Blizzad reveals new characters for Overwatch

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Aeshi

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Vigormortis said:
I'm not sure how many times I have to reiterate this, but let's try this again:

I am not defending Valve's use of those characters and designs.
Not directly prehaps, but you're not objecting to said usage either, so you must be ok with it at least to some extent.

All I've been doing, all along, is pointing out that Blizzard is just as guilty of copying other designs for their own world building.
So in other words, two wrongs make a right?
 

inmunitas

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Feb 23, 2015
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Mutant1988 said:
Because it is, being an accent originating from London, the capital of the former British Empire.
What do you mean former? It's just a little smaller.

Mutant1988 said:
And you support that legislation? If so, that's hilariously hypocritical of you.
How is it hypocritical?
 

Mutant1988

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inmunitas said:
Mutant1988 said:
Because it is, being an accent originating from London, the capital of the former British Empire.
What do you mean former? It's just a little smaller.

Mutant1988 said:
And you support that legislation? If so, that's hilariously hypocritical of you.
How is it hypocritical?
That you care about the representation of regional accents in media and how they are viewed in the public perception but dismiss the inclusion of atypical (For games) body types as unnecessary and pointless with no tangible benefits whatsoever.

And no, there's no such thing as a British Empire when every state outside of the British Isles is entirely autonomous. The Commonwealth does not equal a British Empire. Canada, New Zealand, India, South Africa and Australia are autonomous, independent nations. What else is there, aside strategic naval ports in the pacific in otherwise independent regions?

The only claim England have left to imperialism is their governance of Ireland and Scotland. And I've heard that's super appreciated by everyone involved. Except not. Valid claim for "forced" inclusiveness there, isn't it?

Also, I'm just testing a theory here, so bear with me:

Everyone that expresses an opinion contrary to mine is an idiot and I don't have to provide any reasoning for why I feel it justified to express that opinion.

As long as I don't specify any particular user on this forum, that's a perfectly reasonable claim to make.

If you call me an idiot for making such a preposterous claim you will be moderated.

Because that makes perfect sense.


inmunitas said:
Is that... like... how it's always been done though? Only real difference this time is that you have the incompetent morons siding with those who want the change, instead of slandering them for being "self-entitled hyper-consumers".
Now we wait and see what happens. If I get warned again, that's a clear signal to stop caring about any meaningful discourse on this forum and stick solely to the "Old Games you remember playing but can't remember the name of." topic.
 

inmunitas

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Mutant1988 said:
inmunitas said:
Mutant1988 said:
Because it is, being an accent originating from London, the capital of the former British Empire.
What do you mean former? It's just a little smaller.

Mutant1988 said:
And you support that legislation? If so, that's hilariously hypocritical of you.
How is it hypocritical?
That you care about the representation of regional accents in media and how they are viewed in the public perception but dismiss the inclusion of atypical (For games) body types as unnecessary and pointless with no tangible benefits whatsoever.
Your making another fallacious assertion. I dismissed it with the reasoning that had been given, as there are games that include variations in body type, yet you claim there isn't just because you haven't played them.
 

Mutant1988

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inmunitas said:
Mutant1988 said:
inmunitas said:
Mutant1988 said:
Because it is, being an accent originating from London, the capital of the former British Empire.
What do you mean former? It's just a little smaller.

Mutant1988 said:
And you support that legislation? If so, that's hilariously hypocritical of you.
How is it hypocritical?
That you care about the representation of regional accents in media and how they are viewed in the public perception but dismiss the inclusion of atypical (For games) body types as unnecessary and pointless with no tangible benefits whatsoever.
Your making another fallacious assertion. I dismissed it with the reasoning that had been given, as there are games that include variations in body type, yet you claim there isn't just because you haven't played them.
And you are objecting to a game that explicitly wants to include more different body types, claiming that such a thing is unnecessary and pointless.

Except it seemingly isn't when it's about regional accents.

Feel free to cite which games you're talking about though. I'm always interested in expanding the range and variety of the media I partake in.
 

inmunitas

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Mutant1988 said:
inmunitas said:
Mutant1988 said:
inmunitas said:
Mutant1988 said:
Because it is, being an accent originating from London, the capital of the former British Empire.
What do you mean former? It's just a little smaller.

Mutant1988 said:
And you support that legislation? If so, that's hilariously hypocritical of you.
How is it hypocritical?
That you care about the representation of regional accents in media and how they are viewed in the public perception but dismiss the inclusion of atypical (For games) body types as unnecessary and pointless with no tangible benefits whatsoever.
Your making another fallacious assertion. I dismissed it with the reasoning that had been given, as there are games that include variations in body type, yet you claim there isn't just because you haven't played them.
And you are objecting to a game that explicitly wants to include more different body types, claiming that such a thing is unnecessary and pointless.

Except it seemingly isn't when it's about regional accents.

Feel free to cite which games you're talking about though. I'm always interested in expanding the range and variety of the media I partake in.
Well playable near-realistic non-customisable characters from non-real world-based games with a body type similar to Zarya's, I personally know of Unreal Tournament 2004 that has Ambrosia, Reinha, Rylisa and Siren, and the female Ork character from World of Warcraft.
 

Mutant1988

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inmunitas said:
Well playable near-realistic non-customisable characters from non-real world-based games with a body type similar to Zarya's, I personally know of Unreal Tournament 2004 that has Ambrosia, Reinha, Rylisa and Siren, and the female Ork character from World of Warcraft.
Okay, so one game from 11 years ago and a MMO with a character creator. Overwhelming representation indeed.

Not that I'm saying it has to be, but I don't find your claim that there is plenty of options of games where atypical body proportions are featured, that are ignored, that convincing.

I never claimed there isn't any either way. What I have claimed is that there is a demand for more and no negative effect of providing such a thing.
 

Gengisgame

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Mutant1988 said:
inmunitas said:
Well playable near-realistic non-customisable characters from non-real world-based games with a body type similar to Zarya's, I personally know of Unreal Tournament 2004 that has Ambrosia, Reinha, Rylisa and Siren, and the female Ork character from World of Warcraft.
Okay, so one game from 11 years ago and a MMO with a character creator. Overwhelming representation indeed.

Not that I'm saying it has to be, but I don't find your claim that there is plenty of options of games where atypical body proportions are featured, that are ignored, that convincing.

I never claimed there isn't any either way. What I have claimed is that there is a demand for more and no negative effect of providing such a thing.
This is a look that is not in demand and the downside of providing such a thing is that it takes away room from one that is so yes there is a negative affect.

If the character gets used then there will be more characters like it, if not then it was all a lot of people whining for something they never actually wanted. That's hot it works, it will more than likely be the latter.
 

inmunitas

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Feb 23, 2015
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Gengisgame said:
Mutant1988 said:
Okay, so one game from 11 years ago and a MMO with a character creator. Overwhelming representation indeed.

Not that I'm saying it has to be, but I don't find your claim that there is plenty of options of games where atypical body proportions are featured, that are ignored, that convincing.

I never claimed there isn't any either way. What I have claimed is that there is a demand for more and no negative effect of providing such a thing.
This is a look that is not in demand and the downside of providing such a thing is that it takes away room from one that is so yes there is a negative affect.

If the character gets used then there will be more characters like it, if not then it was all a lot of people whining for something they never actually wanted. That's hot it works, it will more than likely be the latter.
To be fair we don't actual know what, if anything, is needed for games to be "inclusive" because nobody has actually done any in-depth research into it. There are those whom just claim its "progressive" with no clue on what is actually required in order for progress to be made.
 

Mutant1988

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inmunitas said:
Gengisgame said:
Mutant1988 said:
Okay, so one game from 11 years ago and a MMO with a character creator. Overwhelming representation indeed.

Not that I'm saying it has to be, but I don't find your claim that there is plenty of options of games where atypical body proportions are featured, that are ignored, that convincing.

I never claimed there isn't any either way. What I have claimed is that there is a demand for more and no negative effect of providing such a thing.
This is a look that is not in demand and the downside of providing such a thing is that it takes away room from one that is so yes there is a negative affect.

If the character gets used then there will be more characters like it, if not then it was all a lot of people whining for something they never actually wanted. That's hot it works, it will more than likely be the latter.
To be fair we don't actual know what, if anything, is needed for games to be "inclusive" because nobody has actually done any in-depth research into it. There are those whom just claim its "progressive" with no clue on what is actually required in order for progress to be made.
I claim it's progressive to listen to requests. And yes, there has been studies to the effect that people appreciate having characters they can identify with in games. At least to the extent of sharing their own gender. I don't think all games need a 50/50 ratio of genders or other seemingly superficial traits.

But I think making games with the explicit purpose of adding as much diversity as you can is not in any way a pointless endeavour. We know there are people to appreciate it and time will tell if there's any lasting positive societal effects. I do believe that there is a definitive positive effect of making as many different games as possible. Being exposed to differences makes people more emphatic, understanding and considerate in their every day life. There's been countless studies supporting that claim, as well as ascertaining that our ability for empathy and understanding is based on what we are exposed to and our familiarity with differences influencing our ability to see likeness rather than differences in social interactions.

Almost any emphatic or social psychology concepts ties into the difficulties or advantages of a diverse environment.

My main defence of it all is rather simple - Why not try it? The only harm done is to those that had no rights to make creative demands anyway. If your position is based on the premise that others should NOT get what they want, because it COULD lead to less of what you want, then you need to reconsider why you hold that position.

There is a clear demand for diversity in entertainment. As well as a clear economical incentive to provide it:
http://variety.com/2015/film/news/ucla-report-audiences-seeking-more-diversity-in-films-tv-1201441464/

You can say that only applies to movies, but how you would reach such a conclusion I wouldn't even be able to begin to comprehend.
 

Somekindofgold

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theNater said:
Somekindofgold said:
It also kind of annoys me that her being celebrated as an example of diversity is overshadowing the other character she was announced with.
Somekindofgold said:
Because it leads to laziness, and the last thing this industry is laziness. You wind up in the trap where a character's main, or sometimes only, characteristic is that they're 'x' or 'y'.


When you create a character to address 'We want different bodies' you've already failed, because when developing a character you shouldnt start with 'they're x'.
You seem a little self-contradictory here. McCree's more a stereotype than Zarya is(he's classic cowboy, she's at least genderflipped), but she's the sign of laziness?

How is 'We want a cowboy' better than 'We want different bodies'? Every character has to start somewhere.
I never said McCree was better than Zaryn, her overshadowing McCree is a separate little annoyance for me. All conversation of him is reduced to a little side note after people gushing or hating on Zaryn and it just reminds me of Marsha-Jan syndrome.
 

inmunitas

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Mutant1988 said:
inmunitas said:
To be fair we don't actual know what, if anything, is needed for games to be "inclusive" because nobody has actually done any in-depth research into it. There are those whom just claim its "progressive" with no clue on what is actually required in order for progress to be made.
I claim it's progressive to listen to requests. And yes, there has been studies to the effect that people appreciate having characters they can identify with in games. At least to the extent of sharing their own gender. I don't think all games need a 50/50 ratio of genders or other seemingly superficial traits.

Almost any emphatic or social psychology concepts ties into the difficulties or advantages of a diverse environment.
Simulating excess body fat is a technical nightmare, unless you have a high-end gaming PC it's unlikely you're going to see much diversity in that regard without it ranging from the unrealistic to hilariously silly.


Mutant1988 said:
You can say that only applies to movies, but how you would reach such a conclusion I wouldn't even be able to begin to comprehend.
Movies/TV usually have people in them (actors), while video games just have virtual objects. That's the main reason why so called "violent" video games don't change people into mass murderers, a normally functioning brain understands the difference. You have to use your imagination to feel anything for virtual objects, you can pretend they are "real".
 

theNater

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Somekindofgold said:
I never said McCree was better than Zaryn, her overshadowing McCree is a separate little annoyance for me. All conversation of him is reduced to a little side note after people gushing or hating on Zaryn and it just reminds me of Marsha-Jan syndrome.
Fair enough. I don't think there's a lot to say about McCree beyond "he's a cowboy; cowboys are cool". Similarly, I don't think there's much to say about Zarya than "she's a female bodybuilder; female bodybuilders are cool", and this talk around Zarya mostly doesn't seem to be about her anyway.

I suspect one could get similar talk "about" McCree if one started a thread claiming Blizzard doesn't really want a cowboy in their game, and is just pandering to the highly coveted cowboy-fan demographic in the laziest way possible. I'm not interested enough to try the experiment myself, but if you know of someone who does give it a shot, let me know. Seems like it'd be interesting to watch.