Bioshock: Infinite unveiled!

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Captain Epic

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It's a bit early to judge but this creates many plot holes. For example how are they going to have plasmids seeing as they come from a sea slug. Also I'll be pissed off if it turns out that rapture is just columbia fallen into the ocean. Andrew Ryan was supposed to be an extremely determined and insane genius who went to rediculous lengths to build Rapture. His character would be ruined if it turned out that Rapture just fell from the sky. If somehow IG ties up the story well, the change in setting could be a breath of fresh air for the franchise.
 

Plazmatic

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GamesB2 said:
Plazmatic said:
GamesB2 said:
Plazmatic said:
GamesB2 said:
Really?

Do we need a knew Bioshock game after Bioshock 2...

I suppose I'll have to wait and see but I haven't much faith...

you do realize they might as well have not called this bioshock, it doesn't even take place in the same time frame, its not a sequel and it doesn't have much (if anything at all) to do with rapture..
Yes if you see my later posts where I actually get a chance to watch the trailer properly and all the way through, I ask why they bothered naming it Bioshock.

Why not come up with something new and original, like Aeroshock... or Big Daddies In Space.
at the time I decided to make the post, you had only posted what I had quoted,
No you were off by about 9 hours.
escapist likes to lagg
 

CobraX

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AnAngryMoose said:
CobraX said:
Korten12 said:
CobraX said:
wooty said:
From the depths of the sea to .........a flying city?

Is the Bioshock franchise really grasping at straws already?
So your willing to accept an underwater city, but a city in the clouds, now that's just too much?

Anyways, it looks good. I look forward to what they do with the unique setting and where the story goes. However I do have 2 concerns:

1 - That new Big Daddy has a human heart in him. I really hope they don't pull some BS where a older character like Andrew Ryan has been rebuilt as a big daddy that would just be lame.

2 - The synopsis on the site says the game will involve saving a little girl from the city and forming a bond with her....sounds a bit too much like Bioshock 2's story to me.

I look forward to this game and seeing more footage of it.
she isnt a little girl anymore. it said she was imprisoned since she was a little girl, she is fully grown now. Also she has telekenisis so thats new. (didnt play B2 but I assume the little girl didn't have telekenisis.)
Small Spoiler for bioshock 2
the little girl did have some forms of telekinetic powers.
This seems to be how they'll link the games together.
How???? Everyone in Rapture can have telekenitic powers (telekinetic plasmid), so that's nothing special! Plus due to the story of BS2 the two little girls can't possibly be related.
 

Axolotl

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They've already said the narrative for the 2 games is unconnected.

Besides it's a 19th century death star, what more do you want?
 

AnAngryMoose

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CobraX said:
AnAngryMoose said:
CobraX said:
Korten12 said:
CobraX said:
wooty said:
From the depths of the sea to .........a flying city?

Is the Bioshock franchise really grasping at straws already?
So your willing to accept an underwater city, but a city in the clouds, now that's just too much?

Anyways, it looks good. I look forward to what they do with the unique setting and where the story goes. However I do have 2 concerns:

1 - That new Big Daddy has a human heart in him. I really hope they don't pull some BS where a older character like Andrew Ryan has been rebuilt as a big daddy that would just be lame.

2 - The synopsis on the site says the game will involve saving a little girl from the city and forming a bond with her....sounds a bit too much like Bioshock 2's story to me.

I look forward to this game and seeing more footage of it.
she isnt a little girl anymore. it said she was imprisoned since she was a little girl, she is fully grown now. Also she has telekenisis so thats new. (didnt play B2 but I assume the little girl didn't have telekenisis.)
Small Spoiler for bioshock 2
the little girl did have some forms of telekinetic powers.
This seems to be how they'll link the games together.
How???? Everyone in Rapture can have telekenitic powers (telekinetic plasmid), so that's nothing special! Plus due to the story of BS2 the two little girls can't possibly be related.
Why not? At the end of Bioshock 2 Eleanor was brought to the surface by Delta in which she was allowed live a life there. She look liked she was in her pre-teens to me, maybe a bit older, so that would mean (assuming dates are compliant) that she would be old enough to be this other girl in Bioshock Inifite.
 

Axolotl

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AnAngryMoose said:
Why not? At the end of Bioshock 2 Eleanor was brought to the surface by Delta in which she was allowed live a life there. She look liked she was in her pre-teens to me, maybe a bit older, so that would mean (assuming dates are compliant) that she would be old enough to be this other girl in Bioshock Inifite.
Bioshock Infinite is set in 1912. So she won't be turning up.
 

AnAngryMoose

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Axolotl said:
AnAngryMoose said:
Why not? At the end of Bioshock 2 Eleanor was brought to the surface by Delta in which she was allowed live a life there. She look liked she was in her pre-teens to me, maybe a bit older, so that would mean (assuming dates are compliant) that she would be old enough to be this other girl in Bioshock Inifite.
Bioshock Infinite is set in 1912. So she won't be turning up.
What's the year Bioshock 2 is set in?
 

Axolotl

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AnAngryMoose said:
Axolotl said:
AnAngryMoose said:
Why not? At the end of Bioshock 2 Eleanor was brought to the surface by Delta in which she was allowed live a life there. She look liked she was in her pre-teens to me, maybe a bit older, so that would mean (assuming dates are compliant) that she would be old enough to be this other girl in Bioshock Inifite.
Bioshock Infinite is set in 1912. So she won't be turning up.
What's the year Bioshock Infinite is set in?
I said in the pst you quoted. The game is set in 1912, long before the first Bioshock so there aren'tgoing to be any recurring characters. Also the developers have said the stories are unconnected.
 

AnAngryMoose

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Axolotl said:
AnAngryMoose said:
Axolotl said:
AnAngryMoose said:
Why not? At the end of Bioshock 2 Eleanor was brought to the surface by Delta in which she was allowed live a life there. She look liked she was in her pre-teens to me, maybe a bit older, so that would mean (assuming dates are compliant) that she would be old enough to be this other girl in Bioshock Inifite.
Bioshock Infinite is set in 1912. So she won't be turning up.
What's the year Bioshock Infinite is set in?
I said in the pst you quoted. The game is set in 1912, long before the first Bioshock so there aren'tgoing to be any recurring characters. Also the developers have said the stories are unconnected.
I meant 2, sorry.

Thanks for clearing that up anyway. Well, there's goes the continuity =P
 

Wintermoot

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TheNamlessGuy said:
Cowabungaa said:
We do. IF IT'S A GODDAMN PREQUEL!!!

90% Of the entire BioShock universe is practically untouched. We haven't seen the city get build, we haven't seen the city in it's prime and alive and we haven't witnessed it's fall into insanity.

Why ON EARTH they did not use that for the second game?! All that material has so much potential for a brilliant and unique BioShock game! Yet we got a BioShock 1 clone with some tweaks. What a shame what a shame.

[sub]Disclaimer: I did enjoy BioShock 2, but in the end I was still disappointed.[/sub]
My first thought is that that giant flying city fell down into the ocean, where they made Rapture out of it.

Kinda makes sense, seeing as it's set about 40 years earlier than the first game.

EDIT: Maybe they rebuilt the jet engines to those vehicles they use in Rapture!
they explain in BIOS2 that Andrew Ryan built it Colombia and Rapture are unrelated
 

CobraX

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AnAngryMoose said:
CobraX said:
AnAngryMoose said:
CobraX said:
Korten12 said:
CobraX said:
wooty said:
From the depths of the sea to .........a flying city?

Is the Bioshock franchise really grasping at straws already?
So your willing to accept an underwater city, but a city in the clouds, now that's just too much?

Anyways, it looks good. I look forward to what they do with the unique setting and where the story goes. However I do have 2 concerns:

1 - That new Big Daddy has a human heart in him. I really hope they don't pull some BS where a older character like Andrew Ryan has been rebuilt as a big daddy that would just be lame.

2 - The synopsis on the site says the game will involve saving a little girl from the city and forming a bond with her....sounds a bit too much like Bioshock 2's story to me.

I look forward to this game and seeing more footage of it.
she isnt a little girl anymore. it said she was imprisoned since she was a little girl, she is fully grown now. Also she has telekenisis so thats new. (didnt play B2 but I assume the little girl didn't have telekenisis.)
Small Spoiler for bioshock 2
the little girl did have some forms of telekinetic powers.
This seems to be how they'll link the games together.
How???? Everyone in Rapture can have telekenitic powers (telekinetic plasmid), so that's nothing special! Plus due to the story of BS2 the two little girls can't possibly be related.
Why not? At the end of Bioshock 2 Eleanor was brought to the surface by Delta in which she was allowed live a life there. She look liked she was in her pre-teens to me, maybe a bit older, so that would mean (assuming dates are compliant) that she would be old enough to be this other girl in Bioshock Inifite.
Bioshock Infinite takes place before Bioshock 1 and 2. Hell I think it happens before Rapture is even built.
 

SomeBritishDude

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Personally I'm really excited for this. The thing that I loved about the first Bioshock is the fact that you were in this strange environment that you'd never seen before and didn't understand. It was beautiful, it was intriguing, and sometimes it was terrifying. That sense of wonder was seriously missing from the second game, which might as well have been an expansion. Rapture was great the time we had with it, but it's story is done.

Bioshock Infinite is I think a great example of how to do a sequel; retain elements that make the first brilliant while also taking it into a new fresh direction. It's keeping some of the key elements (an imaginative, retro, politically corrupt city/magic like abilities/horror) yet changing things completely at the same time (Rapture is now Columbia/ADAM is replace by another power/claustrophobia is replaced by vertigo).

Of coarse there's every chance that this game could be shit, this is only a trailer with no gameplay after all. We've seen with Left 4 Dead 2 what day light can do to a horror game, but then again maybe falling to your death is more frightening when you can see the ground. It could be that the atmosphere simply doesn't have the same impact that Rapture had the first time around, maybe the story is crap ect. Still, I like the direction they're taking.

I do agree though that the name is a bit crap. It's not even set in the Bioshock universe (and even if it is it's more than 30 years before so wouldn't have much connection) so there's very little reason to call it Bioshock. My guess is that's just there to sell game, new RPs are notoriously bad business after all. And ultimately it's just a name so it doesn't matter so much. It would just make it more sense for it to be another level of the "___Shock" thing like System Shock. Then again I haven't really heard any good alternatives. Aeroshock or Airshock doesn't really mean anything. Vertigo Shock doesn't really roll off the tongue well.
 

slipknot4

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I heard this one is going to be a prequel. Perhaps the city sinks into the ocean at the end, that'd be epic : /
 

Daedalus1942

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AlternatePFG said:
The premise has potential at least.
So I wonder changes they'll make to plasmids, or there will be any plasmids at all.
http://en.wikipedia.org/wiki/BioShock_Infinite
There will be.
The method you collect them through seems a tad iffy though. Still quite looking forward to this game.
 

Daedalus1942

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AC10 said:
They really should have named it Skyoshock or something.
The name Bioshock has no real meaning.

I wonder why they REALLY needed to keep the whole big daddy thing going though?

Edit: Does anyone else feel like this game is basically taking place in the Myst universe?
http://en.wikipedia.org/wiki/BioShock_Infinite
Aeroshock would have been better in my opinion or Turboshock? (in reference to turbulence)
Also, they haven't kept the big daddy thing going. It is just ONE robot that apparently chases you through the game.
 

SomeBritishDude

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Daedalus1942 said:
AlternatePFG said:
The premise has potential at least.
So I wonder changes they'll make to plasmids, or there will be any plasmids at all.
http://en.wikipedia.org/wiki/BioShock_Infinite
There will be.
The method you collect them through seems a tad iffy though. Still quite looking forward to this game.
I don't think they're plasmids at all. In fact from the bits of information we're getting I don't think this is even set in the same universe as Bioshock. It would seem odd for ADAM and plasmids to exist over 30 years before a magical hand that shoots bees was even a twinkle in Andrew Ryan's eye, especially with no mention of it.
 

Daedalus1942

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SomeBritishDude said:
Daedalus1942 said:
AlternatePFG said:
The premise has potential at least.
So I wonder changes they'll make to plasmids, or there will be any plasmids at all.
http://en.wikipedia.org/wiki/BioShock_Infinite
There will be.
The method you collect them through seems a tad iffy though. Still quite looking forward to this game.
I don't think they're plasmids at all. In fact from the bits of information we're getting I don't think this is even set in the same universe as Bioshock. It would seem odd for ADAM and plasmids to exist over 30 years before a magical hand that shoots bees was even a twinkle in Andrew Ryan's eye, especially with no mention of it.
Not plasmid's in the traditional sense, but I was referring to the blanket term..
"Powers" of some sort do appear in Infinite. Obviously they aren't called plasmids, but they will be back, of course. I wonder if they'll go back to the idea of single wielding weapons and powers.
Dual wield worked in 2 because you played as Delta. I think it would be stupid if a human duel wielded.
 

SomeBritishDude

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Daedalus1942 said:
SomeBritishDude said:
...Dual wield worked in 2 because you played as Delta. I think it would be stupid if a human duel wielded.
I think it was less to do with playing as Delta and more to do with stream lining the gameplay. Using plasmids and guns simultaneously makes combat more interesting and varied.

And assuming this is a new universe with it's own set of rules (the fact that they have solid brick buildings that float hundreds of feet above ground kind of suggests that) there would be no reason for DeWitt not being able to duel wield, unless they create one themselves