MaxTheReaper said:
Female Shepard.
Honestly?
I find that female main characters whose personality I don't control are just there as tits to sell to the people willing to spend $60 to stare at virtual tits.
Which is to say, they don't have a personality.
Without much argument
personality is the core trait of a good, memorable protagonist. I fully agree.
The lack of a bulbous body helps loads, mostly to go against the grain of what appears to be tradition in the great majority of developing houses, because a woman with a good body should not equate nor condemn a character to have a
bimbo-llient pesonality. But with so many examples to the contrary in gaming, its difficult not to beg for a moderate physiognomy and physique in a female protagonist. And armour with less
unarmoured spots. It
really helps in respecting and believing in them.
It is a shame I have never played
Mass Effect, since it seems to be a solid RPG, and by this forums answers seems also to offer the option of a fantastic female leading character (a rarity).
I also prefer a game that allows me to carve the path of my character, including his/her morality one. And in
The Longest Journey series you are indeed given pre-made personalities (albeit, in my taste, excellently developed ones).
But in all pragmatism and technicality, there exists no game where we are ever
truly offered real freedom to control our protagonist's personality. Not even in extensively written games such as
Fallout,
Neverwinter Nights, or for what I can read here,
Mass Effect.
In the end, even when given more options to choose from, a character's persona is just as free and maleable as the writer of those options permits it to be.
We can merely be guides, and not creators (but sure,
at least its best when done with more options). ;-D