Biggest Disappointment

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SpaceBat

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Jul 9, 2011
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SmashLovesTitanQuest said:
Skyrim, because fuck good writing man.

They nailed almost everything, and then they forgot to make the quest lines interesting or just make the slightest bit of fucking sense. You know your writers suck when your entire quest chain consists of "Go into this ruin, kill this, and come back" and they are STILL full with plot holes. Fucking hell Bethesda. Just hire me to write the quests, for Gods sake.
What the hell are you talking about, you foolish man? Why would you need good writing when you can just make shit up as you go and let the player do the same irrelevant, pointless shit over and over again? It'll still be fun, even if very few of your actions have an equal and opposite reaction, because killing the same shit with a clunky battle system never ever gets old for anyone. When making quests, you should use as little character development and common sense as possible, so that the handful of quests (out of the thousand) that actually do contain these become more memorable. Makes total sense and is fully justified, no? I mean, Quantity over quality any time of the day. Also, you should always have arnold schwarzenegger as a voice actor.

Anyway, I'm going with Skyrim or Dead Island. Dead Island because I foolishly let a CGI trailer affect my hype about another mediocre zombie game and Skyrim for multiple reasons (It's still a good game and it's unrivaled when it actually comes to huge world gameplay). Now that I think of it, Skyrim was my fault as well, seeing as I enjoy RPG's with actual depth to them rather than just screwing around in huge empty worlds with tons of loot and stuff to do.
So yeah, damn me.
 

BlumiereBleck

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Dec 11, 2008
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Dynasty Warriors Gundam 3, adding Treize and the Unicorn team doesn't make up for just copying Dynasty Warriors Gundam 2 with more repetative story missions and deleting the fun things from the last game, like history mode for example! What the Flip! I liked playing through the story of Zeta!!!! And also the alliance system! I thought it was pretty cool to be fighting with Zeon as Zechs but no, they deleted that and Bright Noa! (If you've never seen the Gundam series' then you probably have no idea who I'm talking about.)
 

Marcus Kehoe

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Mar 18, 2011
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Rage, still hurts that I pre-ordered a turd. Great gunplay, but by god was that story boring and did vehicles get old. I mean maybe a horde mode of some kind, anything to just give me more fun with the guns but no just turd of a story that refused to get flushed.
 

Darknacht

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May 13, 2009
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GZGoten said:
Skyrim, I know I know, I should burn in hell and all. But really the game felt more like an Oblivion expansion than an actual stand alone title
I agree but I thought that the biggest problem with Skyrim is not that it felt like more of the same, but that it felt even more watered down than Oblivion. This seems to be how Elder Scrolls games work so I should not have been surprised, Oblivion felt like a watered down Morrowind.
 

Captain Booyah

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Apr 19, 2010
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In some ways, I actually liked AC: Revelations over Brotherhood. I haven't finished the former yet, so I can't say much about the story, but even though the new mechanics that were introduced to keep the series "fresh" personally wore thin (bomb-crafting, tower defense minigame, etc.), I thought that the setting had a bit more soul to it than Rome. It reminded me of the original AC.

But anyway. To be honest, there haven't been many games that I've found truly disappointing. (I'd adopted the "Assume everything is shit until proven otherwise" stance way before Yahtzee ever said it. /adjusts hipster glasses) BioShock 2 certainly springs to mind, though. I admit I was disillusioned with it from the beginning, but what I saw did nothing to dispel that attitude. The actual gameplay had improved, but a lot of the original magic was gone.
 

Sarah Kerrigan

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Jan 17, 2010
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My biggest dissapointment of 2011 had to be Resistance 3. I played it for a few hours, got bored, and went back to playing Resistence 2. I didn't even trade back R3, I gave it to my friend for her birthday, just saying; "Take it."
 

cthulhumythos

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Aug 28, 2009
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while this isn't a 2011 gripe, i'd have to say mass effect 2. without writing a gigantic rant on how i didn't like it, i feel it fell really short of all the hype it had accrued from me. the whole disliking it thing is kind of exacerbated by the fact that it is held in incredible esteem among 90% of the gaming community who played it that i know of.
 

Forgetitnow344

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Jan 8, 2010
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Lots of Skyrim hating in this thread... Which is surprising to me because I bought it the day after Christmas then jammed 50 hours into it in the first two weeks and I am all kinds of in love with it. If you don't like the game, you don't like the game. Whatevs. But I will say that writing shouldn't be an issue. The set story of most Bethesda games is ridiculous and poorly written, but they've been wildly successful for the fact that you create your own story or you discover little wordless stories all around the overworld... Not to mention the VASTLY improved combat system that holds it so well together.

OT: Brink is definitely the biggest letdown. I loved the mechanics, the structure, the setting, the gameplay... Everything was perfect. Except for the matchmaking. There was none. It made playing damn near impossible. Well there was also the lack of a real story mode. I thought you would be capable of playing a campaign and then have a division of multiplayer modes like MOST games... But instead it was just eight or so different missions you played over and over again.
 

TorchofThanatos

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Dec 6, 2010
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Dragon age 2 brought up in only six post! This is a new record for the Escapist!

My biggest disappointment would have to be Brink. I was looking forward to the game so much. I rented it the first week it came out and was crushed. It did not have that great or extensive customization and no pre-game lobby? Really! That should be a stable for Multi Player games. The Transformer games that were based off of the movies had pre-game lobbies!
 

Erttheking

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Oct 5, 2011
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Definitely Brink, I really let myself get excited about that game, then it bit me in the ass.
 

sad_panda

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Jul 3, 2009
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SW: ToR. That awkward moment when you reach lvl 50 and you realize you were playing WoW+light sabers+some cutscenes everyone yelling at you for not skipping them. Bioware should've just made another good single player SW game and not a hybrid of two things, that just dont match (deep story and EPIX LOOTZ LOL)

and pretty much every anouncement made for diablo 3 dissappointed me.
 

Sacman

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May 15, 2008
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Sixcess said:
I never played Star Wars Galaxies, but now I know what the NGE must have felt like.
No... no you don't... think every single mechanic with any barring on gameplay, character building, leveling, customization, combat, and questing being ripped out of Star Wars Galaxies while it's still beating and essentially made the hundreds of hours you've poured into creating a character and working towards your end goal completely pointless in less than 24 hours... It wasn't simply that they changed things but they did so in a way that completely destroyed the unique mechanics that created the game in the first place and turned it into wow... the only thing that was actually improved was the space combat... but that was barely touched by the NGE...<.<

You could still at the very least pick up wow and know how to play it...
 

Scrustle

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Apr 30, 2011
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Fable 2. I've said it so many times before so I'll keep it short. Loved the first game to bits. Still do. Then the second came and took a massive stinking turd on the good name of the franchise. It's not recovered since and doesn't look as if it will any time soon.
 

xDarc

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Feb 19, 2009
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Battlefield 3. Got a chance to try the demo- excuse me, "beta." Pretty much Bad Company 3. Didn't feel much like a battlefield game. Also, EA Origin=thumbs down. Skipped it.

P.S.

People were let down by dead island? What were they expecting? I spent hours upon hours exploring the island and bashing zombies. It was a lot of fun. Last act could have been better, but skulking around the resort and city and bashing zombies was the most sucked into a game I've been in a while.
 

Snotnarok

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Nov 17, 2008
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Dead Island, it was a shittier Borderlands with crappy balance in characters, the same fetchquest every single mission, no likeable characters, awful story line, awful visuals and animations.

I see people praise it for being fun, it wasn't ever fun. Borderlands was fun, Dead Island was a turd with a good trailer.

Also RAGE, the game itself wasn't terrible it was a fun romp but the story never went anywhere, you never had a real reason to go back to previous towns and the ending, while I was expecting really bad it was substantially worse.

kill 5 reskined mutants (first enemy in the game), hit a button, kill 5 more mutants, hit a button, kill five MORE mutants, hit a button 30 second end cutscene showing nothing answering nothing, roll credits end game.

For a 22 GB game (or a game that came on 3 discs) it was 12 hours long with messing around while Skyrim (4.5GB) Saints Row 3(11GB) Darksiders (12GB) are substantially longer.
 

Squilookle

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Nov 6, 2008
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My biggest dissapointment was Goldeneye Reloaded on xbox360. Because of it, we missed out on this:



For this crap: