Being a Dick

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Yog Sothoth

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Dec 6, 2008
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Prophetic Heresy said:
Yog Sothoth said:
The other thing I feel the need to point out is that the moral choices offered in Mass Effect aren't really good or evil per se... They're really more of choices between idealism and pragmatism...
I've noticed that, too. I'd have to say my favorite example is on the "Bring Down The Sky" DLC where the villain makes you choose between bringing him to justice or saving the hostages from the bomb. I actually couldn't stand the thought of letting the criminal go, myself, so I figured the three or four people dead now would be worth it if he escaped to do something even worse.

However, since it's a game, of course I went back and tried the other way, but I still hated letting him get away.
Yeah, I always do two play-throughs of games like that... I've got my paragon & renegade save files finished and ready to go for Mass Effect 2. Though I never got the DLC for Mass Effect, that's a good example.
 

Steppin Razor

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Dec 15, 2009
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I play as good in pretty much every game except for Grand Theft Auto. Using the chainsaw and katana in Vice City and San Andreas and than mostly cars and trucks for IV because of the psychics. I just can't be evil in games like Fallout 3 and Oblivion. I've tried to, but I always end up being a saint at every chance I get. A kleptomaniac with a penchant for fire that likes to destroy raiders as painfully as possible, but a saint nonetheless.

Wait, one time I murdered a bunch of towns people in Fallout 3. Down in the Pitt after finding out what the cure was and what the leader of the slaves wanted me to do I went out with my power axe and cut down every slave I could find. That was the only time a game has ever made me stop and question what I was being asked to do and whether I was ok with doing it.
 

dmase

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Mar 12, 2009
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I have issues staying nuetral, if they are going to make trophies and things to do for neutral people they need a meter not just you have gained goodness or badness.
 

SageRuffin

M-f-ing Jedi Master
Dec 19, 2009
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Yog Sothoth said:
The other thing I feel the need to point out is that the moral choices offered in Mass Effect aren't really good or evil per se... They're really more of choices between idealism and pragmatism...
Fucking finally! Someone else understands the premise of being Paragon or Renegade!

You, sir (or madam), are awesome.
 

FinalGamer

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It is almost impossible for me to be a bad person in games. My conscience devours me mercilessly. Example, recently I was so frustrated at trying to get the Sweeper achievement in Assassin's Creed II, that when a Bard showed up, I poisoned him.

And when I saw that once happy charming face turn into pure horror and slowly coming death....I was so ashamed of myself I beat my hands into the wall until they hurt.
 

Dmitrik

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Aug 24, 2009
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I play everything as evil as I possibly can, the first time anyway. I do go back and at least get a taste of what being "good" is like, especially if it actually makes a difference. Being evil, in my opinion, is usually more fun and satisfying for me. I don't understand feeling sympathy for imaginary characters, its not like you can't go back at a later time and be as nice as you can possibly be to them.

I'm not saying that its impossible for someone to "care" about story relevant characters (or randomly encountered characters as well apparently) or anything like that, I just don't care about them on a personal level at all.

I do also agree that games are an escape, they are actually one of the most popular forms of escapism for a lot of people. When you deal with the general public long enough, it may make you want to have a way in which to release some tension, stress, or whatever the hell you want to call it. I do so by simply being a dick to imaginary people so I can hopefully be less of a dick to real people that have real feelings.
 

Undercover

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Good to know I'm not the only one with moral dilemmas like that... I tried staying neutral throughout Fallout 3, which is even harder than being good or evil! But you get a mister gutsy "suitcase with guns" so its totally worth it.

I'm usually the good guy too, but one of these days I'll go full-asshole in a game just to see how evil I can be...
 
Sep 14, 2009
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CuddlyCombine said:
I'm the same. I dislike being the bad guy, but, in general, the bad guy is the one who ends up using Force Storm with less penalty.

I also ended up killing Wrex by mistake. Oops!
haha feel the wrath of my 2 points worth of force crush!!! hoowahh! that move was so OP and i used the hell out of that on any boss

yeah it depends on the game-ish, i tend to play near full on good...but in a game like fallout 3, if i see a trader alone out in the wasteland...that dude is shit outta luck, me wants some goods to loot =]
 

Yog Sothoth

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Dec 6, 2008
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SageRuffin said:
Yog Sothoth said:
The other thing I feel the need to point out is that the moral choices offered in Mass Effect aren't really good or evil per se... They're really more of choices between idealism and pragmatism...
Fucking finally! Someone else understands the premise of being Paragon or Renegade!

You, sir (or madam), are awesome.
Haha, don't let the red wig fool you! (I am a 'sir', though I use that term in the loosest of manners here.)

Glad you agree with my appraisal of morality in Mass Effect... It's not about the destination, but rather how you arrive there...
 

ShawnRiles

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Jun 13, 2009
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I will usually make decisions based on my mood, but most of the time. I pick good, I find it hard to be evil D:
 

Boffc47

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Mar 26, 2009
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I had the same problem with star wars knights of the old republic, its probably a sub conscious moral reaction to make you feel a total dick when being such.
 

Scrythe

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Poomanchu745 said:
So ive sort of come to realize while playing through multiple RPGs that i usually always play as the nice guy out to help people (well mostly cept for a baby here or there). My first playthrough on Mass Effect I was full paragon, trying to be as good as possible. I am now playing through it again as a renegade and i find it hard to play as a complete and total dick. I mean the girl just lost her whole squad and Im supposed to tell her that she sucked and let em all die? I mean I just feel as though when Im done playing through the game, sure I will have saved everyone but they will all also hate me at the same time. It sort of defeats the purpose of playing the good guy. Anyone else have weird issues with certain moral dilemmas in games?
That how I basically start out every first and second playthrough of a game. But after that:

Xpwn3ntial said:
I usually make decisions based on my mood.
And that is why my umpteenth character on Fallout 3 has been a complete dick lately.
 

Kollega

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Jun 5, 2009
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Poomanchu745 said:
Anyone else have weird issues with certain moral dilemmas in games?
This is not "weird issues". This is normal human morality, speaking even louder than usual because you're supposed to be the hero in this world. As you can probably tell, i also have a problem with being a total douchebag when there's moral choice system and i can help people instead.

Even in Mass Effect, where the choice is not between good and evil, but between idealistic "no-one gets left behind" and cynical "i do what works, no matter the cost", i still have a problem with it. Oh yeah, because in many instances Renegade main character still acts as a douche for no reason.
 

SageRuffin

M-f-ing Jedi Master
Dec 19, 2009
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Yog Sothoth said:
SageRuffin said:
Yog Sothoth said:
The other thing I feel the need to point out is that the moral choices offered in Mass Effect aren't really good or evil per se... They're really more of choices between idealism and pragmatism...
Fucking finally! Someone else understands the premise of being Paragon or Renegade!

You, sir (or madam), are awesome.
Haha, don't let the red wig fool you! (I am a 'sir', though I use that term in the loosest of manners here.)

Glad you agree with my appraisal of morality in Mass Effect... It's not about the destination, but rather how you arrive there...
Indeed, good sir. :)
 

Awexsome

Were it so easy
Mar 25, 2009
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I usually play through a game staying pretty neutral like my own personality the first time through. I'm not gonna kill a guy to take his ten dollars but like hell if I'm gonna give him mine.

Second time through a game though it's time to become Satan incarnate and terrorize the populace.
 

Guitar Gamer

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Apr 12, 2009
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Julianking93 said:
No.

I'm always the good guy and help everyone I can.

I tried to go on a rampage in Fallout 3, but it was too depressing. I killed the Merchants outside of Megaton and when their Brahmen started to protect them, I just couldn't do it anymore.

I felt sad that I'm just randomly killing someone
I envy you sir
I'm just too much of a asshole
........................................
I bathed in their blood and sung death songs to the children of megaton
then shot Dogmeat afterwards
Then Fawkes
Then everyone else

then I reloaded because I couldn't bare to keep that type of thing permanent
 
Jan 29, 2009
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I can't be evil to good characters. If it is GTA, then all the npcs are zombies spewing obscenities, and it makes no difference whether or not you kill them, but in RPG games, like Deus Ex, it feels like there are consequences, and I even felt terrible killing a random baddie when his name was shown upon examining his corpse "Dead Body (Scott)". He was just a random dude, but it shows that simply humanizing the enemies can be a horrifying prospect.
 

Kawatoo

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Feb 13, 2009
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Normally I play evil for the hell of it but in DA:O I just couldn't do it this is coming from the guy who killed everybody in megaton then nuking it for more evil.
 

atalanta

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Dec 27, 2009
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It depends on the game.

In an RPG, I'm playing a character, and I don't like it when everyone hates me. John Walker wrote an article about this once -- Bastard of the Old Republic [http://www.eurogamer.net/articles/bastard-of-the-old-republic-article] -- and I agree; one of the things that appeals to me in RPGs is the relationships you develop with NPCs, and on evil playthroughs you don't get that.

That being said, sometimes the less goodness-and-light path is the one you have to take -- recovering that one guy's body in Mass Effect is a good example; the second that politician backtalked me my girl shoved him against the wall and threatened his life, because sometimes shit needs to get done. (Not a great example -- like someone earlier said, in ME you're the good guy whether you like it or not, but still.)

Plus, every time I make an NPC sad, I feel guilty about it -- again from ME, at the beginning, if you're kind of short with the rookie you practically make him cry, and I just felt so awful for doing it, especially considering what happened next :c

On the other hand, in something like Prototype where you're really not a real person and nobody around you is a real person, ripping through the city on a glorious killing spree just makes me laugh because it's so absurdly over-the-top. So there you go.