Biggest letdown at the end of a game (spoiler warning!)

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sergnb

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It was this game called "Haven: Call of the king" or something like that. Apparently I was supposed to do something in the game because just when I was approaching the climax of the game, it ended. Like, your character gets kidnapped and you think "oh this is the part where I get the final beatdown with the final enemy of the game in a series of epic events".

Instead, I get a cutscene in which the main character is chained in a rock and left there for dead. Camera looks away and the game literally ends there. Credits and all, as you can listen to your character suffering.

I was left speechless, not in the good way, inmediately ditched that game where it was never to be seen again
 

CLEVERSLEAZOID

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Svartfalk said:
I just finished Fallout 3 (I know, I'm a bit after, but humor me), and just had the biggest letdown ever in a game.
That ending was without doubt the worst one ever of all the games I have played. I got no satisfaction out of playing it to the end and just felt that all of my work had been for nothing if my carater is dead.

And, yes, I know that if I buy Broken Steel, I get to play more, but that is beside the point.

So, what is your worst letdown in a games ending?
You might want to actually put what game you are spoiling in the thread title mate.

And yeah the ending to FO3 was a bit cheap, but the DLC more than made up for it.

1550/1550 gamerscore on FO3, hell yeah.
 

WarKirby

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Nov 21, 2009
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Psi Ops: The mindgate conspiracy.

The bad part was reaching the end of this awesome game, only to find a cliffhanger ending that leaves everything unexplained.

But the worst part of all, was finding out afterwards that there will never be a sequel because it didn't sell enough, so the story remains unconcluded forever

T_T
 

Lazy Kitty

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Fable 2
Lucien had seemingly been absorbing the powers of 3 heroes, but he still died with only 1 hit.
You'd think that after absorbing those powers (at least that's what it seemed he was doing) He'd at least try fighting me.
 

varulfic

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NuclearPenguin said:
I thought the ending was epic.
Try it again and pay attention to Pancakeface.
I did, and fuck that noise. I didn't fight through an entire demonic army and die a thousand gruesome death just so some blind ***** could defeat the end boss and steal all MY glory!
 

Jezzascmezza

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They could've at least had just one awesome gun waiting for you at the vault at the end of Borderlands...
... But no. There's literally nothing. If you want loot, you're better off fighting skags than the final boss!
 

ScoopMeister

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Fanboy said:
ScoopMeister said:
So wait, you two didn't like the ending of Halo 2 just because it was a cliffhanger? More specially, Fanboy, do you just not like cliffhangers in general? They're a way of getting the reader/watcher/player hooked and wanted to know more, so that they buy the next installment. But they do the opposite for you? Or am I reading this wrong? I personally really liked Halo 2's ending- it had just enough suspense and awesomeness to be effective for me.
Yes, I think they are a sloppy marketing device that denies the player/viewer/reader closure from the narrative. If the designers want to get me "hooked" then they should make a satisfying game with a proper ending. They did not "leave me wanting more" they left me wanting a damn ending, haha.

I don't like them in movies, games, or books; I think these products should work as a stand alone story. The only place I accept cliffhangers are in television, and even then I don't generally like them when they are at the end of the season. The fact that it is common to have them doesn't mean I should learn to like them.
Fair enough. It's always interesting to hear other people's viewpoints.
 

nad302

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Amnesia, The dark descent, the 3 endings didnt explain anything, it felt like they ran out of time and just brought it to a stop as quick as they could
 

Assassin Xaero

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Fanboy said:
At least they somewhat fixed Fallout 3 with Broken Steel DLC.

I'd say the biggest letdowns for me were Halo 2 and Crysis. Fucking cliffhangers.

I haven't bought either sequel from those taffers.
That is why I never bought Crysis 2. I was excited to see how everything would happen after the cliff hanger of Crysis, but was worried when they announced that it would be multiplatform. To me that meant two things: it would be a console port, and it would throw away the original story. Both were right...

You play as some random guy a few years later who runs into Prophet, you know, the guy who was stuck on the island that you went back after, and he gives you a new Nano suit then kills himself.

OT: New Vegas. Not the actual ending it self, but I took the side of NCR, and the last battle was boring as hell and poorly designed, too. Mostly just respawning enemies running over the dam. But wait, I also got the support of the Brotherhood of Steel and the Boomers, that should make it more interesting, right? No. I wouldn't have ever noticed anything with the BoS if I didn't read on the wiki about the radio messages that mention them. And all the Boomers did was bomb the damn before I even got there, so it was just a bit more firey than normal. At least in Fallout 3 you got to watch Liberty Prime blow the hell out of everyone along the way.
 

Mcmuffin

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Advent Rising. I just killed all the freaking aliens and suddenly im on a planet with a ethereal being. I hate that guy D<.
 

Echo136

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varulfic said:
Demon's Souls.

Demon's Souls gets very easy about half way through, when you've buffed your stats and killed the hard bosses. You can play through any of the five worlds in any order, and I guess I picked the wrong order because I had a hell of a hard time with one world, then I breezed through the two final acts one-shotting bosses with my doomsday fire spell. No really, I one-shotted like four bosses.

Here's the real disappointment though:
THERE IS NO END BOSS. When you have beaten all the worlds, you go down to face the Old One, which is this huge tree-like demon. You enter his mouth, beat up a crippled slimey thing which is too weak to even hurt you, and then you lull the big bad Old One to sleep with a lullaby and THEN YOU LEAVE. No epic final battle or anything... fucking bullshit!

For a game that's been lauded for it's difficulty, a weak ending is unforgivable. It was a challenge getting there - it got easy towards the end, sure, but it took like 25 hardcore hours of constant death getting to the easy part, so I was a bit peeved to say the least. Dark Souls better have an epic ending or else.
So just because the end boss wasnt to your expectations its automatically bad? Not everything has to be grand and over the top. It was meant to be story plot. The blob thing you fought at the end was the real King Allant, possibly transforming into a Primeval Demon and being consumed by the Old One. Were you expecting to fight the Old One himself? Because its stated many times by the Monumental and the Maiden in Black that your task is to "Lull the Old One back to sleep", not kill it.
 
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Scrubiii said:
The worst thing about Oblivion for me was the fact that
after going through the entire game doing all those quests, risking my life finding all those items and half the characters dying, Martin suddenly realises "Oh wait, we didn't actually need to do any of that, I can just turn into a fucking dragon."
Not exactly,
You spent all that time getting the items etc in order to get the Amulet of Kings, he could only turn into the dragon because he joined the blood in the Amulet (from the God Akatosh, aka the Dragon) with his own blood.
 

Lt. Vinciti

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Hmm... I feel as if I am out of place by saying I enjoyed the Fallout 3 ending(s)...


I am not a fan of the New Vegas endings...as it seems no matter what you do...nothing was good enough....How many died so the -Insert Bad Guy of Choosing- army had to take a kick to the cornbin...

Bulletstorm as has been said above several times....You merely beat Col Cussalot and then it gives you a TO BE CONTINUED (Bulletstorm 2 / DLC) Ending... Nothing Gained Nothing Earned

Saints Row had a terrible ending....I actually reloaded it about 3x til I realized it was really serious about that bull....
 

Project_Xii

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FFKonoko said:
ABLb0y said:
WET:
Bayonetta:
{I... don't even know what actually happened... it was just so... confusing.}
You mean where it turns out that
The bad witch that stabbed you in the past in fact turning out to be brainwashed by angels and was originally sworn to defend you. Theres things called the eyes of the world that have incredible power, the witches have one the sages have the other, turns out that its people not gems. You and Baldur (your father). He summons past-bayonetta (cereza) so that she can properly become the Eye, ironically due to Bayonetta inspiring and helping her. He summons The Creator using the power, aldur being the Right Eye (and your father) and thus together summoning The Creator...which will destroy everything to make something new in its place. Jeanne rescues Bayonetta, Jubileus goes out of control, but Bayonetta takes it down and saves the world. And her past self is sent back in time to thus grow up and become her and save the world.
You're set up to think that Bayonetta is dead at the end, but of course its a bluff just like Rodan was doing at the beginning of the game and she's fine. Jeanne and Bayonetta team up and fight crime. And by crime I mean angels.
Oh, and as a sidenote, the reporters dad was in fact killed by angels, he just couldn't see them, so his angst and perverse sexual lust is happily resolved.

See? Not at ALL confusing. Completely straightforward apart from all the loops and paradoxes. :B
Woooooooooorrrrrrrrrt? You're kidding me? That's what the story was about?

Holy crap, I'm usually really good with this stuff, and I love all stories japanese, JRPGS and anime and manga a like. But I didn't get ANY of that. Seriously. Nothing, other then the bit about the reporter. How on earth were we supposed to derive all that from the horribly convulated and terribly presented manner it was delivered in? Or did you perhaps figure it out from reading all the extra stuff that you have to find scattered around?

I'm willing to agree that Bayonetta was a pretty spectacular fighting system, but I truly hated everything else about it. Story, characters, level design, quick time events, budget "film reel" cutscenes, horrible P3S port. Seeing how they stuffed things up so badly that none of that story came across just makes me more frustrated by it. God I hope they just focus on something else and don't make a Bayonetta 2....
 

Echo136

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black_knight1337 said:
imo the worst ending is probably oblivion. you do all the work to get there and then
martin just comes in and kills mehrunes dagon, taking all the glory for the work that you did
i was pretty pissed off by this.
How was that a bad ending! You got to watch an epic fight between two Gods. What exactly were you expecting?
 

varulfic

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Echo136 said:
So just because the end boss wasnt to your expectations its automatically bad? Not everything has to be grand and over the top. It was meant to be story plot. The blob thing you fought at the end was the real King Allant, possibly transforming into a Primeval Demon and being consumed by the Old One. Were you expecting to fight the Old One himself? Because its stated many times by the Monumental and the Maiden in Black that your task is to "Lull the Old One back to sleep", not kill it.
First of all, did I say it was bad? No, I loved the game, I thought it was awesome up to that point. Oh you mean the ending? Because yes, that was bad, easily my most disappointing ending ever and I stand by that.

Don't go waving the plot in my face like I'm some dolt with a five-second attention span. I was there, I know it was the real Allant and I know exactly what they were trying to do. But you don't pull a stunt like that at the end of your game, you just don't. It leaves a bad taste in your mouth. Yes, the ending does have to be grand and over the top, because the end shapes your impression of the entire game, and if the ending is weak, that's how you remember the game.

Besides, that exact same plot device was already used in the game, much more effectively, in World 5 with Maiden Astraea. Now, that part was brilliant, it was genuinely moving and left me unnerved. But the ending just left me pissed off.
 

Jelly ^.^

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WINNER, AND STILL REIGNING HEAVYWEIGHT CHAMPION OF THE WORLD;

FABLE (1996)

Skip to 4:36
 

black_knight1337

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Echo136 said:
black_knight1337 said:
imo the worst ending is probably oblivion. you do all the work to get there and then
martin just comes in and kills mehrunes dagon, taking all the glory for the work that you did
i was pretty pissed off by this.
How was that a bad ending! You got to watch an epic fight between two Gods. What exactly were you expecting?
i was figuring since you are the pc and the hero in all the major stuff before the end that you would be the one who killed mehrunes dagon. instead of martin just turning into a dragon a rapin his ass. it would have been better if the ending was like in the knights of the nine. coz then after it all you can say "i killed a daedric lord"