I would agree with you if it this was about something important like someone trying to "raise awareness" for starving kids in some country. However if it's something like this where there's a potential that time goes into developing a free game with the potential outcome resulting in wasted effort because no-one is interested Facebook is quite OK. They find out that people are interested enough to recommend it to friends and they also spread it around so more people might become interested. They are spending no money, yet they get their mod advertised.Goofguy said:Agreed, there are worse ways to do it but I'm not fond of the 'like' mechanic of Facebook in such instances, it's just so lazy. It contributes nothing, just shows that people are willing to take 3 seconds to load the page and click 'like' just to get something new.Owyn_Merrilin said:There's worse ways to do it, too -- not to mention more expensive ways. Facebook has the virtue of being free, which is good when you're a hobbyist mod development team working on no budget in your spare time.Goofguy said:I don't take anything on Facebook seriously. If you want to drum up support for a project, there are better ways to do it.
OT: Eh, I clicked like. I figure it won't hurt, and now I'll actually get updates on Facebook when we get some new information once every three years or so![]()
I'm not sure what you're trying to say here. That only Valve makes good Half-Life games?BENZOOKA said:Valve has nothing to do with it.
Moving on, nothing to see here.
Something along those lines. Even with disregarding that: simply the fact that they're begging for Facebook likes and trying to get attention before even lifting a finger makes this whole deal off-putting.Triforceformer said:I'm not sure what you're trying to say here. That only Valve makes good Half-Life games?BENZOOKA said:Valve has nothing to do with it.
Moving on, nothing to see here.
So something Kickstarter style? Rewards like screenshots, wallpapers, sneak peeks, trailers, and maybe a demo? That I don't mind as long as only release any material that wasn't unleashed by the amount of likes later after the game has been distributed to the public.BENZOOKA said:Make some cool stuff, then start marketing. If your product is good enough, you'll get attention and people behind the thing you do, even with its own merits. The better the product, the better the results, when it comes to things like mods and so on.
They've been making stuff for years now. Considering they don't plan on charging for the game at all when it's done I don't think it's asking too much for someone to click on a "like" button.BENZOOKA said:Something along those lines. Even with disregarding that: simply the fact that they're begging for Facebook likes and trying to get attention before even lifting a finger makes this whole deal off-putting.Triforceformer said:I'm not sure what you're trying to say here. That only Valve makes good Half-Life games?BENZOOKA said:Valve has nothing to do with it.
Moving on, nothing to see here.
Make some cool stuff, then start marketing. If your product is good enough, you'll get attention and people behind the thing you do, even with its own merits. The better the product, the better the results, when it comes to things like mods and so on.
Valve has nothing to do with this. It's a fan-made mod.malestrithe said:It seems kind of narcissistic of Valve to do this shit, especially after stringing its fan base around for so long.
Well at first they were just doing "Half-Life...BUT ON SOURCE." Then they realized that they could make it so much more, and then here we are now.Vigormortis said:I was never really THAT interested in this project to begin with. It seemed as though the longer the project was in development the more they drifted away from what made Half-Life...well...Half-Life.
They even stipped out every bit of music and sound to replace it with their own. It even looked like they were modifying the enemy and level designs.
So while a pseudo-ambitious project, I still don't see it as an "HD-remake" or even an "HD-reimagining" of Half-Life.
Besides, the mod team became a little too full of themselves. It became a tad sickening to see them basically pat themselves on the back and brag every time they released a single screen-cap.
Did you actually check out their website? They're not using this as a start off point, they've already done a bunch of stuff and it's looking pretty awesome. I think this is more a publicity stunt/testing to see if people are still interested.BENZOOKA said:Something along those lines. Even with disregarding that: simply the fact that they're begging for Facebook likes and trying to get attention before even lifting a finger makes this whole deal off-putting.Triforceformer said:I'm not sure what you're trying to say here. That only Valve makes good Half-Life games?BENZOOKA said:Valve has nothing to do with it.
Moving on, nothing to see here.
Make some cool stuff, then start marketing. If your product is good enough, you'll get attention and people behind the thing you do, even with its own merits. The better the product, the better the results, when it comes to things like mods and so on.
And in slightly over 24 hours they have accumulated over 9,000, with it progressively edging towards the goal. Your point being?BushMonstar said:Decided to see how many likes they got in the time it took for me to read this thread. Took me about 4 minutes to read the thread (skimmed through a few posts), they got 29 likes during that time.