But would rather kill the universe.Chickenlittle post=9.70518.836360 said:Dragonlance, maybe. It might be difficult incorporating all the little parts to it, and shifting from perspective to perspective.
But would rather kill the universe.Chickenlittle post=9.70518.836360 said:Dragonlance, maybe. It might be difficult incorporating all the little parts to it, and shifting from perspective to perspective.
I agree completely, worlds in the gaming area are best created from scratch to suit the game that takes place in it. Aside from that great worlds for games vary on the genre, a Tolkienesque world suits fantasy RPG's greatly while a post apocalyptic world suits FPS's all that matters is all in the genre.Altorin post=9.70518.715821 said:Truthfully, I like gameworlds crafted specifically for the game.
Games based on someone elses IP are usually god-awful, and if I had a favorite book series, I certainly wouldn't want some game developer wiping their ass with it.
You're in luck. In 1999 they released a game based on the Wheel of Time.. I remember reading a review of it in a Dutch PCZone. Impressive game for its time, though sales were hammered into the ground by Quake and Unreal Tournament.erasmusv post=9.70518.715920 said:Eventhough I can't think of everyone who could pull it off, I would love to see a game based on either the Wheel of Time or A Song of Ice and Fire.
But I also think that Altorin is right. Most games based on movies or books dosen't turn out that good.
I thought the 1999/2000 Blade Runner game on PC was very cool, albeit a bit hermetic sometimes.asdfasdasdf post=9.70518.715988 said:Blade Runner/Do Androids Dream of Electric Sheep? would make a good setting. Don't think i've seen a half decent cyberpunk game since Deus Ex.
Space Hulk Vengeance of the Blood Angels (didn't play the first one, I think there were two) was horribly hard, slow and not so much horror as a tactical, squad-based FPS with way too much enemies...gim73 post=9.70518.836593 said:Aliens: You need to play space hulk.
Yes but they're pretty old and i think it would be interesting to see what a good developer could do with such a title. But in general I don't think this sort of idea can work - if its meant for a book it should stay there because something always gets lost in translation, just like movies to games or visa versa.OwenEdwards post=9.70518.716638 said:Discworld has three adventure games and a MUD, and those are the mediums in which it works, I suspect.
That was good but it was not good enough IMHO. They need the whole Realms. I was always very disappointed when they set the D&D MMO in that lame Ebberon world. It stunk like ass. FR kicks that world ass any day of the week. Of course if they made a new FR MMO it would be based on the new horrible and trashed FR in 4th Edition. Now that sinks like ass. Come to think of it, they had better not do it because it would be terrible.Eldritch Warlord post=9.70518.838950 said:Neverwinter Nights?Riley_Tahn post=9.70518.716549 said:Forgotten Realms.
Erm... uh... yes.Eldritch Warlord said:Neverwinter Nights?Riley_Tahn post=9.70518.716549 said:Forgotten Realms.
As much as I HATE the Miniatures game... Black Library are doing a HELL of a job with the Pen and Paper, it really brings the setting down to a more personal level and I would snatch up a Mass Effect Like Warhammer 40k RPG in a heart beat.Fightbulb said:Probably Warhammer 40.000, yeah. The world that the guys at Black Library are creating is amazingly massive and versatile, and seems perfect for an MMO, or a Mass Effect-esque RPG.