I like you. You managed to express pretty much exactly what I was feeling after seeing that trailer, though I failed to put any good words too itKryzantine said:I'm more interested in the patriotism of this place. It feels very distinctly American. The architecture is pretty much a copycat of Southern mansions, you can hear a guy listening to, oh, I forget the name of the tune, but it's essentially American patriot music. It's stated that the game has a Wild West feel to it as well. The setting takes itself from 1870s America, surely, but the characters take themselves from the hardboiled genre. The main character, for the most part. Disgraced PI? Likely a cop that was fired for insubordination. Disgraced PIs test highly on that. So do hardboiled detectives. Another thing, hardboiled detectives have a tendency to try to fix America all by themselves. Given that this giant sky city is the ultimately corrupt flagship of American patriotism, the theme that he's coming here to purify it will pop up.
That's why I have to disagree with the notion that Columbia is simply Rapture in the sky. Rapture encompassed the elements of the Cold War in its architecture. It had these skyscrapers with neon lights mixed in with tenements and dilapidated structures, whereas Columbia is highlighted by wide mansions and space in general, meant to symbolize the freedom of America. In a way, Rapture was expressing the depth of the Atlantic Ocean through the height of its buildings, where Columbia represents the vastness of the sky through its wide spaces. It's impossible for one to become the other. There's the sweet irony in that Columbia is an open place with a closed society (because most of these people, if not all of them, are Americans), where Rapture was a closed place with an open society (where Ryan went out of his way to grab intelligent foreigners).
He built the foundations and kept building. What, did you expect it to specifically tell you every detail of him building it?TheNamlessGuy said:Where in that sentence does it say he built it from the ground up.TheTaco007 said:Go to the end. It says they kept building after the foundations were built. "Workers toiled around the clock to create the metropolis you see today."
It could mean he merely fixed it.
Sorry I meant SystemShock3 I am typing on my iPod.dancinginfernal said:I thought there was a System Shock 2?Judgement101 said:They must have the same fear as Silicon Knights with Eternal Darkness 2 because they should make SystemShock2 instead
OT: Honestly, this looks pretty good.
I highly doubt that, since Rapture buildings were Art Deco, and nothing like the buildings we saw on the trailer.TheNamlessGuy said:My first thought is that that giant flying city fell down into the ocean, where they made Rapture out of it.Cowabungaa said:We do. IF IT'S A GODDAMN PREQUEL!!!
90% Of the entire BioShock universe is practically untouched. We haven't seen the city get build, we haven't seen the city in it's prime and alive and we haven't witnessed it's fall into insanity.
Why ON EARTH they did not use that for the second game?! All that material has so much potential for a brilliant and unique BioShock game! Yet we got a BioShock 1 clone with some tweaks. What a shame what a shame.
[sub]Disclaimer: I did enjoy BioShock 2, but in the end I was still disappointed.[/sub]
Kinda makes sense, seeing as it's set about 40 years earlier than the first game.
EDIT: Maybe they rebuilt the jet engines to those vehicles they use in Rapture!
Actually, you said "they made Rapture out of it".TheNamlessGuy said:Tsk tsk tsk.hermes200 said:I highly doubt that, since Rapture buildings were Art Deco, and nothing like the buildings we saw on the trailer.
I said he rebuilt it of the basis of Columbia.
Not that Columbia IS Rapture.