Biggest Game Disappointments

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Epidemiix

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Jan 3, 2012
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I am sure that this has been done MANY different times but since I have not seen one in a while.... What was your biggest gaming disappointment? Could be anything really: Ea being weird with marketing, game being sub par, Valve tricking us into think that their game is going to be announced....BUT ITS NOT, etc.


Don't' worry you don't have to read this part: :D
In the last year or so I would have to saw one of the disappointments that actual got me angry was the game Battlefield 3. "But Eppy, the game was really good" And I respect your opinion other person, but my opinion is that the game over-all was a huge disappointment to me considering I usually play games for the single player experience (I get enough online game playing with using Xbox....)The single player was horrendous is a simple way to put it. "Why play this kind of game single player?" I do not like the multi-player....sue me.

With bugs glitches and to top it off terrible narrative with unlikable character that we are supposed to care for to the constant switches in the flow of the story made it feel like a mess of the game trying to be too much. All they had to do was make the tank driver guy the main character and made the game a war drama type thing. That tank driver guy (I am sooo sorry i can not remember your name) had more characterization in 5-8 seconds than the main character of the story. OK done ranting.... Point remains I could rant about Battlefield 3 for awhile and just the singleplayer
 

ThriKreen

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May 26, 2006
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Getting StarCraft 1, er I mean, 2.

;)

To be fair, I was never into the competitive MP for SC1.

At least Red Alert 3 tried to push coop MP and allowed you to SHOOT BEARS OUT OF A CANNON AND PARACHUTE INTO THE ENEMY BASE.
 

BloatedGuppy

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Feb 3, 2010
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Ultima Online.

Not because I hated it, I loved it.

But because I was a young, idealistic man, and I imagined the MMO would be a fantasy world come to life. Everyone would be played by a human! The baker! The mayor! The cutpurse! And they would all be roleplaying! And be perfectly in character! You'd inhabit this world completely!

Then the reality hit, and it was 5000 guys named Raistlin or Satan or Nutsack, and then ran around bunnyhopping and PK'ing and generally being asshats.

Remarkably, it was still a magnificent, ambitious game, and I've gone on to enjoy many MMOs since, but boy oh boy did it ever fall short of my hopes.
 

Zhukov

The Laughing Arsehole
Dec 29, 2009
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Well, lets just get it out of the way.

The Ending That Shall Not Be Named.

...

Other than that, I don't think I've ever been heart-breakingly disappointed by a game. There's plenty that have fallen kind of flat. Knights of the Old Republic left me scratching my head wondering what the big deal was. I found Planescape Torment to be about 30% as good as its fans say it is, although I can at least see why it's admired. I was a bit miffed that Dark Souls managed to drive me away with one bad design decision.

Yeah, that's about it. More along the lines of, "Meh, that wasn't as great as I was led to believe". Y'know, rather than, "BETRAYAL!!"
 

Iwata

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Feb 25, 2010
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Three games spring to mind for different reasons:

1- Brink. It promised so much, and delivered so little. No campaign to speak of, atrocious character design, and the whole "parkour" thing ended up being just a useless footnote.

2- The Force Unleashed II. I liked the first game a hell of a lot, so I was disapointed to see that the sequel felt more like a DLC than anything else.

3- The mother of all crushing disapointment, Freelancer. I LOVE Starlancer with a passion, it's the best space sim since Wing Commander IV. To see the sequel announced to it was a miracle, so to find out that it takes an elephant-sized dump on its predecessor (the game even starts by saying your actions in the previous game didn't matter at all) was a punch to the face. I dislike some games. but I HATE Freelancer, for the promise of what it might have been.
 

Epidemiix

Custom Title Yay!
Jan 3, 2012
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ThriKreen said:
Getting StarCraft 1, er I mean, 2.

;)

To be fair, I was never into the competitive MP for SC1.

At least Red Alert 3 tried to push coop MP and allowed you to SHOOT BEARS OUT OF A CANNON AND PARACHUTE INTO THE ENEMY BASE.
Oh geez I forgot about Red Alert 3. So in the story if Einstein was the one to go back in time to kill Hitler after world war 2 and made the soviet union a super power....how does killing Einstein in 1918 or so allow the soviet union to get stronger..... It made no sense!
Zhukov said:
Well, lets just get it out of the way.

The Ending That Shall Not Be Named.
Good call.
 

Iwata

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Feb 25, 2010
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Elcarsh said:
Command & Conquer 4. Oh god...it was such a putrid pile of shit, I can hardly believe it. They literally stripped out every single one of the things that made the previous games great. They left nothing of even half-decent quality in the game. I was expecting something brilliant, which is what C&C3 was, but C&C4 most certainly wasn't!
Oh yeah, I forgot this one... they could've picked another game to start experimenting on other than what was supposed to be the epic conclusion to the story.
 

Innegativeion

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Feb 18, 2011
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Griffon_Hawke179 said:
Easy. and goes without saying. Last ten minutes of Mass Effect 3 rendered the whole bloody series one big, giant, massive, throbbing disappointment.
Ninja'd twice.

Other than that, Metroid Other M (though I still enjoyed the gameplay and SOME of its story elements) was generally a let down as the first 3-D metroid game in the traditional third-person shooter style, and the first non-side scroller, non-fps.
 

VeryOddGamer

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Feb 26, 2012
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Griffon_Hawke179 said:
Easy. and goes without saying. Last ten minutes of Mass Effect 3 rendered the whole bloody series one big, giant, massive, throbbing disappointment.
Zhukov said:
Well, lets just get it out of the way.

The Ending That Shall Not Be Named.
Yeah, the moment I clicked on this thread I knew that someone would have mentioned this. Oh well, I'm going to going to go with the same one as Griffon and Zhukov.
 

mental_looney

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Apr 29, 2008
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Dead Island, really nothing like the trailer, generally low quality in game and oh the bugs so many many many bugs. At least the item duping one was useful and then that got fixed. It was still fun in parts just disappointing.

Giest old but oh that was so bad and nothing like it should have been terrible controls and gameplay overall and just generally bland fps most of the time.
 

CarlsonAndPeeters

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Mar 18, 2009
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Iwata said:
Brink. It promised so much, and delivered so little. No campaign to speak of, atrocious character design, and the whole "parkour" thing ended up being just a useless footnote.
I second everything you said there.

I was probably more disappointed, however, by Mercenaries 2. Mercs 1 was just dumb fun of the best kind, and Mercs 2 looked even more promising. Yet they some how managed to ruin that with innumerable bugs, bad design decisions, and way too many quick time events. Such a bummer. At least Just Cause 2 came along eventually and made me forget my pain.
 

Total LOLige

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Jul 17, 2009
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Well Brink I was so disappointed with the way it turned out I didn't buy or play it. I don't need to play it, everyone says it's crap. I might buy it for a squidly(£1) I'm going to refer to pounds(£) as squids and squidlys from now on.
 

Paladin2905

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Sep 1, 2011
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Master of Orion 3. The two preceding games were amazing examples of 4x strategy games, then the third was such a piece of crap.

The problem with having such a great debut I guess, you can't really get the magic back; especially if you screw with what worked in the first place.