This. Just because a game is streamlined for the consoles doesn't mean the PC version will suffer. Plus, there are always mods for those who find it too unbearable...danintexas said:As I posted in another thread. Did you guys totally miss Oblivion? Look at the interface. The lock picking game. Making pots... everything about it.
It was made for console. Does that mean the PC version sucked?
Me thinks you guys are getting a bit worked up over nothing.
You just threw a made up word at me and gave me no examples, I have no idea how to respond to that. My point is that I knew where to find every thing on my pip boy and how to do each action pretty quickly. Shooting was clunky, but thats not really a problem of how the buttons work.Danceofmasks said:How about taking a look at Fable 3 for an extreme case of accessibilitis?drisky said:Oblivion and Fallout 3 weren't that hard to control or go though menus. I don't know how much more accessible it could get.
The graphics are going to be the same on the PC, without mods anyways.Serris said:remember the menu in oblivion? can't get much worse then that, so i'm not overly worried ^^ i'll just sit here and enjoy it on my pc. let the console players have their easy to use menus. i'll sit here smugly watching my superior graphics.shadowmagus said:
Which is an excuse to bash on consoles?Hammeroj said:Not only lazy, greedy. Which is precisely where the existence of a much larger audience on the consoles steps in and directs all the developer's attention to itself. Furthermore, PC elitism, if you insist on calling it that and portraying it in a negative light, is the opinion that games (some of them) have a much greater potential when they're developed for a PC without making compromises for the consoles. Simple as.
And I see one of the main consequences of PC elitism to be the exaggeration of the "limitations" and as a result worse "comprimises".The causes of those compromises are another debate entirely.
The only real limitation I see is inferior graphics, and given that I think placing emphasis on rendering everything fifty times in a game at the expense of the story or actual gameplay is a major problem in the industry, I see the constant whining of graphical limitation to be a tad insulting. Especially when the same people who brag about graphical power also complain about the lack of story in games.Consoles are much more limited when compared to PCs, there can be no argument made on that and by saying it you reduce your own credibility.
When a Developer dumbs down a game due to sheer laziness, then blames console gamers because they are impatient, or they are unwilling to actually think etc. Believing the developers naively doesn't help.As for the "unwarranted "improvement"" part, I'm not sure what exactly you meant.
well if that company can maintain their standards and not piss of their fans then im fine with them but as soon as this "really accessible" shit appears you loose all respect you ever gained why cant they do a BF3 Do it For PC then dumb it down for consolesNinjamedic said:That's a bit elitist don't you think? I don't see most people mapping 80 keys realistically, and on walking, you know on most console games you walk slowly by pushing the analog stick slightly in a direction right?DaHero said:It's not using the console, it's the fact that a controller is very (and I don't exaggerate) different from a keyboard and mouse. With a keyboard you effectively have 80+ keys that can do any number of things, but there won't be any support for that. The horses will also be fine tuned for consoles, meaning that using the A or D keys to turn will be the same as mashing the control stick as far in any direction as possible. PC gamers also won't get the ability to carefully walk using the mouse, something half the time they really need. To top it off, the amount of video card bugs that will ensue from the cheap port will be staggering.GreenSparks said:I'm going to be torn apart for this, but am I the only one who doesn't care if it's on a console? I'm really starting to get annoyed by the smug sense of superiority that a lot of pc gamers get, like if you use a console like everybody else has been for the last thirty years, you're an inbred retard who doesn't deserve to have fun. I understand it if they're dumbing some of it down for a more casual market, but come on. At least now I'll be able to buy it. It comes out on the console, and Bethesda makes a lot more money. It doesn't come out on console, and the pc gamers get to feel like they're in a special little club, while Bethesda doesn't make quite a hefty profit. Let the company make its money, but stop whining about everything not being built for pcs.
Because any company that needs to maintain profit is evil and corrupt, its automatic!It's not "more accessible" it's just a dumbed down port, which is another way of saying "screw our fans, we're in it just for the money"
No. The PC gaming should not be handed a broken game and told to finish porting it themselves. The existance of a MOD community should not be an escuse to not do something your game should include as standard. And a UI designed properly to work on each platform and to be suited to that platforms standard controls is a must.ImmortalDrifter said:I'm buying for the 360 anyway due to lack of funds to constantly upgrade my computer, but this seems like the end-all argument. As PC gamers you have access to mods and unofficial patches, so you really still have nothing to whine about.FallenTraveler said:I'm sure the modding community will destroy any UI issues though.
No, you're assuming you'll even get menus.drisky said:You just threw a made up word at me and gave me no examples, I have no idea how to respond to that. My point is that I knew where to find every thing on my pip boy and how to do each action pretty quickly. Shooting was clunky, but thats not really a problem of how the buttons work.Danceofmasks said:How about taking a look at Fable 3 for an extreme case of accessibilitis?drisky said:Oblivion and Fallout 3 weren't that hard to control or go though menus. I don't know how much more accessible it could get.
you do realise we cant mod everything out no one has gotten rid of the crappy horse control in oblivion nor could we fix the "I saw a mudcrab the other day" conversations.Tibs said:I fail to see how this is really bad for PC gamers. PC gamers have the ability to mod the game so in the end I fully believe they will get the superior product without a shadow of a doubt.
And why should it be dumbed down for consoles? May I ask?S3Cs4uN 8 said:well if that company can maintain their standards and not piss of their fans then im fine with them but as soon as this "really accessible" shit appears you loose all respect you ever gained why cant they do a BF3 Do it For PC then dumb it down for consoles
That is my question. Aside from ditching the relatively pointless class feature, what else could really be done to make the game more "accessible"?drisky said:Oblivion and Fallout 3 weren't that hard to control or go though menus. I don't know how much more accessible it could get.