Eh...don't know if I'd agree with that. I'd say there's a big revelation once you meet the Jedi Masters at Dantooine. What you're told there subverts Star Wars lore in such a clever way. I still get chills.Soviet Heavy said:I say that Knights of the Old Republic 2's Twist was better.
The twist is.... there isn't one.
Perhaps you were expecting some surprise, for me to reveal a secret that had eluded you, something that would change your perspective of events, shatter you to your core. There is no great revelation, no great secret. There is only you.
I just enjoy the subversion. You are lead the whole game to believe that something groundbreaking is going to happen, and then it doesn't. The lack of a twist is itself a twist because the whole game hints at there being one.DustyDrB said:Eh...don't know if I'd agree with that. I'd say there's a big revelation once you meet the Jedi Masters at Dantooine. What you're told there subverts Star Wars lore in such a clever way. I still get chills.Soviet Heavy said:I say that Knights of the Old Republic 2's Twist was better.
The twist is.... there isn't one.
Perhaps you were expecting some surprise, for me to reveal a secret that had eluded you, something that would change your perspective of events, shatter you to your core. There is no great revelation, no great secret. There is only you.
Now I'm looking forward to it again (I'm playing KotOR II...again).
Oh come on - if you can take one look at that guy, and not immediately go "Yup, he's the villain" you've officially not seen enough kung-fu movies. (that, and I'm still not sure what that weakness was supposed to be? Getting distracted by shiny?deadman91 said:Yeah, KotOR was my favourite twist until I finally played Jade Empire. I'm normally someone who sees things from miles away but I was actually surprised. Great bit of characterization, had me fooled. And the foreshadowing with people constantly bringing up my 'weakness' was very clever. Very clever.
I trust you are referring todimensional said:Persona 4 although the final plot twist of who is really behind the killings is fairly obvious I honestly didnt see much else coming in that game and even better you can actually finish the game without finding the true ending out if you dont figure out whats going on and choose the wrong responses (or use a guide).
Hey, hey, cut me some slack. He was a wise old master teaching students in a isolated village in some mountains, and played the 'I'm ethical and upright and don't believe the ends justify the means' part pretty hard. He filled a different stereotype and I fell for it, that's no worse than automatically assuming he was the villain.Lithuasil said:Oh come on - if you can take one look at that guy, and not immediately go "Yup, he's the villain" you've officially not seen enough kung-fu movies. (that, and I'm still not sure what that weakness was supposed to be? Getting distracted by shiny?deadman91 said:Yeah, KotOR was my favourite twist until I finally played Jade Empire. I'm normally someone who sees things from miles away but I was actually surprised. Great bit of characterization, had me fooled. And the foreshadowing with people constantly bringing up my 'weakness' was very clever. Very clever.
Yes! That was one of the first plot-driven games I really got into. The first time I hit that part of the story my teenage-self was floored. I used to say when I was younger how KotOR had a better plot that the prequel trilogy and still am of that opinion.Kiefer13 said:Definitely the one from Knights of the Old Republic. It came as a complete shock the first time around and yet, looking back, there was enough foreshadowing for it to make sense and not just seem like it was pulled from nowhere.