Fallout 3
Either with or without Broken Steel, it annoys me. Without it, Fawkes refuses to go in there because it's apparently your destiny and he shouldn't interfere with that. Well Fawkes, it was YOUR destiny to remain imprisoned your whole life and die, but when I saw the opportunity to interfere with it and save you I just did it instead of spouting some moral bullshit that makes no sense! If you have Broken Steel installed, then he stops being such an arse and does it for you (acknowledging the point I just made) but then the ending narration tells you you're a selfish twat! Why? When there's one person with you who can survive the radiation, he should be the one who is sent to bear it, and it's not selfish, it's just logical!
Assassins Creed
I agree with many other's but for a different reason. I don't mind a cliffhanger ending as long as the preceding game is adequately long and doesn't leave you feeling short-changed when the story doesn't conclude, especially as that opens opportunities to make the plot more deep and complex which can be a good thing. What annoys me was the big twist - Al Mualim is evil! I figured that out very early on in the game! First of all, he just behaves like an arsehole, but what really gives it away is how you keep on finding out that the people you'd been sent to kill were actually good guys, and when you ask Mualim about it, he just gives you something shiny to shut you up.
Either with or without Broken Steel, it annoys me. Without it, Fawkes refuses to go in there because it's apparently your destiny and he shouldn't interfere with that. Well Fawkes, it was YOUR destiny to remain imprisoned your whole life and die, but when I saw the opportunity to interfere with it and save you I just did it instead of spouting some moral bullshit that makes no sense! If you have Broken Steel installed, then he stops being such an arse and does it for you (acknowledging the point I just made) but then the ending narration tells you you're a selfish twat! Why? When there's one person with you who can survive the radiation, he should be the one who is sent to bear it, and it's not selfish, it's just logical!
Assassins Creed
I agree with many other's but for a different reason. I don't mind a cliffhanger ending as long as the preceding game is adequately long and doesn't leave you feeling short-changed when the story doesn't conclude, especially as that opens opportunities to make the plot more deep and complex which can be a good thing. What annoys me was the big twist - Al Mualim is evil! I figured that out very early on in the game! First of all, he just behaves like an arsehole, but what really gives it away is how you keep on finding out that the people you'd been sent to kill were actually good guys, and when you ask Mualim about it, he just gives you something shiny to shut you up.