HellbirdIV said:
Even cheating in single-player using 3rd party methods rather than the usual built-in codes is still using 3rd party software to hack, modify and abuse the game. Wether used in multiplayer or not, I can imagine Blizzard might take issue with people screwing with their magnum opus.
Huh, used to be that when you bought a game, you owned that game and could enjoy it's content in whatever manner you saw fit. Now apparently you're somehow insulting the developer's artistic sensibilities if you cheat or mod the single-player aspects of the game, and they can take away your right to use a product which you legally purchased.
I'm sorry, but to me that seems a lot like bullshit. There is a clearly defined rationale behind banning people who cheat in multiplayer - they are giving themselves and unfair advantage in a competitive environment. That doesn't apply to single-player, even achievements for actions completed within single-player. When servers and matchmaking are provided by the developer, the developer has the right to enforce it's own rules on players who choose to engage in the multiplayer aspect of the game. However, the idea that because the developer requires an arbitrary connection to a server in order to play the single-player game, they should also be able to prevent people from playing that game? Nope.
Just another reason to pirate games, well done Blizzard, you've leapt willingly on to the bandwagon that's ruining your own industry.