robinkom said:
Looking at the bigger picture though, Bioware isn't the only developer out there doing this. You can't please everyone all of the time but the people that brought you to the dance should be priority, namely those of us that have supported them and bought their games in the past. We don't all react the same way for drastic changes to the tried and true Bioware formula.
that is exactly it, you cant please every one, this is what their main wirter of Dragon Age, David Gaider, keeps saying over and over again, and honestly it pisses me off, because that was exactly what it felt like they were trying to do when they did DA II.
When they made DA:O they said in an interview with PC Gamer that Dragon Age: Origins was supposed to be their PC franschise, and ME their Console franschise, letting Origins be more like the orginal RPG's they always had done, but then half way through DA II they decided "hey, DA:O wasn't that very popular with the console gamers so lets try to
do somthing that suits every one" *flailing with arms in rage*
OT: yes I'd say they changed alot, but I suspect EA actually got very little to do with it as much as the "company gowing too big"-syndrome.
I've played since Baldur's gate, and the only game from them I havn't played is that Sonic RPG that one apparently is not supposed to mention... (?) and their more recent games (DA II and ME2) have seemed to be targeted at an entirely different kind of crowd than their previous games.
this makes me sad, but can't call them bad or evil for shifting their own market, that is kind of their own choice to make... what makes me all the more sad though is that there isn't really a company that walks in their foot steps...
BTW, I played DA II at my PC, and the gameplay sucked in complarison to the previous game, half a year later I tried it on my Xbox 360, and it was so much better on console that it was almost like being slapped in the face (again) by bioware...