Bigest gaming sins

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Cowabungaa

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Vault101 said:
sorry I was acctually misunderstood here

I ment that while I'm not a huge fan of steam I still accept it because of its good points and because it gives me the option to play offline

I was comparing it to the completley stupid model that ubisoft used (as in Assins creed 2 there is no offline mode) thats what I was Critizing not steam per'se

though somone did make the comment that since stuff like steam is now accepted in the future we'll all just get used to stuff like ubisoft's way
Not too sure about your last point, there's been quite a backlash against Ubisoft's DRM system. Spore got that as well.

The only reason that Steam is accepted is because it doesn't really treat the customer as a criminal. There's nothing wrong with protecting your products against copying, it's just that lots of games do that in an asinine way. Steam circumvents most, if not all, major problems that make other DRM systems so awful.
ciortas1 said:
Vault101 said:
Basically, the Engineer's turret has two weaknesses: it's fairly slow to react to people popping in and out of cover and it has a maximum range, meaning it's sometimes useless in open areas and it's always useless against people that dart in and out of cover. With the Wrangler, these 2 drawbacks disappear, and, as the comic says, the Wrangler basically has no drawbacks of its own.
As a Sniper I beg to differ. Wrangling Engineers are pretty much my favourite targets and even easier than Heavies. All it takes is an approach from the right angle (if they're clever enough to hide behind the shield), and there's pretty much always one available.

By the way, the sentry has another weakness, well technical weakness; it locks on a target until it's dead. Doesn't sound all that bad but it does it with ubered targets as well. Just let the Medic go in first and the Heavy/Soldier/Demoman/Pyro can destroy the sentry relatively easily.
 

Vault101

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Sep 26, 2010
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Veldie said:
Vault101 said:
Veldie said:
The whole Banjo-kazooie nuts and bolts sequal I agree on I hate when they take a game and change so much of it it feels nothing like a past game its why I cant stand playing Resident Evil 4 or 5.


The 2008 version of Prince of Persia is anouther example I truly hate that game but I loved the orginal Sands of Time games.


Thats the greatest sin of gaming I feel



On anouther note STOP TAKING CLANK AWAY IN RACHET & CLANK LET US HAVE HIM FROM START TO FINISH
first of all if you change the core gameplay the platfroming then the in-built fanbase (best chance of people buying it) will go in a rage foaming at the mouth you'll lose sales there no matter how good your vehchles are

and then you have everyone else who is more than likley going to be turned off by the games "kiddy" image
That whole "Kiddy" Image had ppl insult me and the game while i was in school its like try playing the game it isnt as child looking as you may think



The gameplay was to brillent and is still one of my fav plattformers ever made when I got Nuts and bolts i got so decipointed by the lack of anything that made the game what it was sure it retained alot of its humer the series is known for but without the amazing gameplay to back it up it just lost it all I couldnt even finish it it lost all intrist to me.




About once every other month I will load up Banjo-kazooie or Tooie and play a solid day of it I never get bored with it.
I know the series isn't "kiddy" in a stupid way. Its got great off beat humour but to the average gamer who isnt a fan of the series it looks kiddy and thats off putting (if I knew nothing about the series and saw it on a shelf I wouldn't take a second glance sad but true)

unfortunatly also the fact that it got released on xbox 360 as opased to wii hurt it as well because of this its a shame back in the day Rare used ot be great developers of both mature and light hearted games
 

Chris^^

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games being too short

short unskippable cutscenes before a tough fight or sequence that you have to watch EVERY time you die (I'm looking at you Force Unleashed)

the ability to jump in combat, now I'm not against the jump function being in FPS's I know it can be useful, but playing some games of MW2 or Reach online its like your enemies are playing Mario, and it's fucking annoying.
 

Veldel

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Vault101 said:
Veldie said:
Vault101 said:
Veldie said:
The whole Banjo-kazooie nuts and bolts sequal I agree on I hate when they take a game and change so much of it it feels nothing like a past game its why I cant stand playing Resident Evil 4 or 5.


The 2008 version of Prince of Persia is anouther example I truly hate that game but I loved the orginal Sands of Time games.


Thats the greatest sin of gaming I feel



On anouther note STOP TAKING CLANK AWAY IN RACHET & CLANK LET US HAVE HIM FROM START TO FINISH
first of all if you change the core gameplay the platfroming then the in-built fanbase (best chance of people buying it) will go in a rage foaming at the mouth you'll lose sales there no matter how good your vehchles are

and then you have everyone else who is more than likley going to be turned off by the games "kiddy" image
That whole "Kiddy" Image had ppl insult me and the game while i was in school its like try playing the game it isnt as child looking as you may think



The gameplay was to brillent and is still one of my fav plattformers ever made when I got Nuts and bolts i got so decipointed by the lack of anything that made the game what it was sure it retained alot of its humer the series is known for but without the amazing gameplay to back it up it just lost it all I couldnt even finish it it lost all intrist to me.




About once every other month I will load up Banjo-kazooie or Tooie and play a solid day of it I never get bored with it.
unfortunatly also the fact that it got released on xbox 360 as opased to wii hurt it as well because of this its a shame back in the day Rare used ot be great developers of both mature and light hearted games
I know what you mean I own basickly every rare game from N64 and older they where amazing games and I love Jet Force Gemini with a bloody pasion it was so diffrent and awsome i mean rewards for shooting and collecting heads thats win lol
 

Veldel

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Oh and after Perfect Dark no FPS has come close to being as good the game had everything to love in a FPS and one mode in perticuler i loved so much was Counter Co-op and doing first stage i think i beat that stage over 300 times but sadly the good ol days of rare are gone I blame Microsoft and will continue to do so until rare is back to how it was and they get rid of that stupid new logo and get there old one back I mean sports games COME ON
 

GeorgW

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http://www.cracked.com/article_16196_the-7-commandments-all-video-games-should-obey.html
This pretty much sums up my point on this.
Also, any peripheral driven game and movie tie in.
 

GamemasterAnthony

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Ironic I saw a thread like this because I was working on something called "The Seven Deadly Sins of MMORPGs". Problem is, those deal more with what PLAYERS do rather than the game developers.

I have to Nth quicktime events. I refuse to believe, in a game where intricate moves and impressive combo effects are involved, that a game can be won or lost based solely on a single press of a specific button at JUST the right time.

I also have to add grinding in RPGs. Personally...I feel the RPG should be more about the quest and less about faffing about. Trust me...NO ONE goes to play Dungeons and Dragons with their friends just so they can spend an entire day looking for random beasties to kill for various types of swag.
 

subject_87

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Roxor said:
Four words: Game For Windows Live.

This is an especially big pain in the neck when it's included in a game sold on Steam. Hello! Steam does everything GFWL does, does it better than GFWL, and it doesn't get in the way.

Patch your Steam releases to remove the GFWL crap and the third-party DRM. If you're selling on Steam, you don't need either.
I completely second this. A friend and I tried to get Bioshock 2 to run via GFWL, and after much restarting, crashing, updating, and loading, it finally let us actually play the game. Really, it's not a digital-distribution platform; it's Microsoft just griefing people.
 

Casimir_Effect

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Hard to describe, but I can't stand it whenever you have to view something over and over again in a game. For example:
Finishing moves in God of War type games - the first few times you giggle at the blood 'n guts but then you just get tired of having to waste time seeing it.

Needless camera dickery in JRPGs - specifically Lost Odyssey (though I know others do it) whenever I go into a fight (which includes all the wankery to get to the battle screen itself) the camera zooms around my people, the enemy, the environment, before panning back to my people. Then, upon selecting commands, the camera starts fucking around again as my people start to pose. And this shit is unskippable and happens every time you fight something. Dear god the time that must be wasted to finish that game.

Unskippable cutscenes for Moves - JRPG sin again with Grandia 2 this time, every magic spell or special move had a nice little cutscene to go with it. These were often great to see a couple of times, but take quite long to play. So by the end of the game, you'll have seen cumulative hours of the fucking things. I find myself not using certain moves because I know the cutscene lasts 4 times as long as others.
 

subject_87

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ciortas1 said:
Vault101 said:
Basically, the Engineer's turret has two weaknesses: it's fairly slow to react to people popping in and out of cover and it has a maximum range, meaning it's sometimes useless in open areas and it's always useless against people that dart in and out of cover. With the Wrangler, these 2 drawbacks disappear, and, as the comic says, the Wrangler basically has no drawbacks of its own.
Well, not by itself, but human aim is fallible, and now you can actually sneak up on a sentry gun.

But still, yeah, it's pretty annoying.
 

Beat14

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A.I. that knows where you are on RTS games, my and a friend were playing against A.I. on Starcraft 2, which we both such at, so when the enemy came rolling into my base it seemed like a good tactic to fly my base to the other side of the map and start up again. Not so, after the A.I. had destroyed the remaining buildings in my original base area it went straight to where I had set up a new base. The Illusion I had of the Starcraft 2 A.I. not being so lame has been lifted.

I know I should stop whining and play against humans. However it would be nice to practice against the computer without it knowing where all my units are.
 

Vault101

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Sep 26, 2010
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Oh another one Bad camera...when it goes exactally where you don't want it to go and you can't controll it
 

purf

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1) Releasing unplayable games.

I can somewhat lower my expectations about bug-free-ness when it comes to RPGs, since I realize how much of a pain in the ass those might be to develop, but there's no freaking excuse for selling a game in which - first couple of patches included - you suddenly can't talk to a mainquest-npc or have the game crash on save/load.
Thus, If I encounter unplayability in something very straightforward like Blops, which I couldn't play for two days after I had payed ?60, ...

2) stupid breaks of immersion

To me, Immersion is one of the big qualities a game can have and it can compensate for a lot of flaws, so, please, developers, do yourselves and me a favour and apply some common sense and dilligence to this. Example? So, I'm racing through the world of FUEL, I discover a race, drive up to the starting line... only to see my vehicle being flown in with a helicopter. Which for me completely invalidates the open world-ness - the one big strength of this game.
Also: Jack Walters. Fcking moron.
 

Something Amyss

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Vault101 said:
Zachary Amaranth said:
Vault101 said:
simple, DRM ruined it for me, thats why I've hardly played it, DRM shout NOT ruin a game for somone my Limit is with steam, anythign more than that and FUCK YOU ubisoft
I loooove the fact that Steam-level DRM has become acceptable. In 5-10 years, AC2-level DRM will probably be acceptable.
Oh trust me I HATED steam..but its so wide spread now I don;t have much choice plus at least it gives me the option...But yes you are probably right
Yeah, but you should already be "fuck you steam" and that's part of the problem.

not to ride on you particularly, but one of the biggest gaming sins in my opinion is the hypocrisy of gamers. People who, for example, cry "booo DRM" and then go "OOOH! STEAM SALE!" People who complain about the cost of games, the DRM on them, or the uncool way they charge for (or charge too much for) DLC, then go and buy the game day one, at full price, with DRM, thus ensuring games will continue to have high price points for the content or DRM or day one DLC, or costly map packs.

One of the beautiful things about our hobby is that it's a luxury. One we can live without. And if people didn't HAVE to have these things, they could set standards. The same reason XBox Live costs money, but GFWL doesn't. The community said "screw that," and it made no money. And the games sold poorly as a result.

4-6 hour campaigns are becoming standard. That's a big gaming "sin" in people's books, but it's enforced by the fact that people will buy it anyway. DLC prices are increasing, and we're getting more content that would have been in the game a generation ago, because the people who whine will still plop down the cash (or MSP, Sony Bucks, or Nintendo Points). Big gaming "sin." Vehicles in Banjo and other elements that don't match flavour? People buy it, and companies assume you like it.

And I blame the consumers, because for all the fuss we put up collectively, we make the day one sales through the roof. We affirm the notion that DLC is cool and DRM is okay. And simply not buying something isn't going to stop it, but it's a step. Not to mention. buying it is rewarding these gaming "sins."

And sorry if I sound all high and mighty, but I don't buy DLC I don't think is worth it. Five dollars per map? Pass. Horse Armour? Pass. DLC that inserts critical elements that should have been there in the first place? Hell, I probably didn't buy the game to begin with. Games too short? I'll wait until they're a greatest hits. they'll probably come with all that DLC, too, and at a significantly reduced price. Bad games in a franchise? I don't buy them. Hell, I just celebrated the death of Stargate Universe. If DRM ruins a game for you, you should really be taking a stance against DRM in general, not reaffirming that Steam is now "acceptable," Since they will likely set the bar for more draconic DRM in the future.