Vigormortis post=9.67994.675699 said:
You do see the sea drained...in Half-Life 2. It's not completely empty, but you see how low it's gotten at the beaches. You don't come across the ocean in the episodes.
What I am referring to is outlined in the book "Raising the bar", were the intro train-ride in hl2 takes you across the drained sea bed and in to City17. It would be quite a amazing and post apoc site, so I am disappointed that now we have no chance of seeing it because EP2 goes the opposite direction.
Vigormortis post=9.67994.675699 said:
As for the nuclear landscapes, the combine don't use nukes, they need the resources, and the area you're wandering around probably wasn't strategically useful to either side.
They might not, but we do, have, and almost have during several points in our history. I find the conjecture that nukes would not be used in the biggest conflict the world has ever seen, not very feasible.
Vigormortis post=9.67994.675699 said:
Also, City17 is a small city somewhere in western Europe, which is the backdrop of the series except for the first game, which took place in Nevada. Not a whole lot of cityscapes out there. So not seeing many structures and such out in the wilderness makes sense.
While I do not think C17 is small, and contest that it is located in east euro not west, that is a valid point.
But valve has taken many liberties with the location (It is more a splicing of many locations and cities vs one specific area), I am just bummed they could not create something more interesting than a normal forest.
Vigormortis post=9.67994.675699 said:
As for the silo, they probably ignored it as it was abandoned and/or empty until the rebels rebuilt it
I refuse to believe that the silo was empty at the time of invasion, and that a bunch of rebels and scientists moved/built a brand new missile while under combine occupation. Even rebels against soviet Russia could not do such things.
It is possible that it was ignored by the combine (Though with a missile in it, that is poor strat on their part), but it seems like it was created for the plot, and not a very original solution on valve's part.