Oooh oooh! Let me try:lacktheknack said:Name a game released in the last year that has been entirely original.
I doubt you can name three.
The Conversation elements have been in bioware games sense, what, KotOR?Devour said:Is it just me, or has Bioware became completely unoriginal?
As an example: DA2 seems to "borrow" quite a few parts of it's gameplay and storytelling from Alpha Protocol. One or two of these wouldn't be a massive thing, but when you start doing the entire thing and putting it together you have to scratch your head.
Examples: The conversation system is taken pretty much directly from AP. The three conversation choices instead of two aligned and one neutral was a major factor of AP's design, where it's the "suave, aggressive and professional" choices determining what kind of spy you are.
Comments?
I whole plot of mass effect bares a striking resemblance to a short of Arthur C Clarke's.Devour said:Is it just me, or has Bioware became completely unoriginal?
As an example: DA2 seems to "borrow" quite a few parts of it's gameplay and storytelling from Alpha Protocol. One or two of these wouldn't be a massive thing, but when you start doing the entire thing and putting it together you have to scratch your head.
Examples: The conversation system is taken pretty much directly from AP. The three conversation choices instead of two aligned and one neutral was a major factor of AP's design, where it's the "suave, aggressive and professional" choices determining what kind of spy you are.
The framing device of a person being interrogated on past events is taken pretty much directly from AP (although it's done far better, in my opinion, in Alpha Protocol). This alone set me off on hunting for more similarities.
Rivalry bonuses are taken, once again, directly from AP. If the handler you were using hated you, you got a completely different bonus than if they liked you. In fact, it was often beneficial to make a handler hate you if their bonuses weren't of much use to you since the opposite bonuses could be far more useful.
I've noticed this with other elements of BioWare's games (like the Dragon Age setting as a whole seems to be "inspired" by the Prince of Nothing trilogy).
Comments?
Mirror's Edge, Narbacular Drop, Beyond good and evil, Metal Gear Solid, Vagrant Story, Eternal Darkness: sanity's requiem, Killer7, Amnesia, Penumbra.Dr. wonderful said:Oooh oooh! Let me try:lacktheknack said:Name a game released in the last year that has been entirely original.
I doubt you can name three.
De Blob2
and uh...
Damn you win.
That fucking Chris Avellone and his using shit he'd thought of.ImSkeletor said:Well Obsidian did spawn from Black Isle so much of the team would just be taking from past work and not really ripping off.
You should probably take Atton off that list; KOTOR2 was Obsidian not Bioware.arc1991 said:For me, every Bioware game has had Likeable/Relatable characters (Carth Onasi, Atton Rand, T3M4, HK47 Alistair and Morrigan.
Whaaaaaaaa?Devour said:Is it just me, or has Bioware became completely unoriginal?
As an example: DA2 seems to "borrow" quite a few parts of it's gameplay and storytelling from Alpha Protocol. One or two of these wouldn't be a massive thing, but when you start doing the entire thing and putting it together you have to scratch your head.
Examples: The conversation system is taken pretty much directly from AP. The three conversation choices instead of two aligned and one neutral was a major factor of AP's design, where it's the "suave, aggressive and professional" choices determining what kind of spy you are.
The framing device of a person being interrogated on past events is taken pretty much directly from AP (although it's done far better, in my opinion, in Alpha Protocol). This alone set me off on hunting for more similarities.
Rivalry bonuses are taken, once again, directly from AP. If the handler you were using hated you, you got a completely different bonus than if they liked you. In fact, it was often beneficial to make a handler hate you if their bonuses weren't of much use to you since the opposite bonuses could be far more useful.
I've noticed this with other elements of BioWare's games (like the Dragon Age setting as a whole seems to be "inspired" by the Prince of Nothing trilogy).
Comments?
Bioware's licencing agreement with WotC for the Star Wars d20 game tabletop RPG mechanics counts as 'stole' now? When did that happen?Madshaw said:In KOTOR they stole the combat mechanics from wizards of the coast....
Actually, the Challenge was to mention Original games from Last year.Daedalus1942 said:Mirror's Edge, Narbacular Drop, Beyond good and evil, Metal Gear Solid, Vagrant Story, Eternal Darkness: sanity's requiem, Killer7, Amnesia, Penumbra.Dr. wonderful said:Oooh oooh! Let me try:lacktheknack said:Name a game released in the last year that has been entirely original.
I doubt you can name three.
De Blob2
and uh...
Damn you win.
There are load of original games that are good.
Cryostasis, Arhkam asylum, Call of Juarez, Folklore. Alien Swarm.
I could honestly go on and on and on.
-Tabs<3-
yeah.. i was actually referring to the gameplay mechanics.Dr. wonderful said:Actually, the Challenge was to mention Original games from Last year.Daedalus1942 said:Mirror's Edge, Narbacular Drop, Beyond good and evil, Metal Gear Solid, Vagrant Story, Eternal Darkness: sanity's requiem, Killer7, Amnesia, Penumbra.Dr. wonderful said:Oooh oooh! Let me try:lacktheknack said:Name a game released in the last year that has been entirely original.
I doubt you can name three.
De Blob2
and uh...
Damn you win.
There are load of original games that are good.
Cryostasis, Arhkam asylum, Call of Juarez, Folklore. Alien Swarm.
I could honestly go on and on and on.
-Tabs<3-
But you win points for bringing up Forklore and Kller 7.
Also I want to complete it by bringing up Stacking DLC from Double fine studios.
Nerdalert: Also, Arkham Asylum is based on Arkham Asylum: A Serious House on Serious Earth Graphic Novel 1989.
Still dosen't make it a bad game.
Okay, I didn't know what you was talking about.Daedalus1942 said:yeah.. i was actually referring to the gameplay mechanics.Dr. wonderful said:Actually, the Challenge was to mention Original games from Last year.Daedalus1942 said:Mirror's Edge, Narbacular Drop, Beyond good and evil, Metal Gear Solid, Vagrant Story, Eternal Darkness: sanity's requiem, Killer7, Amnesia, Penumbra.Dr. wonderful said:Oooh oooh! Let me try:lacktheknack said:Name a game released in the last year that has been entirely original.
I doubt you can name three.
De Blob2
and uh...
Damn you win.
There are load of original games that are good.
Cryostasis, Arhkam asylum, Call of Juarez, Folklore. Alien Swarm.
I could honestly go on and on and on.
-Tabs<3-
But you win points for bringing up Forklore and Kller 7.
Also I want to complete it by bringing up Stacking DLC from Double fine studios.
Nerdalert: Also, Arkham Asylum is based on Arkham Asylum: A Serious House on Serious Earth Graphic Novel 1989.
Still dosen't make it a bad game.
Unlike any other game I've ever played.
-Tabs<3-