So recently, Netflix got the streaming rights to a new anime series called Knights of Sidonia. I looked at the summary, and it seemed interesting, so I gave the first episode a shot.
And I still have no fucking clue what happened in the episode. This show is apparently based off a manga, but it does an absolutely terrible job of introducing the audience to the universe, the plot, or the characters. The main character has probably five lines in the whole episode, and the rest is just grunts and gasps.
About fifty characters are thrown at the viewer in as many seconds, half explained and incredibly vague details are pointed out and never expanded upon, and despite having next to no plot, the episode moves at a breakneck pace. The viewer isn't so much introduced to the world as thrown in and told not to drown before they open the floodgates.
Overall, I found the episode terrible. Awfully stilted dialogue, horrible mouth flaps, and an absolute waste of good dub VAs. About the only thing I found nice was the animation, which had this pretty neat cel shaded aesthetic.
This just got me thinking about how important a first impression can be. A lot of people argue that you need to stick with something for a while before you can make a judgement call on it. "Oh, the first few episodes drag, but it gets really good about ten episodes in!" "Oh, the first season sucks, but it gets better!" "Oh, the first level is boring, but the last few are amazing!" and so on.
I've been guilty of this. I recently said that I love Farscape despite the first season being a total drag. I found enough to like in the first season to keep me going, and for me at least, it paid off. But I can easily see how a show that doesn't offer a lot to like and expects the audience to go along with it can quickly put people off, just like Knights of Sidonia just did for me.
Any shows/games/books that you've experienced that have done this? Just given you a truly awful first impression that immediately put you off the work?
And I still have no fucking clue what happened in the episode. This show is apparently based off a manga, but it does an absolutely terrible job of introducing the audience to the universe, the plot, or the characters. The main character has probably five lines in the whole episode, and the rest is just grunts and gasps.
About fifty characters are thrown at the viewer in as many seconds, half explained and incredibly vague details are pointed out and never expanded upon, and despite having next to no plot, the episode moves at a breakneck pace. The viewer isn't so much introduced to the world as thrown in and told not to drown before they open the floodgates.
Overall, I found the episode terrible. Awfully stilted dialogue, horrible mouth flaps, and an absolute waste of good dub VAs. About the only thing I found nice was the animation, which had this pretty neat cel shaded aesthetic.
This just got me thinking about how important a first impression can be. A lot of people argue that you need to stick with something for a while before you can make a judgement call on it. "Oh, the first few episodes drag, but it gets really good about ten episodes in!" "Oh, the first season sucks, but it gets better!" "Oh, the first level is boring, but the last few are amazing!" and so on.
I've been guilty of this. I recently said that I love Farscape despite the first season being a total drag. I found enough to like in the first season to keep me going, and for me at least, it paid off. But I can easily see how a show that doesn't offer a lot to like and expects the audience to go along with it can quickly put people off, just like Knights of Sidonia just did for me.
Any shows/games/books that you've experienced that have done this? Just given you a truly awful first impression that immediately put you off the work?