Exactly, those who know about a system can utilise its full potential. I don't know many inidividuals that play the game like how you describe below straight out the box. Therefore it adds replay value. This is why I didn't mention it as a "minus" point.secretsantaone said:I think you missed how broken the junction system was to those savvy enough to use it properly.
Your earlier complaints of drawing magic taking too long, and then citing the above is a little extraordinary.secretsantaone said:For instance, at the start of the game I could play cards to get some tonberry cards. I refine these cards into tonberry knives, then into 100 death magic. I junction said magic to status attack as soon as I get Siren. Bam. 100% chance to inflict instant death on 90% of the enemies in the game. Combined with initiative, the game poses little threat to me now (excluding the odd boss of course, but that can just be GF'd into the ground.
I'm halting here, it's getting into silliness. If your aim is to convince me otherwise that this is not my favourite game then it is a wasted effort.
I've played through it a number of times, and am more intune with its flaws, and can list many others. But I won't, and I shall now depart.