Biggest "what were they thinking?!" moment in games?

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TrevorGruen

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Everyone has been there. Your playing a game, good or bad, and suddenly something happens and you just wonder "what the hell were the developers thinking?!". Personally, mine was when i was playing Metroid other M and they gave samus a voice.
 

psivamp

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Yeah, women shouldn't talk!

Obviously, I kid.

OT: Platforming sections in 3D, particularly in serious games. You're Alan Wake, you're fleeing for your life, you can't jump for crap and when you land you slide around. Suddenly, there's a platforming sequence in front of you and evil demon crows are coming to eat your eyeballs. This isn't scary or suspenseful; this is dumb.
 

TrevorGruen

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psivamp said:
Yeah, women shouldn't talk!

Obviously, I kid.

OT: Platforming sections in 3D, particularly in serious games. You're Alan Wake, you're fleeing for your life, you can't jump for crap and when you land you slide around. Suddenly, there's a platforming sequence in front of you and evil demon crows are coming to eat your eyeballs. This isn't scary or suspenseful; this is dumb.
Lol, it isnt always bad, just usually. The platforming in ninja gaiden sigma works fine.
 

Gindil

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TrevorGruen said:
Everyone has been there. Your playing a game, good or bad, and suddenly something happens and you just wonder "what the hell were the developers thinking?!". Personally, mine was when i was playing Metroid other M ---
Stop right there... You don't even have to explain, we all understand.

Super Meat Boy. Dear god, were the makers on crack or something?!
 

TrevorGruen

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Gindil said:
TrevorGruen said:
Everyone has been there. Your playing a game, good or bad, and suddenly something happens and you just wonder "what the hell were the developers thinking?!". Personally, mine was when i was playing Metroid other M ---
Stop right there... You don't even have to explain, we all understand.

Super Meat Boy. Dear god, were the makers on crack or something?!
whats wrong with super meat boy? i beat it the other day and felt like i had really accomplished something.
 

psivamp

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Gindil said:
Super Meat Boy. Dear god, were the makers on crack or something?!
Oh, come on, it's a story as old as time itself. Meat blob boy meets Bandage girl. Meat blob boy falls in love with Bandage Girl. Evil fetus in a jar wearing a tux kidnaps Bandage girl and Meat blob boy has to save her.
 

Sinclair Solutions

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Didn't the new Alone in the Dark game have a blink button? I've never played it, but it was mentioned in the past. If that is true, then I think that takes the thread.
 

Gindil

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TrevorGruen said:
Gindil said:
TrevorGruen said:
Everyone has been there. Your playing a game, good or bad, and suddenly something happens and you just wonder "what the hell were the developers thinking?!". Personally, mine was when i was playing Metroid other M ---
Stop right there... You don't even have to explain, we all understand.

Super Meat Boy. Dear god, were the makers on crack or something?!
whats wrong with super meat boy? i beat it the other day and felt like i had really accomplished something.
Bandage Girl really gets abused when you almost save her...

Those levels are F'n HARD.

And the bootlicker... Yeah...
 

Drakmeire

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Making Katamari Damacy.
gets even worse when you realize that it not only turned out awesome but also sold pretty well.
sometimes humanity can pleasantly surprise me
Crazy idea= bad
REALLY crazy idea= awesome
 

benbenthegamerman

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The side quest "Who are you to judge?" in Red Dead Redemption. It makes me wonder what the programmers were thinking, but it is hilarious as well. For those who haven't played, lets just say it involves a lonely man whose lifelong love has been kidnapped. Needless to say, it gets... interesting.
 

HeySeansOnline

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Olivion - The whole hitting a team mate three times and having them turn on you, becomes much worse when npcs without the "block and hit A" do it to each other.

L4D2 - The Passing and what it did to Bill, I know why it happened, but there were other options that would have better benefitted the canon.

Fable 2 - The anticlimatic ending, I get it, but with the way 1 and the Lost Chapters ended I expected more.
 

psivamp

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mazzjammin22 said:
Didn't the new Alone in the Dark game have a blink button? I've never played it, but it was mentioned in the past. If that is true, then I think that takes the thread.
Except for the intro scene, that actual was a sorta neat game mechanic. In the intro, you had to blink periodically or your screen would blur out (and there was an achievement for not blinking); but, later, it actually because part of the game mechanics. When you closed your eyes enemy weak spots would glow white and the effect would last for a few seconds after you opened them.

Alone in the Dark was pretty bad, but I got 100% completion on it and had some fun. Which is alot more than I can say for other bad games.
 

psivamp

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HeySeansOnline said:
Fable 2 - The anticlimatic ending, I get it, but with the way 1 and the Lost Chapters ended I expected more.
F@$# Peter Molyneaux! I lost my dog in the end, and then they kicked me back into the game world without one of the central game mechanics. I couldn't find and dig things up without my dog.
 

benbenthegamerman

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this isnt my name said:
benbenthegamerman said:
The side quest "Who are you to judge?" in Red Dead Redemption. It makes me wonder what the programmers were thinking, but it is hilarious as well. For those who haven't played, lets just say it involves a lonely man whose lifelong love has been kidnapped. Needless to say, it gets... interesting.
If you read the paper after completing it, it says he had the wedding. No one showed up...
'

Oh lord...

On an unrelated note, is it me, or was the "California" side quest really depressing?