Two things: One, Lara's breasts are a MAJOR part of her character design. That is a distinguishing figure that many people recognize when someone says her name. By taking them away, it would be like Link's memorable green outfit suddenly becoming bright orange and red power armor while still featuring magic and swords, or Superman suddenly changing his outfit to be green and black and have his symbol change from the "S" to "SM" for SuperMan. That kind of fucks with already established canon. Now, I get the impression that she got breast implants if this game is a prequel and she has "smaller" (and I say smaller as in comparison to her old, gigantic ones) breasts. And if that is indeed the case, I want to be quoted saying, "Fucking called it!"
Two, why does everyone insist that games have to have rich characters and deep story lines? Maybe I just want to play a game for you know, GAME play? I know we want video games to be accepted by the media as a valid art form, but that doesn't mean that EVERY game has to have deeper meaning. Games are a form of entertainment, and that means that some examples are purely entertainment. Here's a good example: Film is widely considered art, but would you call The Expendables art? Would you call hardcore pornography art? Those are still films, yet they have no real artistic value considering any story is just used as a vehicle to connect gratuitous violence/sex scenes to one another. Characters are barely fleshed out and aren't remotely able to relate to. How many among us are in excellent physical shape to compare to the actors in either, and not many of us are graced enough to compare to pornstars. Those are both just ENTERTAINMENT.
This is why I don't like Extra Credit, they tend to try and give every game a deeper meaning or some artistic bull. Saying that Missle Command is an amazing narrative. I never considered Missle Command as anything other than a simple arcade game. They repeatedly said that it brings a moral quandary to the mix by weighing the importance of trying to save every city or just protect one; deciding to protect your military installation or your city. I never even remotely considered that. And then the icing on the bullshit cake was when they talked about how at the end it just says, "The End" which symbolizes that there are no winners in nuclear wars. Really, that is their way of keeping kids attracted to the game because, it doesn't have an end, you continuously pump quarters in the machine.
I feel like I've gotten off track. To get back to video games, maybe I just want a game that blatantly features violence and sexuality as its selling points. Maybe I just want to be entertained rather than immerse myself in a deep story. Maybe I just want to stare at gigantic pixelated breasts for a few hours for a form of sexual gratification. Maybe I just want to play a game where you slaughter your enemies with a variety of vicious and grisly moves. Does that make me immature? By the looks of everyone's opinions on here, I guess that does.