Blizzard Double-Secret Confirms Diablo III on Consoles

Recommended Videos

Atmos Duality

New member
Mar 3, 2010
8,473
0
0
So, that explains the Always-Online nature of the PC version.
They want more people to move to consoles, which is a more secure market.

It's times like these that I feel gaming has left me behind.
 

Torrasque

New member
Aug 6, 2010
3,441
0
0
Eh. I don't really care. Starcraft on the N64 was terrible, so theres no way in hell I'll be getting D3 for my 360.
I seriously doubt they'd focus on consoles too much, so I'm not worried.
 

AndyFromMonday

New member
Feb 5, 2009
3,921
0
0
666Satsuki said:
Well yeah but since the hardware consoles use is outdated the game would have to be developed specifically with consoles in mind meaning smaller areas and dungeons, less monsters on screen, relatively simple boss encounters, less gear variety etc.
 

Lunar Templar

New member
Sep 20, 2009
8,225
0
0
666Satsuki said:
Kitsuna10060 said:
good points, but until they release spyware in the guise of digital distribution, they still aren't AS bad, yet
You know I wasnt going to mention the software they make you download if you want to sign up for their betas but, well ya it does the exact same thing as origin.
oh? i was not aware of this, very well, you win, they are just as bad XD
 

6SteW6

New member
Mar 25, 2011
200
0
0
If Skyrim can work on consoles then this can work. The formula roughly boils down to:

Hit>Collect loot>Hit>Collect loot>Equip good loot>Sell crap loot>Hit>Level up>Hit>Collect loot>Hit>Too Strong>Die

IT can't be that hard and console players can't really dumb down a dumbed down experience. Don't get me wrong, the Diablo series is one of my faves but you have to admit, it's really just a highly interactive slot machine.

I played the hell out of Diablo on the ps1 cause it was the only RPG I could play on the couch with a friend. Good times, good times.
 

ImmortalDrifter

New member
Jan 6, 2011
662
0
0
The only thing I can see changing is this.

PC only: Blizzard makes piles of money!

Consoles added: Blizzard makes FUCKING HUGE piles of money!!!
 

AzrealMaximillion

New member
Jan 20, 2010
3,216
0
0
As a PC gamer I can say.

Let's all just join hands and pray that the game is good on all platforms. No need for superiority arguments.

Diablo 1 came out on the PS1 and was pretty good.

StarCraft64 was another decent PC to Console port.

I'm reserving judgment until it comes out. No need to speculate on a game we've seen next to nothing about.
 

Waaghpowa

Needs more Dakka
Apr 13, 2010
3,073
0
0
And of course nobody bothers to read the first page of posts where I found an article stating that the console version of Diablo 3 is NOT confirmed. I expect a few more angry posts about the console port before someone realizes it.
 

tzimize

New member
Mar 1, 2010
2,391
0
0
666Satsuki said:
Kitsuna10060 said:
good points, but until they release spyware in the guise of digital distribution, they still aren't AS bad, yet
You know I wasnt going to mention the software they make you download if you want to sign up for their betas but, well ya it does the exact same thing as origin.

tzimize said:
Sigh...................................

For the billionth time. Its not great news. The game will not be as great since design choices will revolve around making the game work on all platforms and for all audiences instead of one. For fucks sake how hard can it be to understand that this is a bad thing no matter what stupid platform one is sitting on?

If you try to fit a game in too many places, the result will be a game that doesnt really have an interesting shape.

This has nothing to do with being an elitist anything, it just has to do with logic.
The only way it is not good news is if your a insane PC elitest who thinks some how that the game eventually being ported to a console is going to corrupt it. Diablo is a type of game that you dont actually have to change anything for it to work on a console. Its been done before with the origional diablo and more recently torchlight. Logic is exactly the thing your post is lacking since everything you said has been proven wrong time and time again. All you have to do is take a look around.
Try reading my arguments and answer with some of your own instead of referring to shadows.

I guess you havent played much Diablo. At least on a high level. Have you seen a Sorceress from Diablo 2 teleporting around and throwing frozen orbs all over the place? She can be around the map in seconds. That kind of twitch gameplay is not possible with a gamepad. If you suggest otherwise you are simply ignorant.

The console version of Diablo was released almost two years after Diablo for PC, and wasnt even developed by Blizzard. This is not whats happening now.

Blizzard is developing Diablo 3. And RIGHT NOW and probably way earlier, they have had plans of making it multi-platform. They dont design specifically for the PC and its audience (or specifically for the console and its audience for that matter), they design it so it can fit on all platforms.

As I said in my last post. This means having to COMPROMISE. You drop some features because it doesnt fit on PC while the Xbox handles them fine, or because it doesnt fit on Xbox but the PC handles them fine. This leads to a LESSER GAME.

Logic, and arguments. And a lesser game. You dont have to be insane to be annoyed by this.
 

Sonic Doctor

Time Lord / Whack-A-Newbie!
Jan 9, 2010
3,042
0
0
DonTsetsi said:
Moldova is not a part of the European Union. I'm from Bulgaria.
Okay, sorry about that, thanks for the correction. I double checked and for some reason when I entered "EU, poorest country" in Google, it brought up two articles about Moldova, but now on closer inspection, it didn't bring up just information about the EU, but Europe in general, and near the top of findings list mentioned Moldova.
 

Rouzeki

New member
Feb 11, 2009
77
0
0
And like a brick to the skull, I get to wheel out my D3 conspiracy barrel in utter surprise.

So when I assumed some months back that the note to make the game always-online seemed like it was gonna lose them customers (also around the time i inexplicably became more dismal), I had a feeling they were gonna make this move. Its nice to be further confirmed in the obvious then I was back then. Obviously the console bucks would outweigh any lost money over having to be always online. Heck, probably return you a bunch, in fact.

I entirely lost track as to whether or not I thought that before the first massive hints were out there, but just to make me feel a bit better, I.Called.It.

But since someone earlier on in the thread brought it up, i do wonder if anyone has a clue how they will handle the controls for this game. I freely admit during the old days I completely avoided PS Diablo as well as starcraft 64 because I already had them on PC and it was a familial thing to play as such. Could someone enlighten me as to how those operated?
 

Marmooset

New member
Mar 29, 2010
895
0
0
bahumat42 said:
go check out torchlight 2, it is real competition for diablo 3, the creators were the co-founders of blizzard north (aka the team that made the old diablo's) the first game was a hit due to its gameplay and easy modablity, and they really have expanded out the concept. Well worth a look.
Torchlight was really not much better than Sacred, Titanquest, Fate(yeah, I know), or any of the other myriad Diablo clones. I'm not sure I understand this site's love affair with it. It seems kinda "I came here for the opening band" kind of pretentious.
 

AndyFromMonday

New member
Feb 5, 2009
3,921
0
0
666Satsuki said:
Well Torchlight used randomly generated dungeons and Borderlands was specifically developed with consoles in mind so you can't really use them as examples. Since they're already screwing us over with the paid auction house and always online DRM, I'd rather the game not turn into another Dragon Age 2.