Thanks to a little review by Yahtzee I took it upon myself to find out how the actual mythology spoke of Baldur. After reading this I came to the conclusion that if they had taken a complete 180 degree turn with the gameplay they could have possibly been staring straight at a beautiful gem. A little summary of how Norse mythology spoke of Baldur: He was the most beautiful of all the creatures with a very gentle and kind heart, but unlike the cliche he was quite fragile. Apparently his mum and him were having nightmares about his death so Odin resurrected a prophet and she told of who was to go to Hel (Underworld/Hell) next. Since Baldur was not a warrior and would not die a warrior's death he could not go to Valhalla and was destined to Hel as soon as he died. Well you can read up on the rest if you'd like, but what came to thought is the possibility for an "arty" game that would be quite unique. As we all know most thought centered around the Norse culture is war and violence, so it would be a fresh turn in this. I just think that instead of searching the possibilities they jumped the gun and went straight for the action rpg element that they were comfortable with.