Blizzard Double-Secret Confirms Diablo III on Consoles

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bakan

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Now it's clear why Diablo 3 will have a fixed camera, it would be too much effort to implement zooming just for the PC :p

Well, I already decided not to get it some time ago because of all the other infos we got about Diablo 3.
 

tzimize

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666Satsuki said:
tzimize said:
As I said in my last post. This means having to COMPROMISE. You drop some features because it doesnt fit on PC while the Xbox handles them fine, or because it doesnt fit on Xbox but the PC handles them fine. This leads to a LESSER GAME.

Logic, and arguments. And a lesser game. You dont have to be insane to be annoyed by this.
I provided you with examlpes of how its been done in the past and has worked. You however have absolutely no way at all to prove your argument. It cant be proven true or false so really it is useless speculation.
At this point I'm not sure if you are trolling or what, but I'll give it one last go.

1: Can it be done?
Can Diablo 3 be made to work on consoles? 100% sure.
Does the fact that it works mean that its the best game that it can be? No.

2: Your "proof"
The fact that Torchlight has been made to work on consoles proves absolutely squat since the game doesnt even have multiplayer. And even if it revolves around gathering loot and has an isometric pov the gameplay itself is quite different. If you cant see how its different you havent really played Diablo and I can see why you think what you do. However its also the exact reason why I'm angry that D3 will be a console title.

3: My proof
The fact is that while one can argue about the "casualness" of the console crowd all one wants, and disagree on what a gamer is and isnt...the experience of gaming on a PC and gaming on a Console is different.

One of the main reasons it is different is the control scheme. PC flags a mouse+keyboard, console uses gamepads. These have different strengths and weaknesses and are one of the MAIN reasons why D3 can be "compromised". I am not a PC elitist, I do not say a PC is always better, but I am saying that sometimes IT IS. At the same time sometimes a console IS BETTER.

I dont know if you've played for example the recent prince of persia games, or god of war for that matter, but I have. Both on PC (only PoP obviously) and console. Can PoP/GoW be played on a PC with mouse+keyboard? Certainly. Is that a worse alternative than playing with a gamepad? Oh yes.

The same goes for Diablo. The amount of customizable hotkeys for spells are NOT THE SAME on a gamepad. The speed and accuracy with wich you can teleport or place aoe spells in Diablo with a mouse versus a gamepad is NOT THE SAME.

This leads to the conclusion that making a game work for one of the platforms excludes certain gameplay options. This is not speculation, this is a fact.

If you exclude certain gameplay mechanics because the PC cant handle them, or the console cant handle them you are compromising your game so it will work for a wider amount of hardware. This is a fucking fact. We're not debating wether Blizzard can make D3 run on a console, of course they can. The issue is that the fact that they are going to, most likely means that the game will be less than it COULD have been if they designed it for ONE crowd specifically. This is a fact.

If you cant understand this, I suggest you play some more games to educate yourself, then get back to me. I am done with this thread.
 

Bradeck

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tzimize said:
666Satsuki said:
tzimize said:
As I said in my last post. This means having to COMPROMISE. You drop some features because it doesnt fit on PC while the Xbox handles them fine, or because it doesnt fit on Xbox but the PC handles them fine. This leads to a LESSER GAME.

Logic, and arguments. And a lesser game. You dont have to be insane to be annoyed by this.
I provided you with examlpes of how its been done in the past and has worked. You however have absolutely no way at all to prove your argument. It cant be proven true or false so really it is useless speculation.
snip
This quote pretty much sums up the entire argument. We COULD release D3 on consoles (They are) but the end result would be a horrible franken-game, that has been "dumbed down" to work on gamepads. You cannot, in any way, expect that a game involving real money, is going to allow gamepad using players compete against K&M players. It would be a slaughter. So, in order to make things fair, Blizz would have to nerf the effectiveness of skills and talents, or remove them all together, to prevent "exploits" by K&M players.

People have sited teleporting and AOE skills. Those are good examples. There is also the matter of PVP to be considered. If this goes live, in the way people are expecting, we can be sure that Consoles will get a form of autoaim assist for PVP, and probobly for PVE. Which in turn is not only broken, but horribly inefficient. Say 4 players are taking on a boss that summons mobs. Autotargeting engages the summons, when your trying to engage the boss. Major problems.
 

AndyFromMonday

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666Satsuki said:
Yes both games are different from diablo 3 in that one was designed for consoles and the other uses randomly generated dungeons but that doesnt really matter. They have already proven that it can be done. This is extremely important because it means that if blizzard decides to gimp anything it will not be because the consoles cant handle it.
Yes, it can be done on a very small scale. Which means if Diablo 3 ends up being dumbed down, the reason will be quite obvious.
 

AndyFromMonday

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666Satsuki said:
Im going to have to disagree with the small scale part. The majority of the places you visited in diablo 2 were no bigger then any of the levels in torchlight.
Diablo 2 was developed 10 years ago. Current hardware allows for much more complex encounters and dungeons. Console hardware on the other hand is very outdated. If Diablo 3 ended up being developed for consoles they'd have to make multiple compromises to make it work.


666Satsuki said:
[ You make a good argument for why the game should not have cross platform multiplayer but not for why it should never be ported to consoles. Although why you talk about pvp in a game where the company specifically says they dont give a shit about it and will not try to balance it in any way is beyond me.
Because it won't be ported to consoles. It's much more cost effective to develop the game with consoles in mind than to create two different versions of the same game.
 

AndyFromMonday

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666Satsuki said:
Because it won't be ported to consoles. It's much more cost effective to develop the game with consoles in mind than to create two different versions of the same game.
All evidence suggests otherwise though.[/quote]

Well, no. Blizzard didn't just decide during the middle of development to develop Diablo for consoles as well. This decision was made right when development started. As it stands, the whole game is developed with consoles in mind.
 
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Eric the Orange said:
OMG, the game is getting a console release, that means it will be dumbed down and terrible. rage. RAGE!
Diablo? Dumbed down?

It's a pretty simple game. Kinda what makes it so awesome.

I have no issue with a console port, it doesn't stop me from playing it on my computer.
 

AndyFromMonday

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666Satsuki said:
My problem with that statement is that you have no evidence to back it up but there is plenty to support the contrary. Hell all you have to do is look at all of the links in the news article here.
I do have evidence. Look at every other multiplatform game released in the past 5 years.
 

AndyFromMonday

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666Satsuki said:
AndyFromMonday said:
I do have evidence. Look at every other multiplatform game released in the past 5 years.
Now your not even trying to make sense. You could at least have tried to come up with something logical to say. Or you know something that was in any way at all related to the topic at hand.
Every single multiplatform game to date has been developed with consoles in mind then ported to the PC. What's different about Diablo 3? The developers saying they won't be doing that? Blizzard also said they wouldn't implement a lot of the current microtransaction features we have in WoW but it did eventually happen. What a developer says and what it does are two completely different things.
 

Bradeck

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AndyFromMonday said:
666Satsuki said:
Im going to have to disagree with the small scale part. The majority of the places you visited in diablo 2 were no bigger then any of the levels in torchlight.
Diablo 2 was developed 10 years ago. Current hardware allows for much more complex encounters and dungeons. Console hardware on the other hand is very outdated. If Diablo 3 ended up being developed for consoles they'd have to make multiple compromises to make it work.


666Satsuki said:
[ You make a good argument for why the game should not have cross platform multiplayer but not for why it should never be ported to consoles. Although why you talk about pvp in a game where the company specifically says they dont give a shit about it and will not try to balance it in any way is beyond me.
Because it won't be ported to consoles. It's much more cost effective to develop the game with consoles in mind than to create two different versions of the same game.
Exactly. Stop stealing all the good arguments. It's totally against Kotich's way of doing things to develope for PC first, then port to console. He knows where money will be made (Consoles) and will start from there first.

Secondly, the whole argument that D3 will not be based around multiplayer, please site the source on that. I would be interested if Activision took that route. That would seriously diminish replay value, thus destroying a major income source. I am willing to bet Blizzard caves to the PVP crowd in the first year, and we start to see major game "balances" in favor of PVP, ala WoW.
 

AndyFromMonday

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Bradeck said:
I am willing to bet Blizzard caves to the PVP crowd in the first year, and we start to see major game "balances" in favor of PVP, ala WoW.
They already caved in by introducing the paid auction house. It's quite obvious Diablo 3 is entirely based on the online component. That's why Blizzard introduced the always online DRM scheme. It's sad to see how low Blizzard has fallen. They went from being "gamer gods" to sellout whores in the matter of a few years. The same thing happened to Bioware.
 

Bradeck

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AndyFromMonday said:
Bradeck said:
I am willing to bet Blizzard caves to the PVP crowd in the first year, and we start to see major game "balances" in favor of PVP, ala WoW.
They already caved in by introducing the paid auction house. It's quite obvious Diablo 3 is entirely based on the online component. That's why Blizzard introduced the always online DRM scheme. It's sad to see how low Blizzard has fallen. They went from being "gamer gods" to sellout whores in the matter of a few years. The same thing happened to Bioware.
I wouldn't say whores, or sell outs. That would mean they sacrificed quality over dollars. Point remains, Blizzard, despite their business practices, still put out well polished and enjoyable games. As much as I hate to admit it, I, along with many others in this thread I am guessing, will purchase and enjoy D3. We may hate the way they made it, but we don't control the green stuff. I won't begrudge anyone who sets out to make money, from doing so. They are a business. At the end of the day, they are trying to make money.

Now EA on the other hand, BEGAN with the mission statement that "We take indie games and make them great, because above all else, we believe in the game" or something to that effect. The abomination that they have become, is frightening. They have truly sold their ideals for the almighty dollar, or yen for that matter. They are whores.

For all their pandering to dollars, Blizzard was always up front with the message, we will do anything to this game in order to make money. Oh, you want this armor? Guess what! Or you don't like Paladins? WHAMALAMA-DINGDONG NERFED! As long as you subscribe, thats all they care about.

I love me some Blizzard games, but I can't fault them for making money the best way they know how. Kinda like the MLB. I HATE Scott Boras for what that midget prick has done to baseball, but I can't fault what he does, which is make as much money as possible for his clients, ala his job.
 
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I don't care if it comes to consoles as long as they make a decent PC version and I know Diablo has had its share of problems but a shitty UI and a console feel to it won't be nice. Personally, Champions of Norath was a bit shit and diluted along with the Baldur's Gate so hopefully they will do better jobs than that.