Fei

Fei never had much of a family. His mother died in childbirth, (and he would have probably died as well without the intervention of a local spirit bender) and he never knew his father. Instead he was raised by his grandfather in the small farming village where he lived. The farm was poor, but as Fei grew he made himself useful to the other villagers.

One day though disaster struck. Fei had been smitten and fallen in love with Yoshihime, a daughter of the nearby spirit bender, when her home was completely burned to the ground. The pair had been away when it happened but the only other survivor was Yoshihime's young brother Masamune.

Masamune was taken in by a friend of his father and Fei moved to live in the same area. Eventually he married Yoshihime and with an even stronger bond with his now brother-in-law he pledged to help Masamune with his revenge.

So there are some initial ideas. If anyone has any problems then just tell me. By no means should anyone be forced to abide by changes or additions that I may have suggested
 

Xero Scythe

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Fishtie said:
VuvuZelaMan said:
I'd think that the idea would work with most characters since circumstances kind of force our characters to be separate. The only issue is that only so many will be accepted into the final RP, so it'd depend on who was selected in the end. If you are fine with the possibility of that being problematic, though, then I'd have no problem with it either. Maybe someone from the raids, or that met before (since my character was a wanderer beforehand).

EDIT: It probably wouldn't be too difficult making a general tag-along character and leave the details to whoever is accepted that you'll go along with, but I'd clear all that with the GM first.
Well I perfectly accept that by attaching my character to another I attach it's fate as well. 'One cannot exist alone in this world of ours. We live as many and die as many.'

Incidentally, in your bio, about how many years have passed since Qianqi's parents were killed and he started wandering? Just curious.

Xero Scythe said:
That... Is actually interesting. What would you be, an apprentice? Perhaps a brother, or partner (in crime)? The idea is brilliant and new, like most of your ideas, but like most of your ideas, I have no idea how the hell you're gonna pull it off.
You flatterer. *blush*

But I don't think it's all that radical, all it really involves is me writing my bio involving someones and the two characters having some previously established history and relationship. I don't know what you're talking about with my other stuff either, it's mostly old ideas hidden with camera tricks.

But go ahead and keep telling me how great I am anyways. I really don't mind.

And on topic, here's some hypothetical half ideas for bios. Age about 33 for either one.

Nanzo

Nanzo was born in the Fire Nation Capital city to a waitress in a local restaurant, he never knew anything about his father other then that he was a visitor from the Earth Kingdom. Unfortunately Nanzo's mother was too poor to raise him for long. So, at the age of 8 he was able to get a job as an aid to a merchant, Zan, who was doing business in the area. He spent the rest of his young life helping Zan in many ways growing in ability as well as in age.

Though Nanzo quickly found out about his master's wife and her air bending he wasn't bothered by it and gave no hint of his awareness. Nanzo never had many cares for politics and when the war came he didn't approve. With the sudden death of his master Nanzo shifted his loyalty to his son, Qiangi, helping him to escape and helping him in the times to come.

Fei

Fei never had much of a family. His mother died in childbirth, (and he would have probably died as well without the intervention of a local spirit bender) and he never knew his father. Instead he was raised by his grandfather in the small farming village where he lived. The farm was poor, but as Fei grew he made himself useful to the other villagers.

One day though disaster struck. Fei had been smitten and fallen in love with Yoshihime, a daughter of the nearby spirit bender, when her home was completely burned to the ground. The pair had been away when it happened but the only other survivor was Yoshihime's young brother Masamune.

Masamune was taken in by a friend of his father and Fei moved to live in the same area. Eventually he married Yoshihime and with an even stronger bond with his now brother-in-law he pledged to help Masamune with his revenge.

So there are some initial ideas. If anyone has any problems then just tell me. By no means should anyone be forced to abide by changes or additions that I may have suggested
I don't flatter. For God's sake, when everyone chose madmen in an RP, you were a priestess. A damn priestess.

And now you did it again. How long have you RP'ed, as a matter of curiousity?
 

VuvuZelaMan

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Fishtie said:
Nanzo

Nanzo was born in the Fire Nation Capital city to a waitress in a local restaurant, he never knew anything about his father other then that he was a visitor from the Earth Kingdom. Unfortunately Nanzo's mother was too poor to raise him for long. So, at the age of 8 he was able to get a job as an aid to a merchant, Zan, who was doing business in the area. He spent the rest of his young life helping Zan in many ways growing in ability as well as in age.

Though Nanzo quickly found out about his master's wife and her air bending he wasn't bothered by it and gave no hint of his awareness. Nanzo never had many cares for politics and when the war came he didn't approve. With the sudden death of his master Nanzo shifted his loyalty to his son, Qiangi, helping him to escape and helping him in the times to come.
Huh, I rather figured that you'd go with someone QianQi would've met up with during his travels - it seems like Qianqi having someone he grew up with - around 11 years his senior - left alive would seem almost incompatible with his rage issues RE: the Fire Nation.

But if Nanzo were someone who worked under Zan that Qianqi didn't know, who met up with Qianqi after his defection and figured out who he was THEN decided to serve him (out of guilt for his master's death?)... that'd make more sense. Allowing the ambiguity of Nanzo's master's son's fate would also heighten Nanzo's guilt toward his "failure", and later increase his loyalty to Qianqi after they met up (plus it'd be humorous for Qianqi to not know the guy yet have Nanzo have this debt to him).

Also, as a note, Qianqi probably fled around age 12 to 14, for reference.

Xero Scythe said:
I don't flatter. For God's sake, when everyone chose madmen in an RP, you were a priestess. A damn priestess.

And now you did it again. How long have you RP'ed, as a matter of curiousity?
Wait, was that the Weapon Master one that never quite got off the ground? Because I hardly think anyone was a madman in that (though I'd probably be least likely to speak, what with playing the blood knight archetype).
 

Xero Scythe

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VuvuZelaMan said:
Fishtie said:
Nanzo

Nanzo was born in the Fire Nation Capital city to a waitress in a local restaurant, he never knew anything about his father other then that he was a visitor from the Earth Kingdom. Unfortunately Nanzo's mother was too poor to raise him for long. So, at the age of 8 he was able to get a job as an aid to a merchant, Zan, who was doing business in the area. He spent the rest of his young life helping Zan in many ways growing in ability as well as in age.

Though Nanzo quickly found out about his master's wife and her air bending he wasn't bothered by it and gave no hint of his awareness. Nanzo never had many cares for politics and when the war came he didn't approve. With the sudden death of his master Nanzo shifted his loyalty to his son, Qiangi, helping him to escape and helping him in the times to come.
will comment in a mo'

Xero Scythe said:
I don't flatter. For God's sake, when everyone chose madmen in an RP, you were a priestess. A damn priestess.

And now you did it again. How long have you RP'ed, as a matter of curiousity?
Wait, was that the Weapon Master one that never quite got off the ground? Because I hardly think anyone was a madman in that (though I'd probably be least likely to speak, what with playing the blood knight archetype).
No, this was an RP called 'Dark Hunt.' I think it was the last RP that I played in before seeing you on the forums.
 

VuvuZelaMan

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Xero Scythe said:
No, this was an RP called 'Dark Hunt.' I think it was the last RP that I played in before seeing you on the forums.
Ah. Because I remember fishtie also played an odd-character-out in Weapon Masters as well.
 

Fishtie

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Xero Scythe said:
I don't flatter. For God's sake, when everyone chose madmen in an RP, you were a priestess. A damn priestess.

And now you did it again. How long have you RP'ed, as a matter of curiousity?
Hmm? That one? She was crazy too. After all, she was a priestess with demon magic taught to her by The Beast and she was just using the rest of the party as minions in her mission of penance/revenge to destroy it. I just worked it out with the DM and posted half my bio as a lie.

Man, I'm sad that that RP died so soon.

And I'm not 100% sure, but maybe 6 or 7 years on and off. I can't really remember. I did start at Sim RTK though where there are some really intense RPers. Talk about sink or swim.
VuvuZelaMan said:
Huh, I rather figured that you'd go with someone QianQi would've met up with during his travels - it seems like Qianqi having someone he grew up with - around 11 years his senior - left alive would seem almost incompatible with his rage issues RE: the Fire Nation.

But if Nanzo were someone who worked under Zan that Qianqi didn't know, who met up with Qianqi after his defection and figured out who he was THEN decided to serve him (out of guilt for his master's death?)... that'd make more sense. Allowing the ambiguity of Nanzo's master's son's fate would also heighten Nanzo's guilt toward his "failure", and later increase his loyalty to Qianqi after they met up (plus it'd be humorous for Qianqi to not know the guy yet have Nanzo have this debt to him).
Well due to his mixed blood and early leaving Nanzo never really identified much with the Fire Nation, if anything he might even fan the issue a bit. Also, he could be younger in your case.

But that is an interesting idea you came up with.
VuvuZelaMan said:
Xero Scythe said:
No, this was an RP called 'Dark Hunt.' I think it was the last RP that I played in before seeing you on the forums.
Ah. Because I remember fishtie also played an odd-character-out in Weapon Masters as well.
I think all the characters in that were a bit odd-ball by nature of the setting and their stations. Mine just stood out a bit because she was constantly antagonized. She was intended as a bit of a Laura Croft meets Indiana Jones, with a more righteous hotblooded philosophical bent.
 

VuvuZelaMan

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Fishtie said:
Well due to his mixed blood and early leaving Nanzo never really identified much with the Fire Nation, if anything he might even fan the issue a bit. Also, he could be younger in your case.

But that is an interesting idea you came up with.
True, but Qianqi's anger is more justified in the light that he lost everything that day, even after being good after being ostracized. While Nanzo 1 might fan the anger, it'd be more in the hypocritical, wangsty sense; with Qianqi alone, his anger is refined by his adventuring and tapping into those Air-Nomad-esque parts of his personality; meeting Nanzo might simply push Qianqi into acting against the Fire Nation directly. And yeah, the age gap would be a bit better if Nanzo were about... 21 to 28, maybe? I could see Nanzo actually being younger than Qianqi, even, but being almost old enough to be his father would be a bit odd.

Also, thank you. It was inspired by a bout of Fridge Logic.

Fishtie said:
VuvuZelaMan said:
Xero Scythe said:
No, this was an RP called 'Dark Hunt.' I think it was the last RP that I played in before seeing you on the forums.
Ah. Because I remember fishtie also played an odd-character-out in Weapon Masters as well.
I think all the characters in that were a bit odd-ball by nature of the setting and their stations. Mine just stood out a bit because she was constantly antagonized. She was intended as a bit of a Laura Croft meets Indiana Jones, with a more righteous hotblooded philosophical bent.
Yeah, but given the other characters, her pacifism made her look like too idealist and naive, especially with the paladin and my character wanting to kill things a lot. Philosophy or no, not wanting to kill soul-eating demons doesn't work next to a Knight Templar and several Blood Knights.

EDIT: Could you tell I had That Site open while typing this?
 

Dragon_of_red

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I swear all of us are fairly regular in the Role Plays... I see you all a fair bit... Maybe not Vuvuzela man... I haven't seen you before...

Also, you should all totally check out My New Role play [http://www.escapistmagazine.com/forums/read/362.253671-League-Of-Sidekicks-3-An-interest-thread]

Subtle aren't I?
 

VuvuZelaMan

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Dragon_of_red said:
I swear all of us are fairly regular in the Role Plays... I see you all a fair bit... Maybe not Vuvuzela man... I haven't seen you before...
I am fairly new here, though I've done RP before.

Also, you should all totally check out My New Role play [http://www.escapistmagazine.com/forums/read/362.253671-League-Of-Sidekicks-3-An-interest-thread]

Subtle aren't I?
You are a master of tact and nuance. /sarcasm And I am the master of white text.
 

Fishtie

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VuvuZelaMan said:
Yeah, but given the other characters, her pacifism made her look like too idealist and naive, especially with the paladin and my character wanting to kill things a lot. Philosophy or no, not wanting to kill soul-eating demons doesn't work next to a Knight Templar and several Blood Knights.

EDIT: Could you tell I had That Site open while typing this?
She wasn't a pacifist in any capacity, she just had some strand of mercy. The pacifist was iThinkCat's ****am annoying elf. (Err, no insult iThinkCat but I hated that character. I think it might have to do with how it reminded me of someone I know combined with my inherent hate of elves) My character wanted to cut a swath through the enemy, just for a reason.

And no, I couldn't tell you had That Site open. I always talk like that, doesn't everyone?
 

VuvuZelaMan

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Fishtie said:
VuvuZelaMan said:
Yeah, but given the other characters, her pacifism made her look like too idealist and naive, especially with the paladin and my character wanting to kill things a lot. Philosophy or no, not wanting to kill soul-eating demons doesn't work next to a Knight Templar and several Blood Knights.

EDIT: Could you tell I had That Site open while typing this?
She wasn't a pacifist in any capacity, she just had some strand of mercy. The pacifist was iThinkCat's ****am annoying elf. (Err, no insult iThinkCat but I hated that character. I think it might have to do with how it reminded me of someone I know combined with my inherent hate of elves) My character wanted to cut a swath through the enemy, just for a reason.

And no, I couldn't tell you had That Site open. I always talk like that, doesn't everyone?
Ah, sorry for my getting them confused. As my character remarked, philosophical debates about killing demonic baddies rather make everyone taking part look all the worse. Whereas fighting everyone who challenges you makes you a badass.

OP: I might give Qianqi a second short sword, so he can use one or two of them. And I think changing the name to Xiang might make life easier for all of us. Any opinions?
 

Xero Scythe

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Fishtie said:
VuvuZelaMan said:
Yeah, but given the other characters, her pacifism made her look like too idealist and naive, especially with the paladin and my character wanting to kill things a lot. Philosophy or no, not wanting to kill soul-eating demons doesn't work next to a Knight Templar and several Blood Knights.

EDIT: Could you tell I had That Site open while typing this?
She wasn't a pacifist in any capacity, she just had some strand of mercy. The pacifist was iThinkCat's ****am annoying elf. (Err, no insult iThinkCat but I hated that character. I think it might have to do with how it reminded me of someone I know combined with my inherent hate of elves) My character wanted to cut a swath through the enemy, just for a reason.

And no, I couldn't tell you had That Site open. I always talk like that, doesn't everyone?
Cadis was going to be shown to be quite cruel, actually. He acts like a gentleman but doesn't have any mercy whatever. He would give money to a starving girl on the street, but he would slowly strip the skin off a man who tried to rob him. Ever read Terry Prachett? I was planning on having him be a version of Death- He has manners, and understands humans have emotions, but he has only ever heard of them, and is completely ruled by logic himself. I think he would have turned out to be quite an interesting character if the RP lived.
 

VuvuZelaMan

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This has been bugging me for a bit, so time for a few more character changes

Name: Xiang
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Gender: Male
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Age: 22
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Element: Wind (though, formerly hailing from the Fire Nation, will usually present himself as Dormant)
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Skills: Disguise Mastery, Airbending (mostly as agility enhancement and air moves he uses with the sword, so as to make it harder to tell it's not just martial ability), Master Swordsman (type: short sword)
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Appearance: Short-cut black hair, "oddly" green eyes, slightly taller than the average Fire Nation male but average in weight. Somewhat pale skin, he usually is slightly unshaven. Clothes are a dark gray hooded cloak, with long (dark green) pants and shoes, a yellow-tan shirt, and - on his waist lie two straight shortswords - a blue-hilted one/two handed sword (sheathed it looks like a katana complete with longer scabbard), and a dark red-hilted one-handed one. The former was a gift from his mother as a show of his progress, the latter his old training sword - sharpened for use after his defection.
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Personality: Although he is oddly easygoing/laidback in interaction (an aspect exemplified by his post-defection lifestyle), Xiang maintains a bold persona. He is, however, quick to anger at certain aspects of the Fire Nation, especially a particular officer... and, more amusingly, if someone pokes fun at his name, or makes a crack about him 'stepping lightly' when he walks/a similar reference to his gait (also, don't mess with the sword. Really, don't.) Other than this, he has a rather pensive attitude at times, and is more generous than most would expect of one raised in the Fire Nation.

Relating to how he views the people in the world, Xiang finds himself unable to deny several aspects of the Fire Nation's progressive worldview - though in his case, any unusual egalitarianism is more in the sense of pragmatic apathy than any active identification of it. Also, though Xiang is less likely to support divergence from their goal to help others, he shows a strong aversion to losing comrades to the Fire Nation.
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Background: Xiang was born to Akira and Zan, the former an ex-Air Nomad - who claimed to be Dormant - and a Fire Nation merchant, also dormant. Xiang had been raised mostly by his mother, who had included some teachings of her home - though little in the way of airbending other than how not to be identified as one. Zan, however, was there when he could be - and had shown Xiang the basics of swordfighting (though Akira resisted at first, she later would be the one to identify Xiang's affinity with the straight shortsword). As the war efforts continued scaling up, Xiang felt honestly sympathetic toward the goal (if not the means to fulfill it); however, with his obviously misplaced eye color and oddly semi-bald mother (as well as an unfitting name, but he was always made fun of for that), it wasn't long before sympathy was replaced by annoyance and isolation. Of course, when the inevitable occurred...

At age 14, grief-stricken at his parent's execution, Xiang fled his home in the night. He began wandering the continent, at first only doing errands in exchange for necessities. But then the Fire Nation caught up with his movements. Xiang began a slight sabotaging campaign against a division of the army, first only with petty thefts of some items they'd hardly miss; however, with his boldness evident, a few resistors began clinging onto his image as a local hero. With their help, he began trying to raid the supply lines; however, this rarely turned out too well; even if Xiang's knowledge in disguises allowed an easy 'in', they'd often get caught and have to flee. However, many left after close calls, and Xiang began to scale down their efforts to continue to evade capture. He had gotten to the point where he'd begun dissembling this guerrilla cell when the strange, balding Yoshiro (an old fisherman whom most everyone got along with) presented him with a lotus-stamped letter addressed to Xiang, 'from a man who vanished'... Now, Xiang finds himself going to San Xei.

His name is Xiang now and I tossed him a second sword, as well as adding some significance to the first.
 

meggles

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Name: Akemi (snow - she doesn't usually use her real name)


Age: 21


Element: Spirit (cannot control can only see)


Skills:


Spirit sight (she cannot bend and is burdened by constant headaches and fears)

Disguise

Mixed martial arts

Throwing needles

Cooking (natural talent to use few ingredients and make nice practical meal)


Appearance:
Akemi is 5'2" and shapely. She has lightly tanned skin, full, rosy lips and dark brown wavy hair which flows down to her waist. She has large eyes framed with long black lashes, but she hides them with a long fringe and a tattered bandage. She rarely shows them to anyone as they are so unusual. Her left eye is brown and speckled with gold while her right is a deep and stormy blue (this is to do with her spirit connection. The brown eye was cursed by a water demon to see the spirit world and was originally blue).

Her clothes are simple and are usually shades of grey blue and tattered brown. Not overly worried about appearances, Akemi often wears the clothes of a man, a long-sleeved, thigh length tunic, a dark belt to hold her weapons and accessories, tight leggings and knee length brown boots.

Her throwing needles are silver, with an intricate design on there tips which she created in resemblance of her mother's water tribe engagement necklace.


Personality:
Akemi is somewhat a loner. She is not shy, but she prefers to keep her opinions to herself unless the situation makes it impossible to do so. Whilst being so introverted Akemi can be quite a witty and wryly character.

Akemi is used to living alone. Her 12 years alone have made her stubborn, strong and resilient, yet there is a soft element to her which she chooses to hide behind a tough facade. Just like her mother once did, Akemi has a caring personality, and though she endeavours to hide it she often gets too emotionally involved with the people she meets. Her heart is easily broken.


Background:
Akemi's family lived in isolation to protect their daughter after the water demon cursed her. They lived on the far of outskirts of the Southern Continent, disassociating themselves with the water tribes nearby. She was just 7 years old when her home was attacked by a small band of rogue fire nation bandits, who had gone AWOL. They came after hearing the stories of the cursed water tribe girl, hoping that she could grant them access to the riches of the spirit world.
Her parents, fearing for their daughter, hid Akemi and urged her to run when she had the chance. In the battle which ensued her father was killed and her mother stolen. Akemi was forced to watch as her parents were torn away from her forever. Once the chance arose Akemi slipped from her hiding place and ran into the snowy landscape.
Since that day she has repressed any memories of her childhood and has harboured a hatred for the fire nation.


Shrouded in mystery, and a long way from home, Akemi travelled to the Earth Kingdom to escape her past. Quickly learning that the world could be a dangerous place she found members of the Earth Kingdom villages she visited to teach her skills in defence and survival.


By the age of 16, Akemi had began to infiltrate and spy on fire nation encampments, claiming to be a blind beggar she was easily able to go un-noticed. Her favourite way to cause trouble was to offer her assisstance in the kitchens of these camps for money and poisoning the troops with her "special stews".
As the years flew by, she became more and more involved in small rebel groups. She began spreading tales of the fire nation's violent war and encouraging rebellious behaviour. Never staying in one place for long, it was easy enough for her to infiltrate and destroy small encampments and then escape to a far off village. Now at the age of 21, she is ready to go to war and fight those that stole her parents away from her.


Receiving an unexpected letter, sealed with a single waxen lotus Akemi is now sent to the Rockslide Tavern in the small town of Xan Sei - Earth Kingdom

Ok so basically all I've changed is the skill. In regards to the spirit bending. She wouldn't know how to meditate so that'd be kind of moot. It was a curse so she cant control it and it's a punishment so the spirit who cursed her would have made it so that it causes her pain, and yet not a sensory overload. :p
 

iThinkCat

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Fishtie said:
She wasn't a pacifist in any capacity, she just had some strand of mercy. The pacifist was iThinkCat's ****am annoying elf. (Err, no insult iThinkCat but I hated that character. I think it might have to do with how it reminded me of someone I know combined with my inherent hate of elves) My character wanted to cut a swath through the enemy, just for a reason...
No offense taken, she was supposed to be annoying and socially awkward. Living like the trees tends to do that to you. Also, I wouldn't quite say she was a pacifist. She didn't have a problem with fighting, it was fighting something that she knew nothing about being proclaimed "evil" without providing her substantial evidence that she had a problem with. It all had to do with what she learned from being in the wild. In particular the forest does not act on opinions, but instead observes even as it's kind are cut down. Though killing the forest could be called evil the wood is used to house families, fires made to cook food, and bent into bows to hunt for food. One can never be absolutely sure of the impact of his/her actions, and in the case of the example the offenders require the wood to live. Since the forest had not mobilized armies measuring in the millions of tree-ents, it means that it had deemed these creature not yet "evil" enough for nature to act upon it. Seeing as she is THE liaison to nature, she had to accept it's decision to not decide.

If that makes any sense. She was going to have a rather conflicting moment had they ever made it to their first fight with the monsters, and she would've ultimately decided that they was no underlying agendas (meaning they just plain want to kill, which equals evil and has no place among nature).

VuvuZelaMan said:
This has been bugging me for a bit, so time for a few more character changes

snip

His name is Xiang now and I tossed him a second sword, as well as adding some significance to the first.
Your character is still good with the recent changes. I had wondered when you first made your character if there was a significance to the sword since it was obviously unique in design, but it wasn't too important and could have always been fleshed out through RP instead. Anyways, thanks.

meggles said:
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Ok so basically all I've changed is the skill. In regards to the spirit bending. She wouldn't know how to meditate so that'd be kind of moot. It was a curse so she cant control it and it's a punishment so the spirit who cursed her would have made it so that it causes her pain, and yet not a sensory overload. :p
The way you have it written in your CS is fine. I'm good with it. Though, as GM, I think I will define exactly what your curse is. I'm going to say that basically the malicious spirit forced open your 7th Chakra without opening the others first. One metaphor for this would be like trying to walk through 6 closed doors to step outside your house. It doesn't really work well, and probably is going to hurt to try. That's what your inner chi is doing. It's forcing its way through 6 closed Chakras to briefly activate the 7th giving you painful fuzzy glimpses of the overlapping spirit realm. How does that sound? Plus that allows you the freedom to be "cured" of your curse down the line if you find a powerful spirit bender that has at least unlocked the first 6 Chakras to help you unlock your's, but only if you want to. It just gives you the option.
 

VuvuZelaMan

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Your character is still good with the recent changes. I had wondered when you first made your character if there was a significance to the sword since it was obviously unique in design, but it wasn't too important and could have always been fleshed out through RP instead. Anyways, thanks.
It's no problem, I figured that saying why the sword was given would be a good thing to mention - especially given its custom make. I also changed the name to something that someone in existence may actually be called, so that's good too.
 

sage42

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Okay so question, I know it's been asked but I can't find the answer, when is the RP planned to get going?
 

iThinkCat

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sage42 said:
Okay so question, I know it's been asked but I can't find the answer, when is the RP planned to get going?
The RP will probably start around the end of this month of the beginning of February. In a few days I will be done with my deployment and will be traveling back to my home base. Since I'll be traveling and canceled my internet while I was gone, it will be a little bit before I get back on. Once I get internet again I will start looking for a Co-GM.
 

VuvuZelaMan

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This'll be the last time I alter anything, I think. (Unless we get extra skill points)

Name: Xiang
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Gender: Male
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Age: 22
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Element: Wind (though, formerly hailing from the Fire Nation, will usually present himself as Dormant)
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Skills: Disguise Mastery, Airbending (mostly as agility enhancement and air moves he uses with the sword, so as to make it harder to tell it's not just martial ability), Master Swordsman (type: short sword).

The airbending and sword choice combine to create a mostly defensive, endurance-based style of combat.
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Appearance: Short-cut black hair, "oddly" green eyes, slightly taller than the average Fire Nation male but average in weight. Somewhat pale skin, he usually is slightly unshaven. Clothes are a faded brown hooded cloak, with long (dark green) pants and shoes, a yellow-tan shirt, and - on his waist lie two straight shortswords - a blue-hilted one/two handed sword (sheathed it looks like a katana complete with longer scabbard), and a dark red-hilted one-handed one. The former was a gift from his mother as a show of his progress, the latter his old training sword - sharpened for use after his defection. Xiang wears a simple piece of threaded metal around his neck, a good luck charm his second gave him.

Also, Xiang is usually wearing a straw hat - though not a dyed one. It is especially useful for trying to hide his eye color, which he occasionally attempts.
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Personality: Although he is oddly easygoing/laidback in interaction (an aspect exemplified by his post-defection lifestyle), Xiang maintains a bold persona. He is, however, quick to anger at certain aspects of the Fire Nation, especially a particular officer... and, more amusingly, if someone makes a crack about his eyes or how he walks (also, don't mess with the sword. Really, don't.) Other than this, he has a rather pensive attitude at times, and is more generous than most would expect of one raised in the Fire Nation.

Relating to how he views the people in the world, Xiang finds himself unable to deny several aspects of the Fire Nation's progressive worldview - though in his case, any unusual egalitarianism is more in the sense of pragmatic apathy than any active identification of it. Also, though Xiang is less likely to support divergence from their goal to help others, he shows a strong aversion to losing comrades to the Fire Nation.
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Background: Xiang was born to Akira and Zan, the former an ex-Air Nomad - who claimed to be Dormant - and a Fire Nation merchant, also dormant. Xiang had been raised mostly by his mother, who had included some teachings of her home - though little in the way of airbending other than how not to be identified as one. Zan, however, was there when he could be - and had shown Xiang the basics of swordfighting (though Akira resisted at first, she later would be the one to identify Xiang's affinity with the straight shortsword). As the war efforts continued scaling up, Xiang felt honestly sympathetic toward the goal (if not the means to fulfill it); however, with his obviously misplaced eye color and oddly semi-bald mother (plus the occasional crack at his name, of course), it wasn't long before sympathy was replaced by annoyance and isolation. Of course, when the inevitable occurred...

At age 14, grief-stricken at his parent's execution, Xiang fled his home in the night. He began wandering the continent, at first only doing errands in exchange for necessities. But then the Fire Nation caught up with his movements. Xiang began a slight sabotaging campaign against a division of the army, first only with petty thefts of some items they'd hardly miss; however, with his boldness evident, a few resistors began clinging onto his image as a local hero. With their help, he began trying to raid the supply lines; however, this rarely turned out too well; even if Xiang's knowledge in disguises allowed an easy 'in', they'd often get caught and have to flee. However, many left after close calls, and Xiang began to scale down their efforts to continue to evade capture. He had gotten to the point where he'd begun dissembling this guerrilla cell when the strange, balding Yoshiro (an old fisherman whom most everyone got along with) presented him with a lotus-stamped letter addressed to Xiang, 'from a man who vanished'... Now, Xiang finds himself going to San Xei.

So basically just a slight costume change to make more sense in the Earth Kingdom, and some slight elaboration on his combat.

But regardless, iThinkCat, I hope you get settled in back home alright - if you haven't already.

And... it's kind of an odd question, but does San Xei have any unique features?