Moon Project (sequel to earth 2150, prequel to lost souls) kicked an inordinately large ammount of ass... full unit customization terrain deformation, underground tunnel networks, earthquake generators as weapons( great for deploying under yer enemies base in said tunnel network...)
mechs tanks hover vehicles choppers jets you name it that game has it... Lasers that actually work like one should (heating the target vehicle up till the fuel tank in it goes off like a can of fireworks in a bonfire) and aren't effective against concrete structures... I mean lasers don't exactly do that much to concrete being a nonconductive material...
and i mean you can fight on earth in multiple climates yes it has weather too snow covers buildings gradually as it falls, and since one of the superweapons is a weather control tower certain seasons have different weather...
said weather control station if placed on the moon calls down meteor showers on bases and such causing much fun(havoc, chaos).
one race gets solar power generators which involve solar pannels you place near(connected to) big batteries which drain slowly at night since the solar panels generate nothing in the dark...
some of the naval battles i've got goin in that game have been pretty intense too...
but yeah I would suggest anyone reading this to check it out, see if you can get a copy somehow. I suggest it to all people i know none have been dissapointed by it...
also Master Of Orion 2... 3 is fulla too damn many spreadsheets to be really fun...
but yeah galactic empireness at it's finest in that game customizeable races customizeable ships, easy to use interface... can't go wrong, fun fun game.
and even though some may get mad at me for it I also gotta put in Homeworld... the first one is a hella classic game.
gotta be one of my all time to 10 games of all time ever, seriously.