Have you guys heard of/played Clive Barker's Jericho? It's an itemized list of all gaming sins, excluding only DLCs and horrible multiplayer.
-suicide bomber enemies, which can: spawn directly in front of you, have a lot of HP (and weak spots, but your retarded teammates never aim for those), explode upon killing but don't damage other enemies
-repetitive boss fights. After the second stage, you get to fight a really cool boss monster, but after a while more of these fuckers show up! Plus the formerly cool snip-the-weak-spot-then-take-cover style gets dropped in favor of a QTE for no apparent reason.
-Gore. Normally I wouldn't complain, but blood, filth, and dismemberment appear to be the selling point here, which is just really, really, really, really dumb (as are the people who are into that, obviously).
-QTEs. Fuck.This.Shit. Plus the game lags for unknown reasons whenever they start, even though it runs fine otherwise.
-Short Campaign. Granted, 8-ish hours may not be the worst, but there's really no replay value.
-Nonsensical story. Ok, so you're going to trust big bad #2 to finish off big bad prime, even if big bad #2's motivation throughout the game was obtaining big bad prime's power? Yeah...
-Plot holes up the arse.
-Linear levels, which would be fine, except everything looks so fucking similar that you're going to get lost no matter what.
-Switching between characters. Fine in an RPG where you can develop the peons, but here you only have to do it to use their powers, which they are apparently too retarded to do on their own.
-Unskippable cut scenes (iirc)
-Useless items/powers/characters. The seer character in particular, who you use to take control of an enemy to see further ahead, except the bloody thing doesn't stop attacking, and your retarded teammates will finish off the monstrosity before you can do what you have to do.
-No advancement until X number of identical baddies have been killed. Annoying...
-suicide bomber enemies, which can: spawn directly in front of you, have a lot of HP (and weak spots, but your retarded teammates never aim for those), explode upon killing but don't damage other enemies
-repetitive boss fights. After the second stage, you get to fight a really cool boss monster, but after a while more of these fuckers show up! Plus the formerly cool snip-the-weak-spot-then-take-cover style gets dropped in favor of a QTE for no apparent reason.
-Gore. Normally I wouldn't complain, but blood, filth, and dismemberment appear to be the selling point here, which is just really, really, really, really dumb (as are the people who are into that, obviously).
-QTEs. Fuck.This.Shit. Plus the game lags for unknown reasons whenever they start, even though it runs fine otherwise.
-Short Campaign. Granted, 8-ish hours may not be the worst, but there's really no replay value.
-Nonsensical story. Ok, so you're going to trust big bad #2 to finish off big bad prime, even if big bad #2's motivation throughout the game was obtaining big bad prime's power? Yeah...
-Plot holes up the arse.
-Linear levels, which would be fine, except everything looks so fucking similar that you're going to get lost no matter what.
-Switching between characters. Fine in an RPG where you can develop the peons, but here you only have to do it to use their powers, which they are apparently too retarded to do on their own.
-Unskippable cut scenes (iirc)
-Useless items/powers/characters. The seer character in particular, who you use to take control of an enemy to see further ahead, except the bloody thing doesn't stop attacking, and your retarded teammates will finish off the monstrosity before you can do what you have to do.
-No advancement until X number of identical baddies have been killed. Annoying...