Bioware + Bethesda: Best Game Ever?

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honestdiscussioner

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Before you flip your metaphorical shit, this is a hypothetical situation. Bioware and Bethesda have not, to my knowledge, announced that they are going to work on a game together. Apologies to anyone that got excited about the prospect though. The question is though, if they did, would this be the best game ever? I'd argue yes, and allow me to explain:

Bethesda games mark, for me at least, the highest level of immersion. This is best felt when you are wandering the Wastes\Tamriel. The open world environment's that Bethesda makes are gorgeous, even when it's literally a nuclear wasteland. The gameplay is also quite good, the ability to attack and kill anyone rather than only fight when the game tells you its time is preferable in my opinion. Want to play the good guy and protect everyone? Great, but if you'd rather just be a crazy butcher and kill everything that moves, you can do that too.

We all are well aware of Bethesda's problems though. Even their latest, Skyrim, still has NPC's with dead stare, lifeless eyes that can break immersion. Their bugs are plentiful, and the dialog is sub-par, not to mention the lack of voice talent they use (how come that solider sounds exactly like that farmer, and the wizard, and that merchant, etc.). While the overarching story is usually quite good, the dialog is often lacking, and it is incredibly difficult to feel attachment to any of your followers, since they basically say the same five things over and over again while they are in your party.

Then there's Bioware. They arguably have the best written games overall. While I will defend DA2 as a great game to my deathbed, let's ignore that title for the moment so we don't derail the discussion. Games like KotOR, Mass Effect 1\2, and DA:O are all beautifully written games, and I know plenty of people who find strong attachments to the people in your party (Oh Leliana, our love can never be). The varied personalities you meet throughout each game, the way they build their universe, the attention to detail, their games have certainly left a mark on me.

Now Bioware isn't perfect either. Especially since they are leaving their RPG roots more and more, but beyond that the scripted-only battles are a bit annoying. Why can't I approach that random person on the wall? If my enemy is right before my eyes, why can I not taker him or her out? Perhaps they are too in love with their narrative to allow that, and perhaps there are even some benefits to that approach, but still, it breaks immersion.

So now this leads me to my thesis: A game designed jointly by Bethesda and Bioware. Imagine it:

The setting is the Fallout Universe. Some area not explored yet. The main character is a vault dweller, fresh out of the vault for the first time ever (original, I know). He or she exits to the wasteland with their best friend, to find the surrounded area occupied by a number (5-7) of different city-states (think Megaton and Rivet City, not NCR\Legion). There is some sort of external threat to the area that will attack towards the end of the game. The city-states are led by different types of people, bad guys, good guys, warriors, merchants, pacifists. At this point, you can do anything. You can ally yourself with one of the city-states and work to have them take over the region, or you can centralize a government in one of the areas and get other city-states to join (sort of like how the NCR started). You can simply keep the peace and maintain the status quo, or you could be a butcher and just wipe out every area. Or you could force everyone swear allegiance to you and the vault. Nearly limitless options.

So far this is just sounding like a Bethesda game. Then comes in Bioware's influence. Your vault friend will, uncharacteristically of a Bethesda game, develop as the story progresses. In each of city-states, you can pick up another member to add to your party (depending on your actions), and THEY TOO will develop as the story develops. Maybe the party is only 3 people max (including you), but despite that, your companions will actually acknowledge the other's existence. They'll make comments while you are talking to other NPC's, and generally have more than just a superficial personality. The different factions will have different voice actors, or at least ones that sound different. You'll miss your companions after you turn off your PC\Console. Most bugs will be worked out before release,

So that's my idea. So tell me, would this idea work? Would a Bethesda + Bioware game be the best game ever? Even if it's a different game than I imagine it, would whatever they came up with not be incredibly awesome?
 

CardinalPiggles

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Jun 24, 2010
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I'm going to say no, simply because two big gaming companies will never be able to band together successfully. In my opinion of course.
 

electric_warrior

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Sounds like a good idea. I'd always liked the idea of Bethesda's worlds and depth with Bioware's characterisation and combat mechanics.
 

Sizzle Montyjing

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Apr 5, 2011
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No... probably because we all know that EA would jump over to cock-slap both of them.
And besides, I like the story lines of Bethesda games, and although the character models could do with a bit of work, i do not want every women and their dog having breats the size of an extra large melon.

Just looks weird on the old people and the 'nimble' rouges.
 

ChupathingyX

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No, because I never want Bethesda to work on a Fallout game ever again.

Publising and financing is fine, but not developing.
 

Justice4L

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ChupathingyX said:
No, because I never want Bethesda to work on a Fallout game ever again.
WHAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAT? Fallout 3 was better than New Vegas!
 

JamesStone

If it ain't broken, get to work
Jun 9, 2010
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Bethesda, this is Bioware. Bioware, this is Bethesda.

NOW WORK TOGETHER TO MAKE A GREAT GAME MOTHERF****RS, OR I WILL SPAS-12 YOUR BUTTS AND KILL YOUR PETS!

...sorry.
 

Arctarus'sCookie

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May 9, 2011
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If we could get them to work together this thing would be amazing. Sadly, I'm pretty sure large companies like those two won't want to work together because they'd get less profit for themselves on the game, even if it was to sell more than all the games sold this year combined. It sounds like a dream that will never be, but a GOOD dream.
 

Shilefin

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Aug 18, 2011
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Hypothetically, sure. If Bethesda and Bioware would really make an RPG together it would probably be pretty good considering how you pointed out that the two companies fill eachothers blanks, but that would never happen. Partially because of EA, partially because they would have no real reason to arrange that other than 'DUUDE THAT WOULD BE AWESOME'

ChupathingyX said:
No, because I never want Bethesda to work on a Fallout game ever again.
Well, you know, they did say in an interview once that they will make Fallout 4.
 

Seishisha

By the power of greyskull.
Aug 22, 2011
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I get the feeling there would be far too much conflict in the design stage and the game would with either never get released or just be absolutly terrible, to quote some stupid phrase which somehow conveys enlightment "too many cook spoil the broth"
 

ChupathingyX

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Shilefin said:
ChupathingyX said:
No, because I never want Bethesda to work on a Fallout game ever again.
Well, you know, they did say in an interview once that they will make Fallout 4.
I know, I just hope they will make it alongside Obsidian.

The best outcome I see is Bethesda handling the exploration and Obsidian handling everything else.
 

varulfic

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Tl:dr. You have me at the title. No need to go into detail, I completely agree.
 

ChupathingyX

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Justice4L said:
ChupathingyX said:
No, because I never want Bethesda to work on a Fallout game ever again.
WHAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAT? Fallout 3 was better than New Vegas!
I said what I wanted, I have no intention of turning this into a F3 vs. F:NV discussion, as prepared as I am for such a discussion, it isn't what this thread is about.
 

Slash Dementia

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Apr 6, 2009
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Nope. Bioware is great on its own, and adding this other company to it will only hinder what they can do.

I like Bethesda to a certain extent--such as to say: only their Elder Scrolls games. They're fine on their own, too.

Combining the two companies would just give plays a game that they'll be very, very hyped over. That will just lead to disappointment. Just play Rage, that looks good.
 

Dunkhelzahn

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varulfic said:
Tl:dr. You have me at the title. No need to go into detail, I completely agree.
Pretty much this. I read it. Love it. But really, the reason that those two companies make games like that is because they have two different managerial styles. It's not like it's two people who can just sit down and work together - It would probably end up as being a bit of a disaster if both of the companies tried to manage the game together.