best example of a game that you could call "art"

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Acier

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Noelveiga said:
However, it's just as annoying the other way around. My favorite film happens to be relatively unknown, and someone once told me I just liked it because it was obscure. SO I guess I can't really do that without being a hypocrite but I do it anyways. I'll admit that I was surprised I didn't get uber flamed for my first comment with that sort of thinking.
Yay for non defensiveness

EDIT: I'm by no means nominating SS2 for Artistic Game of All Time. But it just irks me when it does everything better than Bioshock yet Bioshock is plastered all over this thread. (SS2 even tells the *exact same* story in a better way). Although Iidk how mind blowing it was when it frist came out. being a little too young for that I had to adjust the polygons and that definitely alters my opinion of it.
 

mjhhiv

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I'm not going to scour the thread for it, but I'm going to go ahead an assume that Cryostasis: The Sleep of Reason hasn't been mentioned. Which is sad, because I think many of the people on here would agree that it is a work of art, or, at least it tried its darnedest to be one.

I don't think it's possible to say what is the "most" artistic, if you are comparing two pieces of art, anyways. And, of course, you'd have to define what art is (Crysis vs. BioShock...) and that's an iffy business in itself.
 

mjhhiv

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Noelveiga said:
VanityGirl said:
So far, Assassin's Creed II is a beautiful game, very worthy of being called art.
Seriously, games aren't art because of the graphics. What is with everybody and saying games are art because they are pretty?

Erm... sorry I chose your post to rant. It's just there's been a bunch of these.
But then you're implying that you can define art, which I'm not sure any of us have a concrete definition of.
 

Danpascooch

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I bet someone said it, then another, then like thirty thousand more, but Bioshock, for its atmospheric art, and Knights of the Old Republic I, for the storytelling art. Also the Modern Warfare series, for its stunning imagery (I don't mean graphics, I mean things like the Nuke Aftermath in one and the betrayal scene (that wasn't TOO much of a spoiler was it)in two)
 

Acier

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Noelveiga said:
EClaris said:
Noelveiga said:
However, it's just as annoying the other way around. My favorite film happens to be relatively unknown, and someone once told me I just liked it because it was obscure. SO I guess I can't really do that without being a hypocrite but I do it anyways. I'll admit that I was surprised I didn't get uber flamed for my first comment with that sort of thinking.
Yay for non defensiveness
You say your favourite film happens to be relatively obscure but you don't name it? Shame on you.

And, come on, I just name dropped two major cues for Wikipedia searches on my list of "movies I know that trump Citizen Kane" up there while defending that people claim to like it because it makes them look knowledgable. I am absolutely not in a position to complain.

The difference being, of course, that I not only genuinely like those films, but I can also explain why without using blanket statements about "rythm" and "dynamic composition" and "uncompromising artistic vision".
Fuck Yes

I also like Big Fish (which is my opinion Burton in his prime, despite Hot Topic's opinion)
And one last movie elitist blurb. But i know I'll get hate
Burton's Batman was better, and responsible for the existence of Dark Knight
Also I realized I never answered the OP.
the First Condemned.
A little obscure reasoning but I'm still surprised it hasn't been mentioned.
 

Acier

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Noelveiga said:
It did have a few gameplay flaws, though. It is worth a mention, if only because it had a concept and it stuck to it, unlike Bioshock. When they punched you in the face, it hurt, as opposed of Big Daddies becoming wimps after a few hours.
Not to mention it's atmosphere and level design were amazing to me. And finding the terrifying in the everyday locales was really cool

That game forever changed mannequins, libraries, and paper cutters in my eyes