Biggest anticlimax

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MrSnugglesworth

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Jan 15, 2009
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Furburt said:
COD4.

I mean, seriously, one shot and Zakhaev goes down? Really? No big battle, nothing?

I dunno if MW2 resolved it or not but it was pretty jarring when it first came out.
I think the whole level was pretty much the "Boss Fight"



But MW2 made it alot more epic to kill the big bad than CoD4.
 
Sep 4, 2009
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ViktorValentine said:
Finishing kotor 2 and basically having Kreia tell you that there is no big climax.....Thanks Kreia.
To me, KOTOR 2 felt like an anti-climax long before that. Taris by any other name was the asteroid belt at the start. And instead of building on everything that came before in KOTOR it instead felt deconstructed and incomplete. When information wasn't provided about who the bosses were, it didn't feel mysterious. It felt like entire sections of story telling and plot were never inserted.
 

Hapetiitti

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Nov 18, 2009
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Furburt said:
COD4.

I mean, seriously, one shot and Zakhaev goes down? Really? No big battle, nothing?

I dunno if MW2 resolved it or not but it was pretty jarring when it first came out.
What, are you really saying you didn't find the ending of COD4 climactic at all? Okay, so the Big Bad doesn't jump into a huge mecha that you have to shoot at for half an hour until it goes down, but if you're trying to tell me there was no climax I'm going to have to ask you to step outside. The ending was so shocking I think it broke a piece of me inside.
And it sure as hell made it gratifying to empty the magazine of my pistol into the back of Zakhaev's head.
To me, COD4 made its statement pretty clear: War = bad.
 

Hyperone

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Nov 30, 2009
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I'm going to go ahead and through CoD 4 out there. I know not the most original or unique, but seriously WTF was that crap for an ending?
 

Chipperz

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Apr 27, 2009
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Hyperone said:
I'm going to go ahead and through CoD 4 out there. I know not the most original or unique, but seriously WTF was that crap for an ending?
Do you mean the bit where you single-handedly stop all the nuclear missiles or the huge chase scene with all the helicopters trying to gun you down while you flee in a jeep? Are you talking about the bit after the jeep explodes and flips several times, throwing out your entire squad across the final part of a motorway, leaving you with nowhere to run as you're surrounded by enemies? Maybe the part when your dying buddy throws a pistol to you and you get one shot to take out the leader of the bad guys?

No, no you're right. I can see how that could be anticlimactic.

BubbaJeff said:
Borderlands.
It still amazes me that people didn't work this out by the end of the opening scene. Especially on this forum, where everyone keeps saying about how smart we all are.

I'm... I'm not going to bother quoting anyone for Fable 2, Oblivion or, when it inevitably comes up, Fallout 3. The problem that everyone seems to have is that they were expecting boss fights in RPGs. If you had to fight Dagon in Oblivion, you would have died, and that would have been more anticlimactic than watching someone else do it. For Fable and Fallout 3, the entire last area is the "boss fight", the last kill (or not, in Fallout 3), is just the symbolic final defeat of your enemy. Also, they're both very old humans, exactly how much punishment do you expect them to take? Or is the last person you see in every game meant to finish their monologues to turn into a giant monster/hop into a mecha/suddenly become fully armoured and wield a massive sword?

OT - my biggest dissapointment has got to be the final boss from Gun. It's been realistic right until the very end, when suddenly a breastplate stops all damage from the front and sides...
 

Joshroom

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Oct 27, 2009
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After you kill Jecht for the secomd time, you expect a massive battle with yunalescence(Whatever), then it doesnt even attack, just heals itself, so easy, so bad.
[/quote]

For me it was the Dark Aeon fight in Final Fantasy 10. When they first appear your reaction is a slightly more panicked version of "Oh Bugger". But then by that point in the game most of them go down in one measly attack, with only the very hardest aeon lasting a round of combat.
Saying that though the rest of the last boss in that game was a joke anyway. I mean, the final big bad boss being a floating beetle? Please.
 

Areck

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Oct 23, 2009
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kingcom said:
Casual Shinji said:
The final Boss fight in Arkum Asylum.

And the final Boss fight in Demon's Souls. Then again, name me one RPG with a satisfying End Battle.
Baldur's Gate 1 and 2. Saverok and Irenicus were both extremely tough and satisfying conclusions.
Irenicus is a prime example of why I HATE magic. Good times though.

On-topic, I got nothing. Just can't really remember a time I've played a game and just genuinely went 'meh'. I did, though, hit my head with a strong concussive force an hour or so ago. That probably why I'm having a hard time thinking of anything.

Edit: No wait, Re4:Wii. Spoiler, it ended rather easily.
 

WickedSkin

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Feb 15, 2008
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Gindil said:
Revelo said:
Halo 2, /thread.
Amen. I beat that game in 24 hrs with my brother. The first one took a heckuva lot longer to do.
I'll go for the level design. When you spend hours wondering if you are proceeding forward or backtracking through purple hallways with the occasional roundabout. It got seriously boring there. One also wondered "Why the HELL!?" Level designers that needs to have their noses broken. Game could have been tops 6 hrs long if they hadn't been so fond of ctrl+c or "dead" environments. It was, like Metal Gears Solid 4, in serious need of proper editing.

EDIT: I cannot come up with any "biggest" anticlimax actually. A lot of games have had their share of grand disappointments.
 

ma55ter_fett

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Oct 6, 2009
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Furburt said:
COD4.

I mean, seriously, one shot and Zakhaev goes down? Really? No big battle, nothing?

I dunno if MW2 resolved it or not but it was pretty jarring when it first came out.
well in MW2 it's pretty much the same except, you pull a knife out of your chest and throw it at some dude getting him in his eye.
 

D_987

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Jun 15, 2008
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dragon_of_red said:
AshPox said:
the "boss" didn't take so long to do though.
Yes, i see that, but you have to think that the Final Boss would atleast have to be good. or atleast a challenge since that is what most gamers only strive to do, just beat the Boss and leave.

I thught of another one.

Too Human, by the end of that game i was really into it and was enjoying myself, then it ended, no boss, no anything, just a small cutscene and suprise, you need to pay another $100 next time we make this game... if we make this game...

Not sure if its anti-climactic but it sure was a punch to balls.
What are you talking about...?

Too Human had a final boss - I can't remember her name, as the story was terrible, but the game defiantly ended with a boss...
 

Mr. GameBrain

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Aug 10, 2009
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Probably doesn't need a spoiler but JIC:
Compared with the original fable, (and the lost chapters part), Fable 2 was a huge disappointment.
Really, at least the first one had an actual boss to fight. (Who looked absolutely awesome btw!)
I soooo wanted to kill Theresa! I never trusted her from the moment she was introduced! >:/
 

asdasdasdasda

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Oct 17, 2009
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Borderlands final boss. Killed him, now I'll go into the vault!

Or just loot my white pistol. *tear*
 

Galletea

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Sep 27, 2008
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For me it's still the final battle with Sephiroth, the whole thing was a bad ending to a game I never really enjoyed.
 

bew11

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Nov 11, 2009
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mine is the ending to borderlands. THERE IS NO VAULT!!! You spend all this time trying to find a vault thats suppost to have alien weapons, but insted this bigass octupus monster thing comes out of this portal thing and tries to bite your face off! where are the weapons!?