Bethesda (Makers of such hits as Oblivion and Fallout 3) Says That WRPG's Are More Realistic Than JR

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V8 Ninja

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May 15, 2010
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Yes, WRPGs are more realistic than JRPGs. But that's like saying that being able to bang two female humanoid tiger/cat things in a medieval time-period (magic included) is more realistic than flying around and defeating the minions of the evil angry teddy bear in a spaceship powered by happiness. The first one has a 00.000000001% chance of ever happening while the other has a 00.0000000001% chance of ever happening.
 

Lenin211

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Apr 22, 2011
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Characters with bad clothes and MASSIVE swords are not realistic. Fallout could happen. A 13 year old girl killing Satan could not.
 

Rickyvantof

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May 6, 2009
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JRPG's are way more realistic. Isn't it realistic how you walk around in an open field, when all of a sudden a time-space-rift opens up, teleporting you into a pseudo realistic dimension where you can only move at a specific time and take turns punching some monster in the face until it dies. At which point you get teleported back into your own dimension, where somehow a bunch of money was put into your purse and sometimes some kind of potion.
I mean that's what happens in real life right?
Or maybe I should just take my pills more often...

TL;DR:
Turn based combat is unrealistic and JRPG's are riddled with them. Granted, western RPG's have it too, but not the ones Bethesda makes.

Also people:

Please, go look up the difference between REALISM and FICTION. Because those things differ a LOT. Thank you.
 

Phlakes

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Mar 25, 2010
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IBlackKiteI said:
Realistic? What the fuck are they on, and who the fuck cares?

The closest thing the game industry has come to 'realism' is the original Operation Flashpoint, which is still pretty fucking off the real-world mark because it's a fucking game. But why even consider the aspect of realism in games which have no intention to be so?
Dude just...what the fuck.
...More realistic. Meaning relatively. Why does everyone always do this? Whenever someone mentions realism in a game, no matter what the context, someone has to go off about how it isn't realistic.

Getting punched in the face is less painful than getting shot. That doesn't mean getting punched in the face doesn't hurt.
 

MightyMole

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Mar 5, 2011
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Eh... It's all relative. Neither are really realistic, but you can make the argument that either is more realistic than the other if you skew it the right way. You can't really say they're wrong, but I really wouldn't expect you to say they're right either. Personally, I'm more partial to saying WRPGs are more realistic than JRPGs, if not for the sheer fact that most WRPGs are real time and most JRPGs are turn based, but it really doesn't matter... I'd put myself in the camp of "Who cares" if anything. As long as a games fun, it can be as realistic or unrealistic as it wants.
 

Assassin Xaero

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Jul 23, 2008
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... so? I mean, does it really matter if they are "realistic" or not? Video games aren't about being realistic and looking pretty, they are about fun. People can't seem to realize that anymore...

Ugh. The stupid ass video captchas are back...
 

The Heik

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Oct 12, 2008
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Phoenix_XIII said:
http://thesilentchief.com/2010/08/05/bethesda-western-rpg-more-realistic-than-jrpgs/

Read the article and then read my post.

*Waits*

Oh? Done? Okay.

ARE YOU BLOODY KIDDING ME?!

A huge number of WRPG's are Tolkienesque skips through fantasy town number 85736826, trying to stop an evil cult, some evil wizard, or just a bunch of assholes trying to be douchebags.

Of course, there are games like Mass Effect and Fallout 3 that COULD happen but seem somewhat unlikely. But I kind of take it personally that Bethesda, who brought us Oblivion and Hunted: The Demon's Forge and are bringing us Skyrim (no offense to the games mentioned.... Except for HTDF. I quite enjoy Oblivion and will thoroughly enjoy Skyrim) are saying that Western RPGs are more realistic than JRPG's. Have you ever heard of Persona?!

I will admit, JRPG's are a bit out there. But Westerns are also pretty out there. I'd put them on the same level on the Lunacy Meter.

What do you all think?
Dude JRPGs are usually about kids with colour-coded hair wielding weapons the size of smart cars and using crazy supermoves that kick physics in the nuts then call it a wimp. It's about as zany as one can get in a game without involving Deadpool and several pounds of LSD.

By comparison, most WRPGs are based upon a strict set of rules, usually according to the laws of physics (magic notwithstanding), and strictly stick to them without at least some (usually detailed) form of explanation as to why any deviation occurred. If you suddenly jump 60 feet into the air in a WRPG, it's usually because you've either used a spell or an enchantment to augment yourself. When this occurs in a JRPG it usually comes out of nowhere and the character who did is just your regular guy in the world. So where did the superpowers come from? It's almost never explained.

So yeah, the article is quite correct.
 

Grey_Focks

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More realistic? Yea, I suppose they are. So long as we all have an understanding of what "Realism" means, and played a good number of both,this seems to be a pretty open and shut deal.

Ofcourse, that's neither a good nor bad thing. Just a thing. Why get so bent out of shape about it? Not like they were bashing them or anything, just stating a kinda meaningless point to get their name in the news a little more to promote Skyrim. Your fanboy attitude is doing your cause no favors.
 

A-D.

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Jan 23, 2008
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Any Story, well fictional Story uses Realism to some degree. JRPG's generally tend to go "fuck realism, this world isnt our own!" and thats why we got nearly-underaged Heroes carrying weapons that would take 3 grown men to carry, magic out the ass that would make Voldemort/Harry Potter/Gandalf/Insert another Mage/Wizard here jealous. So yeah, there are differences.

But Dragons arent more realistic than say a Giant made of Iron carrying a skyscraper-sized Sword. Dragons are entirely fictional, and lets be honest, if they were real, they'd eat that pesky little Party for breakfast. Neither is Magic entirely real for that matter, its all just superstition and fables/folklore that has been passed down for ages and twisted more and more. Thats the whole basis for most Fantasy-WRPGs. Fallout being the only WRPG, along with Planescape that is not set in the fantasy world. And may i remind you, Black Isle created those. So fuck bethesda.

Captcha: function. chignes <--interesting..
 

Kalabrikan

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I think by realism, he doesn't mean in terms of "can it happen in real life?" He's speaking more in terms of, "could this world be perceived as real if it actually existed?" Which is a notion I generally do agree with when it comes to RPGs.

Most of the time, the worlds in JRPGs are really just there to establish a setting for the story and battles, whereas in WRPGs, the world is perceived as part of the writing. For example, in Chrono Trigger, magic is simply there, and people can either use it or they can't. The world continues on as if magic never existed. In Planescape: Torment, magic is not only there, but forms a significant part of the world. People form entire philosophies around elements of the magical world in Planescape: Torment. Some people even fear entering doors because of it.
 

theriddlen

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Are you f***ing kidding me? Are you saying that JRPG's with spiky hair, two meter swords, logic of a toddler and hundred times more nonsense per second than Clone Wars are more realistic than WRPG's, games most commonly based on actual events or modeled after what we know from history (with addition of monsters and magic, to spice things up)?

Human race never fails to disappoint me. I wish I could say that I lost my faith in humanity, but I never had any to begin with.
Knowing that I'm the only competent and capable of logical thinking human being on the planet is kinda upsetting.
 

Lotet

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Dreiko said:
I have two comments and an observation to make.


Duh. And the sky is blue.


Do they say that for a good thing? Isn't realism what we try to get away from when we play games? Being less realistic and more out there is a good thing.




Wrpg folk seem to like to take jabs at Jrpgs all the time...it's like they have some sort of inferiority complex. Either they're still sour over FFVII's popularity, or (the more likely option)they're jealous of how Japanese games aren't all dumbed down for the masses, preserving some of the creators' vision in the process. Thus they feel like lashing out at something which hasn't had the wings chopped off of it just to be less threatening to the average Joe, which is quite sad.
sounds like you either didn't read thier posts to find the real reasons for thier opinions or you think you're capable of an uneducated psycho-analysis of the opposing faction.
 

RedEyesBlackGamer

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Jan 23, 2011
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hazabaza1 said:
Well they don't come out and say "JRPGS are shit" so I'm not really too sure why this matters.
Yeah. I don't see the big deal. It isn't like that Erikson quote. Though, I do have to chuckle at the "realism is better" implication. I don't play video games for realism. And who is Bethesda to talk, anyway? They created a game in which radiation rapidly mutated creatures into killing machines instead of just killing them and it took place in a future that was a parody of what we thought the future would be like in the 50's. So realistic!
 

ManInRed

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Sounds like they are trying to make the argument that Scifi is more realistic than Fantasy, then claiming Western games have more Scifi elements than Japanese games. And on top of that arguing the realism makes game better.

So which one of those arguments do you want me to tear apart?

What if an RPG began when a terrorist attack took out two identical buildings in the largest city, and a President, son of a former one, used the incident to promote terror to control the people, increasing military action to obtain more of a resource that produces a great amount of energy, but which constant use is causing environmental concerns that may destroy the world. Wait no, that plot has been done, its FFVII. You know, a fantasy game.

I'm sure a plot surrounded by FTL drive or radiation transforming people into monsters is much more realistic. And let's ignore every Japanese game surrounding those elements, like Star Ocean or Xenosaga. And ignore every western game with fantasy elements like Dragon Age and Morrowind, in order to support the theory that there is an unbalance. Otherwise, the argument would be about one culture's fantasy being less realistic than another's, and that would just be obvious prejudice over different people's beliefs.

As for reality trumping fantasy, perhaps, but if you really think that what the hell are you wasting your time playing a video game to immerse yourself into someone's fictional story? Go make yourself a sandwich, that's a lot more realist. You want to level up, study a real subject or workout. If reality is better than what's the point of Role Playing?
 

Vkmies

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When we get the most realistic RPG ever, I won't care, 'cause the real world is at least as realistic as that game. Stupid argument, I don't want a realistic game.
 

Paularius

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Guitarmasterx7 said:
This
compared to this
Sounds about right.
Thank you. You just proved my point earlier i was making on the unrealistic sword combat you get in Jrpgs :3
 

remnant_phoenix

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scully745 said:
I think by realistic they mean WRPGs share a closer link to realism than the average JRPG does. At least WRPGs don't involve small children with hair down to their ankles with swords the size of a truck. But then again, they're both usually done as fantasy games so the idea is to distance themselves from reality, saying one fantasy game is more realistic than another sort of defeats the purpose of a fantasy RPG.
Exactly.

I'll be happy when this quasi-obsession with "realism" in gaming comes to an end. Was Super Mario Bros. realistic? The Legend of Zelda? Street Fighter II? Would realistic color palettes and weird sci-fi explanations for things like "how does Ryu shoot a fireball out of his hands?" make games like these better? Ungh...

Games should be fun first.

The most important quality of a (fiction) book is that it is, in some manner, enjoyable to read. A movie can give the most artistic depiction of gritty realism possible, but if no one enjoys watching it, what's the bloody point?

I understand that video games are young compared to literature and film, and the "more realistic = better" just a trend, and I understand that even poetic literature went through a time when people were focused on realism. That being said, I can't wait until we get over it and devote more attention to other things.

Just because something is more realistic doesn't mean it's superior to something that isn't, and I understand even the fantasy genre is subject to the willing suspension of disbelief, but still, striving for realism in the fantasy genre seems kind of self-defeating.
 

instantbenz

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Mar 25, 2009
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I think their perspective is on the style which in wrpgs is much more realistic. 10' buster swords, pointy rainbow colored hair and zeppelins flown by moogle magic isn't my idea of real. I don't mean to poke at FF as I love FF, but I think that is the example that everyone will hit on.

Bottom line: they have a point.
 

Echo136

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Feb 22, 2010
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I see no discussion value here. JRPGs, at least the ones Ive played, have NEVER been realistic, from the spiky hair that seems to defy gravity with unnatural colors, to the wide anime eyes, to the huge weapons that weigh 200 pounds but can be wielded just fine. Nothing about that screams realism. Bethesda pulls off realism pretty well Id say.