Best "World" in Gaming

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Benpasko

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Dark Souls' world has a lot more going on than the game makes immediately apparent, and I find it incredibly immersive.
 

ElectroJosh

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Asmodeus said:
Idk, coming from a d&d background going all the way back to the 80s, I was really let down by the ES & DA worlds. Especially the monster variety, which is a really big thing when it comes to fantasy. The whole mages vs templars theme and the fighting endless waves of darkspawn just wasn't cutting it for me.

I guess d&d spoiled me when it comes to fantasy.
I agree that, compared the varied DnD worlds, the ES and DA were less interesting. However, in video-games, the ES world has been well-realized from Morrowind on and DA is doing its best. The DnD stuff, with a few exceptions, only focused on the Forgotten Realms and even then only a handful of games were fantastic. Which is a shame. I would still like to see a return to the Planescape setting or maybe another Ravenloft game (vampires and werewolves are popular again).
 

thesilentman

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Jun 14, 2012
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Anor Londo is one of the best worlds in gaming I've seen. Tamriel also gets my vote for this, along with Dunwall.
 

Toaster Hunter

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For the sheer beauty, its hard to beat Skyrim. Just standing on top of a mountain looking over the world, knowing I can reach any part of what I see is amazing and awesome.

Also, the beauty of Fallout 3, seeing the blasted remains of Washington DC is cool in its own way.
 

Fluffythepoo

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skywolfblue said:
Azeroth (WoW) (Well Outland isn't "technically" azeroth, but I'll lump it together because it's equally awesome). I just love Blizzard's art style, and the way they borrow sooo many concepts, and put their own unique twist or spin on them. From the night elf tree towns, to the gnomish steampunk city. From the peaceful floating rocks of nagrand, to the dark and terrifying shadowmoon valley or icecrown.

Grizzly Hills and Howling Fjord are pretty much my favorite zones of all time.

One of the big reasons for WoW's success was that world. It was big, it was huge, it would make newcomer's jaw's drop in awe.
Seconding Azeroth, gotta love a world that sprouts a new continent every 2 years
 

JDLY

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DustyDrB said:
dumbseizure said:
Another snip
I'm gonna have to agree with these guys and go with the Mass Effect universe.

Just the shear number and variety of aliens (and the detail put into them of course) does it for me.

A mono sexual species that can reproduce with any living thing.
A militaristic species that is similar evolutionary to avians.
A short lived technophile amphibious sort-of species.
A species which evolved with no insects, so it developed symbiotic relationships with plants, then was later kicked from their own home planet, which led to then needing suits.
A reptile-like species with eidetic memory.
Then we get into the even stranger ones.
A species of "floating jellyfish" that communicate via bioluminescence.
A four legged slow moving species that must announce what it's tone is before each sentence.
A large amphibian-like species that has evolved a secondary nervous system by using it's circulatory system as one.
An insect-like species that communicated telepathically.

And the real kicker is that you can learn about all these species and others through numerous codex entries, almost always with several on each species.
 

wrightguy0

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I loved the Territories of New Austin, West Eilzabeth and Nuevo Paraiso in Red Dead Redemption, it feels like a real part of the world, it's so pretty to look at, not to mention expansive and immersive, not to mention it's populated by a cast of amazing characters.

others would have to be Tamriel. I will always look forward to returning to her again and again, from the mountains of skyrim, to all parts of a beautiful land stepped in history.

Dunwall is a city with potential, and i would love to see more of this dark world of industry, intrigue and outsiders.

Vice City. the Sun drenched shores of this glitzy metropolis seem warm and inviting, but just what are they inviting into this city of Sin, home to socialites, party girls, drug dealers, the corrupt and the petty, wrapped up in a nostalgic 80's package, complete with soundtrack, this was the first time a world really felt alive for me.

Pandora, what can i say about you except....HOLY NUTBALLS! The Planet of Pandora is a harsh and unforgiving place, life here is often one step over the precipice, a truly crazy world full of violence, humour, and a cast of some of the funniest characters i've ever taken missions from.

I'm Sure there will be new worlds to discover next year, every new adventure will reveal more secrets and yeild a new place to fall in love with
 

sammysoso

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Definitely the Mass Effect universe.

Large and diverse, with many well-developed species all with their own agendas and political intrigue.
 

Alex Thurmer

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Norrath, the world from EverQuest. has to have been the most fleshed out world I have come across. The lore is oozing from every area without any forced story-line quest. The factions feel real, and truly impact your experience. I sadly know more about the event that shaped the continents and their people than I know the histories of South East Asia.
 

DoPo

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Jan 30, 2012
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BloatedGuppy said:
Me, I'm starting to lean towards this place...

Ya, I think Nirn would be my favourite place. Or very close to top. Dunwall also has a certain charm. As in, at least it's not bloody stuck in the middle ages. And it's vaguely intriguing. That's, like, always putting a world in my top list. My top list is not very big.

Nosgoth, from Legacy of Kain, is...interesting. It's middle ages Europe, though, but has some really coold stuff I dig - probably my favourite one is Elzevir the Dollmaker from Blood Omen. It's a random NPC[footnote]OK, not "random" as in random, but "random" as in mentioned, like, once and not expanded upon, as if that shit is totally normal[/footnote] who steals people's souls and stuffs them into dolls. Creepy, effective.

But end of idle chit chatter. I've said enough to cover my ass. Time for World of Darkness. You can see that in Bloodlines (and Redemption, and several Hunter games) but to describe it...it's very, well, Secret World like. I've said it before SW gave me a big WoD vibe - modern world, check, secret societies, check, monsters lurking in the shadows, check, heck, even some of the terminology is there. Don't make a mistake, I do like SW...as much as I can - haven't played it. I may give it a go now that it's free, I'll see. But anyway, going back to WoD - probably the biggest advantage it has, is that it's actually a PnP RPG, so it has loads and loads of supplements that flesh it out more and add stuff and contradict stuff and so on. Al from a variety of authors, and a large enough portion of them are pretty fucking good. Heck, one of the guys who was heavily involved in...Wraith, I believe, did his dissertation on Lovecraft and also studied horror in general. Pretty good qualifications to work on a dark and sinister modern day horror setting, that reeks of the supernatural, hidden away from mortal eyes.

And that's the setting - it's a a modern day urban horror setting. Combined with some cosmic horror, too, if you include some of the things outside Earth. Here is one of the best quotation about it

Superficially, the World of Darkness is like the ?real? world we all inhabit. The same bands are popular, violence still plagues the inner city, graft and corruption infest the same governments, and society still looks to the same cities for its culture. The World of Darkness has a Statue of Liberty, an Eiffel Tower and a CBGB?s. More present than in our world, though, is the undercurrent of horror - our world?s ills are all the more pronounced in the World of Darkness. Our fears are more real. Our governments are more degenerate. Our ecosystem dies a bit more each night. And monsters exist.
It's filled to the brim with pretty much any horror you can think of - vampires (duh, Bloodlines has them in spades), werewolves, zombies, ghosts, spirits, demons, faeries. All the creatures from the fairy, and the horror, tales inhabit it. Masking themselves from humanity, lurking in its midst. Well, except the zombies - they don't really do much hiding, aside from "Keep them locked away!", as they are just corpses reanimated by magic. Well, not all, though. At any rate, magic is real, there are people who can bend the universe to their will out there, too.

All these groups are distinct and interesting in their own way - each has it's struggles, each has it's culture, but moreover, they aren't a homogeneous mass, either. Erm, most of them. What I love about the source material is how fucking biased it is. Most of the information is given from in-character perspective - you can pick a book in which some dude is described as pretty fucking evil, then another, where he's pretty much a saint, then a third one, where it turns out that at least half of the bastardly and goody things attributed to him, are, in fact, either completely false or descriptions of somebody else. Marvellous. Nothing is what it seems, everything is shrouded in deception and mystery. As it should be.

Then you have subgroups which are seriously hilarious by themselves - the Sons of Ether (they also have women, but the name has stuck) are all mad scientists. They make stuff that by all accounts should not work but it does. Jetpacks running on solar energy, mind reading helmets, machines that defy the laws of physics to produce electricity, etc. All this (usually) in a lab with lots of glassware, giant switches, and probably a big red button that you shouldn't press. The Virtual Adepts are magical hackers. If you've seen the movie Hackers that would be them - quirky, young, arrogant, and helluva tech savvy. There is a group of them called the reality hackers, who, pretty much, search for the cheat codes of the universe and hold meetings in people's dreams by hacking into them.

I can go on and on, but there is not enough space to cover how fucking awesome I consider WoD to be. I'll just go on a very short history lesson - WoD started out in 1991 and continued until 2004. Shortly after Bloodlines, basically, as in the game is quite literally before the world ends. They weren't joking with the final nights talk. So in 2004, WoD sort of blew up. And was rebooted - the two incarnations were dubbed (unofficially) old and new WoD. Officially, they are "classic" and just WoD. The reboot is pretty good, actually, but is in no video game as of yet, so I don't know how relevant it is to the thread. At any rate, recently they've started re-releasing some of the old books as well as actually making new ones (mostly for the 20th anniversary of various of the game lines) but it seems that it is getting a limited continuation. Which is good.
 

Adonijah

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I'd have to go with WoW. They've built something incredible there, it's hard to top that.

I love the worlds of both Demon's Souls and Dark Souls.

Skyrim/Tamriel has to be up there as well.
 

Mycroft Holmes

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Firstly, why is everyone calling Azeroth the "WoW" universe like there weren't six Warcraft games released before WoW was even a thing?

Secondly, Arcanum is probably the most interesting. Metro 2033 and The Witcher also have very good lores, but it feels like cheating to use lore from already established book series. Fallout and Ultima would have been good as well were it not for EAs meddling in Ultima's lore and Bethesda meddling in Fallout's lore. Plus at the end of the day there's no place in metro/witcher/ultima/fallout for a shotgun wielding retarded half ogre.







 

MetallicaRulez0

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Warcraft has more lore and characters than most of the other games on this list combined. It's world is HUGE.

Honorable mention to the Mass Effect universe, which is the primary reason the first game was so enthralling to me. It's still my favorite game atmosphere.
 

theSteamSupported

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<spoiler=I guess I'll have to go with Dreamland>http://images2.wikia.nocookie.net/__cb20111002085715/kirby/en/images/8/8e/KRtDL_Dream_Land.png

EDIT: Sorry, didn't really read the original post. I interpreted it as the world, whose aesthetics appeal to me the most. OT, I'd like to also bring up Columbia from BS: Infinite.
 

PrimitiveJudge

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Aug 14, 2012
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My top with with the OP on the Elder Scrolls landscape, but I want fallout engines included with dismemberment and Warhammer: Space Marine head stopping gore. Also a added content of at least 32 people to join in on Tamerill. Skyrim with 32 other people would be my dream come true. ES is badass but I would other players to join my game too.

The again the DAOC world was badass and large as well, but to many freaks of nature.


The largest ever is EvE Online. To me it is by for the most beautiful. Just with you can pull a ME2 when it comes to planets. either harvest them or land on them and fight shit like in ME3
 

PrimitiveJudge

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theSteamSupported said:
<spoiler=I guess I'll have to go with Dreamland>http://images2.wikia.nocookie.net/__cb20111002085715/kirby/en/images/8/8e/KRtDL_Dream_Land.png
Sorry delete this post Mods, wrong quote.
 

PrimitiveJudge

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MetallicaRulez0 said:


Warcraft has more lore and characters than most of the other games on this list combined. It's world is HUGE.

Honorable mention to the Mass Effect universe, which is the primary reason the first game was so enthralling to me. It's still my favorite game atmosphere.
Compared to Es this game is tiny on original content.
 

Bat Vader

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Mar 11, 2009
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Mycroft Holmes said:
Firstly, why is everyone calling Azeroth the "WoW" universe like there weren't six Warcraft games released before WoW was even a thing?

Secondly, Arcanum is probably the most interesting. Metro 2033 and The Witcher also have very good lores, but it feels like cheating to use lore from already established book series. Fallout and Ultima would have been good as well were it not for EAs meddling in Ultima's lore and Bethesda meddling in Fallout's lore. Plus at the end of the day there's no place in metro/witcher/ultima/fallout for a shotgun wielding retarded half ogre.







I need to get this game now. Where can I find it? Is the character meant to be like that or does it depend on an IQ stat?
 

BloatedGuppy

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DoPo said:
But end of idle chit chatter. I've said enough to cover my ass. Time for World of Darkness.
You must be HYPED for the upcoming MMO, eh?

Bat Vader said:
I need to get this game now. Where can I find it? Is the character meant to be like that or does it depend on an IQ stat?
http://www.gog.com/gamecard/arcanum_of_steamworks_and_magick_obscura

And look, it's 50% off today!

Be warned...it's aged, and not particularly gracefully. It has a...less than elegant engine. It was even a bit clunky at the time of the game's release, and it's downright painful now. Still one of the most unique settings in CRPGs though.