Blizzard is suing hackers

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ENKC

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Hacking is wrong because it intentionally bypasses the gameplay experience that hundreds of people have spent years designed and which millions of players have paid to enjoy. Sue them for all they're worth, say I.
 

RAMBO22

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You know, people, you should realize that, oh, what they did is, ya know, kind of against copyright laws and such and, perforce, is subject to something called copyright laws.

They (the hackers) broke the rules, they will and should get punished.

Especially when you consider that they edited the SC2 code for online play which is a WHOLE 'nother story from simply modding games for your own usage or downloading for your own private experience.
 

Spencer Petersen

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Garak73 said:
Spencer Petersen said:
Garak73 said:
Spencer Petersen said:
Garak73 said:
Spencer Petersen said:
Its the lesser of two evils, either allow hackers to run rampant on your game or take a hard stance with them, and I think this is the better option. I'd rather a couple greedy fucks lose their game and right to illegally alter a multiplayer system they have to ruin for all of us, than let the entire multiplayer experience turn into a cesspool of hackers because the developers refused to take any action.
Yeah cause suing people is the ONLY way to ensure that the multiplayer experience isn't ruined.

Here's what we've learned. If you tie single player to multiplayer (in even the smallest of ways) you can maintain complete control over your game and gamers will support you.

The future is looking bright where true single player gameplay all but disappears and is replaced by "always online" single player.
Why do you seem so keen on jumping to the aid of people who honestly just care about their achievement points and online prestige? Actual multiplayer hacks do exist and are being produced by companies like this with the sole intent of fucking everyone who plays this game. I'm sorry if I don't support people whose sole intent is to invalidate any work I or anyone put into the harder achievements for their own self serving intent. Not to mention there is no need for these hacks in a single player environment anyway due to there being cheat codes already embedded in the game.
You also keep making the point of single-player online. My answer, play in offline mode, simple, effective, and solves all your problems, now stop trying to ruin it for everyone else. And if you plan on quoting this I want you to give a definitive answer on why offline single player doesn't work for you.
As I have said, soon there will be no offline single player. Soon single player will be online only so the company can control every interaction you have with the game. This is what I fear and it is coming. Blizzard is setting the ground rules for what is coming and the next game may have only online single player.

I doubt anyone has the sole intent of ruining online play for everyone, I think their goal is to make money.

Here's a question, if it's illegal to make money from a game without the permission of the game publisher, where does that put unauthorized strat guides?
This isn't Ubisoft were talking about here, you can play the game without a connection to the internet just fine. From my point of view, the achievements offered through connected single player are a sort of broken up "online leader-boards" to let those who are very good at the single player show off their skills and earn some prestige for it. The hacks offered to earn these achievements while still using godmode and the like makes this system entirely pointless and cuts down any possibility of expansion on this premise into something for developed. I'm sorry if you see that adding features to your game while connected to the net somehow looks like they are removing features of the offline mode. Again, please tell me why the offline mode is any less functional than the previous Starcraft or Brood War.

And I also bet that illegal arms dealers don't have the sole intent of hurting anyone, they just want to make money, but does that make them blameless? Absolutely not

As for the strategy guides, I don't know anyone that buys strategy guides anymore now that the internet is around, but selling something that is designed to make money off of someone's intellectual property is in incredibly poor taste in my opinion, especially if your intent is not to clear up confusion or even the playing field but instead give people who don't need the help an unfair advantage over anyone else who didn't fork over the cash.
No it isn't Ubisoft, it's Blizzard and that doesn't mean a damned thing anymore.

Here's what I see has happened. We all agree that cheating in multiplayer is bad, no one is arguing that. Blizzard took advantage of this by tying the single player to the multiplayer so they could exercise the kind of control over their game as we are currently seeing.

The offline mode is there but it may not be in the next game. That is what I am saying, why are you finding that so hard to understand. This ONE game is just ONE step. Do you deny that we are headed for the death of offline single player?

Are you really comparing arms dealers to hackers? LOL, that's pretty desperate.

Wow, you managed to rant about strat guides without answering any questions. I take it that you don't know if unauthorized strat guides are illegal.

BTW, some of the best strat guides ARE the unauthorized ones.
Yes, I do deny that we are headed to the death of offline single player. Where is any indication that the next games won't have it? Please, now, I've asked you this twice, what is so fucking wrong about the offline single player present in SC2 that makes it undesirable? Playing online only adds features, features you say you don't care about yet still complain when you cant get them. You cant have it both ways. The reason there are advantages to play online single player is because now there is a reason for people who are interested only in the multiplayer to get involved in the single player. So, if you had your way, the best course of action for the industry would be to remove features which form a logical bridge from single to multiplayer. I fail to see how you see death of offline single player form this. What else could you want from the offline single player?

And yes, I compare hackers to arms dealers, you know why? Because they are both selling tools which people can use to gain an unfair advantage over another. Its called a fucking analogy.

And its a pretty huge difference between strategy guides and hacks, one can help a beginner learn the basics of the game to be better prepared for common tricks and traps, however it doesn't give much advantage to an experienced player, and one is software which alters game code to give an advantage which is completely un-counterable. Strategy guides give tips on good unit combos, hacks give your units invincibility and 10 times damage. They are not the same in any way.

And I can put up with someone making money from selling a strategy guide if they are actually doing some work to help beginners and such learn the game, and legally, its fine. But when you are basically selling wins, its fucking disgusting
 

ENKC

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Garak73 said:
ENKC said:
Hacking is wrong because it intentionally bypasses the gameplay experience that hundreds of people have spent years designed and which millions of players have paid to enjoy. Sue them for all they're worth, say I.
Seriously, you want game makers to dictate how you experience a game? Damn, so what happens if you don't like it and quit half way through, doesn't that alter your experience? Isn't your experience with a game based on alot of outside factors like personality, likes and dislikes, etc...?

Well, I didn't finish Blue Dragon and my experience with it is probably not what Mistwalker wanted, should I be phoning my lawyer?
I want to play the game that the PROFESSIONAL GAME DESIGNERS have DESIGNED. That's not 'dictating' my experience any more than reading an author's words instead of writing my own fan fiction is. Cheat codes are fun sometimes, but hacking is another matter altogether. It completely circumvents the carefully DESIGNED experience and ruins the fun for oneself and others. I don't think those MW 2 hackers realise they've actually missed the entire enjoyment of the game by suddenly going "Lol I R 10f pressteeg!!1!".
 

Arehexes

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ENKC said:
Garak73 said:
ENKC said:
Hacking is wrong because it intentionally bypasses the gameplay experience that hundreds of people have spent years designed and which millions of players have paid to enjoy. Sue them for all they're worth, say I.
Seriously, you want game makers to dictate how you experience a game? Damn, so what happens if you don't like it and quit half way through, doesn't that alter your experience? Isn't your experience with a game based on alot of outside factors like personality, likes and dislikes, etc...?

Well, I didn't finish Blue Dragon and my experience with it is probably not what Mistwalker wanted, should I be phoning my lawyer?
I want to play the game that the PROFESSIONAL GAME DESIGNERS have DESIGNED. That's not 'dictating' my experience any more than reading an author's words instead of writing my own fan fiction is. Cheat codes are fun sometimes, but hacking is another matter altogether. It completely circumvents the carefully DESIGNED experience and ruins the fun for oneself and others. I don't think those MW 2 hackers realise they've actually missed the entire enjoyment of the game by suddenly going "Lol I R 10f pressteeg!!1!".
Modders made Team Fortress and Counter Strike, and try out multi theft auto it's a pretty cool game made by hackers
 

Spencer Petersen

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Apr 3, 2010
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Garak73 said:
Spencer Petersen said:
Arehexes said:
Spencer Petersen said:
Garak73 said:
Spencer Petersen said:
Its the lesser of two evils, either allow hackers to run rampant on your game or take a hard stance with them, and I think this is the better option. I'd rather a couple greedy fucks lose their game and right to illegally alter a multiplayer system they have to ruin for all of us, than let the entire multiplayer experience turn into a cesspool of hackers because the developers refused to take any action.
Yeah cause suing people is the ONLY way to ensure that the multiplayer experience isn't ruined.

Here's what we've learned. If you tie single player to multiplayer (in even the smallest of ways) you can maintain complete control over your game and gamers will support you.

The future is looking bright where true single player gameplay all but disappears and is replaced by "always online" single player.
Why do you seem so keen on jumping to the aid of people who honestly just care about their achievement points and online prestige? Actual multiplayer hacks do exist and are being produced by companies like this with the sole intent of fucking everyone who plays this game. I'm sorry if I don't support people whose sole intent is to invalidate any work I or anyone put into the harder achievements for their own self serving intent. Not to mention there is no need for these hacks in a single player environment anyway due to there being cheat codes already embedded in the game.
You also keep making the point of single-player online. My answer, play in offline mode, simple, effective, and solves all your problems, now stop trying to ruin it for everyone else. And if you plan on quoting this I want you to give a definitive answer on why offline single player doesn't work for you.
Offline single player games are going to be gone with PC games, look at Assassin Creed II, if you can't log into the Ubisoft server you can't play it AT ALL. And it's Single Player online ONLY so yeah. If companies start attaching "leader boards" to single player games (which some single player RPGs do now), they can claim the same thing Blizzard is doing. Now if I wanted to cheat in my copy of Tales of Vesperia for the fun of it should I be banned because it keeps the score on the leader boards and "ruins the online experience of the other players"(which I don't even want to be a part of). Think about it, single player for everything but the leader boards so it still has a "online" component, which Namco could use to ban cheaters.
Did I miss some big announcement saying that Blizzard was planning to axe offline singleplayer? Or are people just pulling conspiracies out of thin air?

And yes I agree that Ubisoft's DRM policy is the embodiment of Satan, but in my experience Blizzard is a bit more rational than them, so I doubt Heart of the Swarm or Legacy of the Void are going to have single player servers. If they did I would be pissed, but until then I'm going to keep calm about this.
After it's done is a terrible time to object but if you want to wait till then, we'll be talking about this in a year or two.
We need to stop EA now before they release their virus to turn our computers to Decepticons.
After its done will be a terrible time to object, but if you want to wait well be talking about this in a year or two.

We all know the signs are pointing to it.

(See? I can claim to see the future too)
 

Arehexes

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Jun 27, 2008
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Spencer Petersen said:
Garak73 said:
Spencer Petersen said:
Arehexes said:
Spencer Petersen said:
Garak73 said:
Spencer Petersen said:
Its the lesser of two evils, either allow hackers to run rampant on your game or take a hard stance with them, and I think this is the better option. I'd rather a couple greedy fucks lose their game and right to illegally alter a multiplayer system they have to ruin for all of us, than let the entire multiplayer experience turn into a cesspool of hackers because the developers refused to take any action.
Yeah cause suing people is the ONLY way to ensure that the multiplayer experience isn't ruined.

Here's what we've learned. If you tie single player to multiplayer (in even the smallest of ways) you can maintain complete control over your game and gamers will support you.

The future is looking bright where true single player gameplay all but disappears and is replaced by "always online" single player.
Why do you seem so keen on jumping to the aid of people who honestly just care about their achievement points and online prestige? Actual multiplayer hacks do exist and are being produced by companies like this with the sole intent of fucking everyone who plays this game. I'm sorry if I don't support people whose sole intent is to invalidate any work I or anyone put into the harder achievements for their own self serving intent. Not to mention there is no need for these hacks in a single player environment anyway due to there being cheat codes already embedded in the game.
You also keep making the point of single-player online. My answer, play in offline mode, simple, effective, and solves all your problems, now stop trying to ruin it for everyone else. And if you plan on quoting this I want you to give a definitive answer on why offline single player doesn't work for you.
Offline single player games are going to be gone with PC games, look at Assassin Creed II, if you can't log into the Ubisoft server you can't play it AT ALL. And it's Single Player online ONLY so yeah. If companies start attaching "leader boards" to single player games (which some single player RPGs do now), they can claim the same thing Blizzard is doing. Now if I wanted to cheat in my copy of Tales of Vesperia for the fun of it should I be banned because it keeps the score on the leader boards and "ruins the online experience of the other players"(which I don't even want to be a part of). Think about it, single player for everything but the leader boards so it still has a "online" component, which Namco could use to ban cheaters.
Did I miss some big announcement saying that Blizzard was planning to axe offline singleplayer? Or are people just pulling conspiracies out of thin air?

And yes I agree that Ubisoft's DRM policy is the embodiment of Satan, but in my experience Blizzard is a bit more rational than them, so I doubt Heart of the Swarm or Legacy of the Void are going to have single player servers. If they did I would be pissed, but until then I'm going to keep calm about this.
After it's done is a terrible time to object but if you want to wait till then, we'll be talking about this in a year or two.
We need to stop EA now before they release their virus to turn our computers to Decepticons.
After its done will be a terrible time to object, but if you want to wait well be talking about this in a year or two.

We all know the signs are pointing to it.

(See? I can claim to see the future too)
Well EA was going to make mass effect online only but didn't because people complained about how some can't be online all the time.
 

ENKC

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May 3, 2010
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Arehexes said:
ENKC said:
Garak73 said:
ENKC said:
Hacking is wrong because it intentionally bypasses the gameplay experience that hundreds of people have spent years designed and which millions of players have paid to enjoy. Sue them for all they're worth, say I.
Seriously, you want game makers to dictate how you experience a game? Damn, so what happens if you don't like it and quit half way through, doesn't that alter your experience? Isn't your experience with a game based on alot of outside factors like personality, likes and dislikes, etc...?

Well, I didn't finish Blue Dragon and my experience with it is probably not what Mistwalker wanted, should I be phoning my lawyer?
I want to play the game that the PROFESSIONAL GAME DESIGNERS have DESIGNED. That's not 'dictating' my experience any more than reading an author's words instead of writing my own fan fiction is. Cheat codes are fun sometimes, but hacking is another matter altogether. It completely circumvents the carefully DESIGNED experience and ruins the fun for oneself and others. I don't think those MW 2 hackers realise they've actually missed the entire enjoyment of the game by suddenly going "Lol I R 10f pressteeg!!1!".
Modders made Team Fortress and Counter Strike, and try out multi theft auto it's a pretty cool game made by hackers
Modding =/= hacking. Modders create new experiences. Hackers ruin existing ones.
 

mParadox

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Sep 19, 2010
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Makes sense if you do it for online purposes. But really Blizzard? ON single player? WTH went wrong with you?

SpcyhknBC said:
how much Activision kool-aid they're drinking.
Aha. There's your problem!
 

katsumoto03

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Feb 24, 2010
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LordOfInsanity said:
I don't care. Hackers get what they deserve.

Buy the game? You got the CD, the box it came in, and any information on said CD. The moment you rewrite and tamper with the coding and plan to sell/distribute the hacked coding, you are violating Blizzard's IP. Therefore you get busted.

Worse if you attempt to hack THEIR servers. The servers are Blizzard's property and hacking them, be it with unwarranted mods/cheats/hacks, you are basically breaking and entering into Blizzard's space.
This pretty much explains it.
 
Sep 6, 2009
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Well, it would kind of ruin the online experience or whatever they're calling it now, but they should just make a dedicated server for hackers to trade hacks and stuff, and then all would be fun and good. That way people who want to have insta-marines can go up against people who make siege tanks fly or whatever they were doing.
 

VanityGirl

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No one ever reads the "Terms of Agreement/Use". If you read those magical things, it says that any sort of tampering can result in ban. Furthermore, tampering with a company's IP (aka hacking) is, in itself, illegal.

So, go Blizzard. I support this!
 

Spencer Petersen

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Apr 3, 2010
598
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Arehexes said:
Spencer Petersen said:
Garak73 said:
Spencer Petersen said:
Garak73 said:
Spencer Petersen said:
Its the lesser of two evils, either allow hackers to run rampant on your game or take a hard stance with them, and I think this is the better option. I'd rather a couple greedy fucks lose their game and right to illegally alter a multiplayer system they have to ruin for all of us, than let the entire multiplayer experience turn into a cesspool of hackers because the developers refused to take any action.
Yeah cause suing people is the ONLY way to ensure that the multiplayer experience isn't ruined.

Here's what we've learned. If you tie single player to multiplayer (in even the smallest of ways) you can maintain complete control over your game and gamers will support you.

The future is looking bright where true single player gameplay all but disappears and is replaced by "always online" single player.
Why do you seem so keen on jumping to the aid of people who honestly just care about their achievement points and online prestige? Actual multiplayer hacks do exist and are being produced by companies like this with the sole intent of fucking everyone who plays this game. I'm sorry if I don't support people whose sole intent is to invalidate any work I or anyone put into the harder achievements for their own self serving intent. Not to mention there is no need for these hacks in a single player environment anyway due to there being cheat codes already embedded in the game.
You also keep making the point of single-player online. My answer, play in offline mode, simple, effective, and solves all your problems, now stop trying to ruin it for everyone else. And if you plan on quoting this I want you to give a definitive answer on why offline single player doesn't work for you.
As I have said, soon there will be no offline single player. Soon single player will be online only so the company can control every interaction you have with the game. This is what I fear and it is coming. Blizzard is setting the ground rules for what is coming and the next game may have only online single player.

I doubt anyone has the sole intent of ruining online play for everyone, I think their goal is to make money.

Here's a question, if it's illegal to make money from a game without the permission of the game publisher, where does that put unauthorized strat guides?
This isn't Ubisoft were talking about here, you can play the game without a connection to the internet just fine. From my point of view, the achievements offered through connected single player are a sort of broken up "online leader-boards" to let those who are very good at the single player show off their skills and earn some prestige for it. The hacks offered to earn these achievements while still using godmode and the like makes this system entirely pointless and cuts down any possibility of expansion on this premise into something for developed. I'm sorry if you see that adding features to your game while connected to the net somehow looks like they are removing features of the offline mode. Again, please tell me why the offline mode is any less functional than the previous Starcraft or Brood War.

And I also bet that illegal arms dealers don't have the sole intent of hurting anyone, they just want to make money, but does that make them blameless? Absolutely not

As for the strategy guides, I don't know anyone that buys strategy guides anymore now that the internet is around, but selling something that is designed to make money off of someone's intellectual property is in incredibly poor taste in my opinion, especially if your intent is not to clear up confusion or even the playing field but instead give people who don't need the help an unfair advantage over anyone else who didn't fork over the cash.
If you care enough about achievements to where you have to brag about it then your just sad, achievements weren't as big in the 90's(but they gave out more cheats instead of a stupid number). I have more important things to work on then brag about how I play games all day, and by this logic if you use ANY OUTSIDE HELP BESIDES YOUR OWN SKILL TO EARN THAT ACHIEVEMENT YOUR EVIL AKSD;CAOJDF(sry couldn't help it lol). But really people "earn" achievements by boosting or just doing nothing. So to be honest if I can play Fable 2 and sit around while someone does the work and I have all the achievements (which I did do btw), it kinda makes the whole idea moot. Your just crying about someone getting something you worked hard on getting. Your not getting money for earning achievements or anything, all those trophies, points, or steam achievements mean NOTHING. Oh and fyi if your Achievements mean a lot to you get this in fallout 3 PC you can type in "Achievement Hex#" on the console and get that achievement and you know whats great it's games for windows live. So yeah I never played passed Following His Foot Steps but have all the achievements for the Karma level things.
Herp Derp, games are for nerds, anyone who plays the games is stupid and has no life, if you play games then you are stupid and i dont so i am smart. Acheivements mean you have no life, hurrr durr. I cheat for achivements and that makes me cool. Playing is for stupids. because i dont like acheivemtns they need to remove them all from games forever, because i am the smartest.

Grow the fuck up. If you don't care about achievements then don't play online single player, that is all. But wait, you seem to be defending someone who's entire motivation is... ACHIEVEMENTS. The ONLY reasons these people hack this way is 1. To cheat in online multiplayer (which everyone agrees is wrong) or 2. To get achievements without working for them. Whether you see the value in them or not everything is not up to you, so get over yourself. If even 1 person really cared about his gamerscore or blizzscore or whatever, its the responsibility of the game developer to ensure a safe play environments for EVERYONE who abides by the EULA. Blizzard would be fucking poor little Johnny Gamerscore by not banning these assholes, who do this for the sole benefit of themselves and making the work of people who give even the slightest shit about achievements worth less than dirt. So your not affected, congratulations, but contrary to what you believe, everyone does not believe what you believe, get over yourself.
 

Arehexes

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VanityGirl said:
No one ever reads the "Terms of Agreement/Use". If you read those magical things, it says that any sort of tampering can result in ban. Furthermore, tampering with a company's IP (aka hacking) is, in itself, illegal.

So, go Blizzard. I support this!
Gabloo (or who ever made the game genie) was sued by nintendo for the same thing(copy right and that stuff) but they won because the judge decided it won't copy right infringement.