Mmm. Good one. I tried to like it, and I actually really enjoyed running around the buildings, making a dick out of myself. But anytime I tried to shovel my way through the story, I lost the will to live. None of the characters were likeable, I didn't feel sorry for the chap or the girl and I didn't even feel sorry for the people of New York. It was the boss battles that did it though. The first time you fight that girl? Ridiculous. You have to kill her like 9 times or something? I don't need that in my life.Chancie said:Prototype. I really wanted to like it but...too many flaws to allow me to do that.![]()
I agree with you 100%. I loved the Battlefield games and BF2 just seemed to be the culmination of all the brilliant elements from each game brought into the latest generation in a Modern Combat Package. Playing in a Squad of Clan match was intense. General pubbing however was pretty poor. Especially 5/6 months after the games initial release. I tried to keep playing it but people were more concerned with their kill count and dolphin diving that team-score. So.. I dropped my addiction.sgtshock said:For example, Battlefield 2 was a game I had very mixed opinions with. When this game was fun, it was very fun. Going on a killing spree in a tank, blowing up a low-flying chopper with C4, or dominating the enemy with your 5-man squad were some of the most epic moments of gaming. But that was only about 20% of the time. The other 80% was either mediocre or simply maddening. So many bad design choices, like indestructable claymore mines, overpowered vehicles, and poor connections. Plus, the simple fact that the maps were so huge could lead to a 5 minute walk to an enemy flag only to be instakilled by a sniper or bombing run. The fact that the game had a very immature community didn't help either, with teamkillers a common sight and teamwork a rarity.
Still, I couldn't give it up. I lived for those moments of pure awesome when everything worked out right. An addicting level system with unlockable weapons helped too.