Oblivion.
[HEADING=1]DO NOT POWER LEVEL.[/HEADING]
Enemy scaling means that it you level up too fast, your equipment and offensive skills will be underpowered. Just let your skills level with NATURAL use, and you'll do fine until at least level 20.
Don't do an archer. Just don't. For your first character, go basic. Go warrior. Archers are very underpowered unless properly played. And mages work best once you understand where to buy the right spells, and the best way to combine them.
If you find you are having trouble, don't be afraid to lower the difficulty. Of course, the game is piss easy with the difficulty all the way down.
TAKE RESTORATION AS A MAJOR SKILL. There is no character in the game that doesn't benefit from this.
Don't use the pre-made classes. They are all flawed, with messes up specializations and stats.
I recommend this as a starting class:
Race: Male Nord
Birthsign: The Mage
Class: Name-It-What-You-Want
Specialization: Combat
Two stats it will ask for:
Strength
Intelligence (the extra 10 MP is nice, since Int won't level much on it's own as a Warrior)
Skills:
Armorer
Blade
Block
Heavy Armor
Restoration (I went Nord because it gets +5 Restoration.)
Merchantile (more money from sales is always nice.)
Illusion (Charming, light, night vision and invisibility are things everyone benefits from.)
[HEADING=1]DO NOT POWER LEVEL.[/HEADING]
Enemy scaling means that it you level up too fast, your equipment and offensive skills will be underpowered. Just let your skills level with NATURAL use, and you'll do fine until at least level 20.
Don't do an archer. Just don't. For your first character, go basic. Go warrior. Archers are very underpowered unless properly played. And mages work best once you understand where to buy the right spells, and the best way to combine them.
If you find you are having trouble, don't be afraid to lower the difficulty. Of course, the game is piss easy with the difficulty all the way down.
TAKE RESTORATION AS A MAJOR SKILL. There is no character in the game that doesn't benefit from this.
Don't use the pre-made classes. They are all flawed, with messes up specializations and stats.
I recommend this as a starting class:
Race: Male Nord
Birthsign: The Mage
Class: Name-It-What-You-Want
Specialization: Combat
Two stats it will ask for:
Strength
Intelligence (the extra 10 MP is nice, since Int won't level much on it's own as a Warrior)
Skills:
Armorer
Blade
Block
Heavy Armor
Restoration (I went Nord because it gets +5 Restoration.)
Merchantile (more money from sales is always nice.)
Illusion (Charming, light, night vision and invisibility are things everyone benefits from.)