The game that made the worst first impression with me whose effect was reversed after giving the game another chance is Morrowind. Between having to grow accustomed to a slow paced/self paced open-world lore heavy RPG after having only played either JRPGs or Knights of the Old Republic and learning how to pick the right started traits and stats for my custom class character (Man Eater. I had no interest in using Predator since it brings to mind dreadlocked aliens when constantly capitalized),the learning curve was pretty steep plus the visuals were slightly off-putting (coming off of late 1990s-early 2000s PC games such as Nocturne as I did).
This seems to be a recurring entry in this thread. Morrowind is probably the best example of this phenomenon and why Bethesda Softworks tries so hard to make the series more accessible from the get-go these days.
This seems to be a recurring entry in this thread. Morrowind is probably the best example of this phenomenon and why Bethesda Softworks tries so hard to make the series more accessible from the get-go these days.