Jandau said:
Maybe this means that they'll make the Zerg suck less in the multiplayer department...
"L2P Noob!" Is what I wish I could say, however that would be far too rude. However if you know your build order and are quick to counter your enemy you can easilly dispatch everyone in your way. No class is "overpowered" you just need to know how to counter each unit, how to successfully build in an organized and proficent manner and to click 10000000 times within a minute
ArmorArmadillo said:
I'm not sure what they're really hoping to achieve with these. I mean, I'll buy them if they're very cheap, but the Zerg and Protoss campaigns are kind of inevitably bad since both those factions are devoid of good story sort of necessarily, the Zerg being a Hive Mind and the Protoss being a stereotype of vague culture-less aliens. Combine that with the disappointing story of WoL, and things aren't looking good.
And Blizzards "Ready when it's Ready" policy is ringing a bit annoying, since it how can it be that hard to predict the release of something which isn't even a new game?
1.) Both the stories are not "bad", read there backstory and you will figure out more.
2.) Um, yea... so... a Video Game with a new story, new units, and new gameplay is not a new game? Somehow I do not believe that at all.
Thedutchjelle said:
ArmorArmadillo said:
I'm not sure what they're really hoping to achieve with these. I mean, I'll buy them if they're very cheap, but the Zerg and Protoss campaigns are kind of inevitably bad since both those factions are devoid of good story sort of necessarily, the Zerg being a Hive Mind and the Protoss being a stereotype of vague culture-less aliens. Combine that with the disappointing story of WoL, and things aren't looking good.
And Blizzards "Ready when it's Ready" policy is ringing a bit annoying, since it how can it be that hard to predict the release of something which isn't even a new game?
The Protoss had a awesome backstory , so did the Zerg. It was all in the Starcraft 1 and Starcraft:Broodwar manual and it evolved during the course of those games. The first Zerg campaign was very nicely done despite there being almost only zergs in the briefings.
I disliked the horrible story of WoL. There are people who liked it, sure. But they retconned so much. On the EU forum there is a 34 page thread discussing the bad story, there should be a bigger thread on the US one.
I think they should do away with the branching storyline. A lineair story can be told far better, but I guess it doesn't sell well. Now half of the campaign was filler.
The biggest flaw for me is that Raynor loves Kerrigan. At the end of Broodwar, Kerrigan kills Raynor's best friend Fenix. Raynor cries foul and says to her that he'll kill her one day.
As the bottom part, is it possible that he came to the conclusion that her mind was altered by the swarm itself? However when he heard of the alien relic he realized that he could bring back the women whom he once loved? That is how I figured it :/