Delusibeta said:
Honestly? The fact that people have developed cheats (offline or not) the day before the game is released should be a bad sign.
What this tells me is:
1) The hackers had access to the game prior to launch.
2) Treyarch literally just ported MW2's game engine, abuses and all.
It reminds me of the abusive bullshit I could pull in Counterstrike 1.4 (WITHOUT USING A SINGLE HACK OR MODIFIED FILE) because the game was built on the Quake 2 Engine, and thus, had the same syntax for macros and commands.
For example:
bind mwheeldown +attack
bind mwheelup +attack
Now my starting semi-automatic pistol is an SMG, two shot spray-gun.
I roll the mouse wheel, and for every "tick" of the wheel that I roll, the gun fires once.
People accused me of hacking of course, but this trick worked on every single server with or without Punkbuster.
And of course, by this same principle, the aim-bots/hacks made for Quake 2 ported almost perfectly into Counterstrike. It was a real mess.