BioShock Infinite Review: A Head in the Clouds

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fwiffo

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MrBaskerville said:
fwiffo said:
MrBaskerville said:
It really does sound interesting except for one little detail, the revival system. From all i´ve read it sounds like a really cool and fun game with plenty of choices, but the revival system just makes me regret my preorder. In the worst case scenario It´s like with Bioshock back when it orignally launched, i loved everyting about it but the Vita Chambers desstroyed all tension and i ended up selling the game. Hopefully the revival stuff is better balanced in this game, because it sounds like it´s too easy to come back to life with only minor penalties.
I've heard the chambers are more like system shock 2, where you have to pay for each rez. Not sure if they have to be activated first.

I'm putting faith in "1999 mode" for this game. Hopefully its challenging enough to be entertaining.

captcha: know your rights

damn straight captcha, I deserve the right to have my ass kicked by videogames.
Some of the more negative (mildly negative) claims that you use cash to revive yourself, but you find plenty of cash, so it´s not a problem and oftentime it should be beneficial to kill yourself to get ammo and life bonusses. Just sounds like something minor that could turn out to be a huge problem to my enjoyment. And 1999 mode requires a playthrough, which kinda sucks^^.

But i´m probably being overly pessimistic about the whole thing :p.
We'll see, could be a problem like the old bioshock games for sure. Ohh and 1999 mode can be unlocked with the "konami code" at the title screen.

/crossfingers
 

snekadid

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For people planning to buy this game tomorrow for computer..... why not preorder now? This game has some of the most ridiculous preorder bonuses I've seen and greenmangaming.com tops them all. You get $15 storecredit, bioshock 1, xcom EU, and 1 of 5 2K games free with preorder( mafia 2, civ V, darkness 2, spec ops the line, or bioshock 2) and they all unlock on steam, and you can start preloading BS:I now(I know I did)!

This is the first time I've preordered a game in 2 years since I swore it off and only because there was so much to gain that even if BS:I is strictly average, I'll still profit from preordering.



(Disclaimer: I am not a ad bot, I just dislike when people lose out on good things)
 

notred360

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NameIsRobertPaulson said:
MikeWehner said:
BioShock Infinite Review: A Head in the Clouds

Columbia is nothing like Rapture, and that's a very good thing.

Read Full Article
Question (since I didn't see it in the review):

What is the replayability? Is it "see the cool stuff you might have missed the first time", "look for the subtle hints that foreshadowed odd things", or "Full-on New Game+ with difficulty increases"?
There is the 1999 mode (as stated above) that ramps up the difficulty after you beat the game, so that should be fun, and I think Jim Sterling's review on destructoid mentioned something about neat foreshadowing things (minor spoiler: like music that wasn't made till later in history)
 

RedmistSM

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It sounds pretty great, but is the enemy variety the same as in the last game? From the descripton "Battles with Columbia's law enforcement, creepy robotic brutes, and the city's own automated defenses", it sounds like there are just normal guys, turrets and big daddies again. I got tired of that a long time before the original ended, and this seems longer.
 

BrainWalker

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ccdohl said:
Susan Arendt said:
ccdohl said:
I didn't like the other two, but this looks good. Do I need to have played the others?
But you should play BioShock (the first one, anyway) because it is brilllllllllyunnnnnnnt.
I've heard. I actually started it, but I was put off by how the little booths would just bring me back to life over and over again when I died. Maybe I should just blaze through it on easy for the story.
I loved Bioshock, but it was pretty easy. You should give it another chance and maybe up the difficulty. Or alternatively, I'm pretty sure you can turn off vita-chambers in the options menu. Or limit them, or something like that.
 

Susan Arendt

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ccdohl said:
Susan Arendt said:
ccdohl said:
I didn't like the other two, but this looks good. Do I need to have played the others?
But you should play BioShock (the first one, anyway) because it is brilllllllllyunnnnnnnt.
I've heard. I actually started it, but I was put off by how the little booths would just bring me back to life over and over again when I died. Maybe I should just blaze through it on easy for the story.
Be aware that Easy is *very* easy for anyone with decent shooter skills. You could alternatively crank it up to Super Duper Incredihard if you want more challenge. But either way, yes, the story is definitely worth it, but fair warning - the final section of the game is pretty bad.
 

DarkhoIlow

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I'm going to play this game for the story anyway, I don't want to make the combat harder to hinder that.

I've been looking forward to this game ever since it was announced, it would of been insta buy anyway for me regardless.

PS: Damn it Susan! I was mesmerized/distracted by that avatar of yours for a few minutes while trying to figure out what to write.:p
 

chozo_hybrid

What is a man? A miserable little pile of secrets.
Jul 15, 2009
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jFr[e said:
ak93]I pre-ordered this on Friday after reading one positive review. This has settled any doubt that it will be an A:CM or a SC. Bring on midnight!

Does anyone know if it's at all connected to the first two BioShocks? I never played 'em.
Yeah, it's good to hear. What's SC? Also, no, it's not connected to the first two, it's a spiritual successor.

Looking at the Steam page, it's covered in review scores, kinda tacky.
 

weirdee

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Apr 11, 2011
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Susan Arendt said:
ccdohl said:
I didn't like the other two, but this looks good. Do I need to have played the others?
But you should play BioShock (the first one, anyway) because it is brilllllllllyunnnnnnnt.
also because i think some of the bioshock infinite games came with the first two anyway

if i can get those extra tf2 hats i can just trade that for the value of the other games anyway

note: you can shut off the revive booths if you want to, it's in the options

not that you should need them if you're super duper careful

or if you don't like screwing around with daddies for amusement and perhaps profit
 

otakon17

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XMark said:
I'm wondering... Bioshock was underwater, Bioshock Infinite is up in the sky. It would only be logical for the next "Shock" game to take place in space. Perhaps in the future. With, oh, I dunno, some kind of evil AI villain. :)
There. I see it. What you did. And yeah, they really should do a straight up remake of those two in a collection to release on the consoles. One massive game using the system set up from 2 as one continuous adventure.

OT: I have to wait a bit longer to get paid so I can finally get the damn thing. I HATE waiting.
 

Clankenbeard

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Mar 29, 2009
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DrunkOnEstus said:
WarpZone said:
**SNIP**
Frankly it's amazing we were able to communicate at all.
*Insert "clapping" gif here* . Do you have any friends who don't use the Internet? You should invite them in so that it can be a better place.
**SNIP**
Coelacanth spotted, tagged and released back into the wild.
You two. You two people made my freakin' week. Here's your damned hands:
 

WouldYouKindly

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jFr[e said:
ak93]I pre-ordered this on Friday after reading one positive review. This has settled any doubt that it will be an A:CM or a SC. Bring on midnight!

Does anyone know if it's at all connected to the first two BioShocks? I never played 'em.
It wouldn't seem so. It takes place decades before and uses different political motivations. The original was based solidly on Objectivist philosophy and I refuse to talk about the second one because it's not much more than a cash in, in my opinion. The battle in Colombia is more between Fascists and Anarchists, as far as I can tell.

Well, now that that's taken care of, I already had to get this game for reasons that should be readily apparent. Now I seriously can't even wait to get my hands on it and disappear from the world for a little while. Fuck, I've got to work on Wednesday.
 

The_Echo

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So, I figured... "You know what? I can wait a bit for Infinite. My 3DS's library is lacking, I'll go grab Luigi's Mansion instead."

But lo and behold, they buggered up the shipping in my area and were completely sold out.

I guess I was fated to get BioShock Infinite this week.
 

octafish

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XMark said:
I'm wondering... Bioshock was underwater, Bioshock Infinite is up in the sky. It would only be logical for the next "Shock" game to take place in space. Perhaps in the future. With, oh, I dunno, some kind of evil AI villain. :)
REMEMBER CITADEL!

I'm on the fence with this one, as Bioshock is one pf those game where terrible gameplay persuaded me to not to finish the game. I'll give it some time and see what it looks like.when the lustre fades. Plus I'm sick of playing as reprehensible protagonists who I want to die. It makes it hard to find the effort to play.
 

CD-R

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I'll definitely have to pick this up.

WarpZone said:
MikeWehner said:
"Way to advance gaming as a medium, guys. Sexist escort missions, here I come!" It's not an escort mission, I explicitly state that it's not an escort mission in the review. You are wrong.

"you just have to sit there and watch it happen because GAME WON'T LET YOU!" You are wrong.

"I'm guessing they were making it an actual sequel to Bioshock until Dishonored dropped." You are wrong.

"I honestly hope I'm wrong" Well congrats, because you ARE wrong!

Now stop being an Amazon-esque review bomber and shut your mouth before you play the game. <3
I watched the video again to make sure I didn't miss anything you said about Elizabeth. You talk a lot of about Elizabeth's abilities to do things like resupply and spawn in cover. You never explicitly state that it's not an Escort Mission. Maybe I should unpack what I think an "escort mission" is. An escort mission is when an NPC exists who is important to moving the plot forward, but is not a powerful combatant. This results in them dying and causing you to fail the mission unless you CONSTANTLY babysit them. Hell, even NPCs who CAN defend themselves tend to walk in front of your gun while you're trying to shoot in other games. So if you say Bioshock Infinite is avoiding this, then I say good for them. (With the caveat that non-annoying NPC AI is like enemies who use grenades intelligently. I'll believe it when I see it.) Glad I was wrong.

No contrived "you have to watch the bad guys kick the puppy and twirl their mustache, BECAUSE EMOTIONS!" moment? Glad I was wrong.

I admit the last thing I saw about Bioshock infinite prior to watching your video review was an old trailer where they show off the sky city and the lighting engine and everything is deserted and then a thing attacks the camera, so that led to the expectation that it would be like Bioshock 1 and 2 but with a sky city. Now that I stop and think about it, creating a ton of NPC dialogue and behaviors and clean clothing on all the models would take a lot of time, so it's ridiculous to think they were planning on making a destroyed city like Bioshock 1 and then changed it when Dishonored came out. So, glad I was wrong.

You can see why people would react this way, though, right? Prominent developers at industry events are explicitly telling us what we've suspected for years: that they are idiots who think polygons equals emotions. Games like Aliens: Colonial Marines are screaming "We are liars, we are liars, we are liars! Don't believe us!" every time they release another "vertical slice" bullshit video. This is the type of reaction that the entire industry is conspiring (albeit probably inadvertently) to engender.

Anyway, Kudos to you for responding the way you did. That takes guts. You're putting your credibility on the line to back up your statements. This doesn't strike me as the way a typical component of the industry hype machine would behave. Maybe you're even telling the truth. Maybe Bioshock really is some kinda transcendental emotional uber storytelling combat game.

Man, wouldn't that be nice? Honestly, I would settle for a decent first person shooter with a cool world and which doesn't trip all over itself in the gameplay. But they can't advertise that, they can't say "this game is pretty good, here's what's in it," they have to promise us the BEST GAME EVAR every single game that comes out.

So yeah. Hoping for the best. Sorry for being overly pessimistic. But you can see why my expectations would be so low, even after watching your review, right? Although I really can't think of anything you could have done differently. It's not like you could preface your review with "I know this sounds like hype, but no, the game actually IS good, honest." Actually by referencing the TV campaign you kinda sort of did do that. Didn't work. Huh.
 

Endocrom

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But here is the real question: are there any extras like that "In Search of" spoof trailer that came out a while back?

Mayhaps a full episode?

(I know, wishful thinking)