Blizzard Surprised by Reaction to Online-Only Diablo 3

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Rack

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Jan 18, 2008
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Strazdas said:
Rack said:
2012 Wont Happen said:
Within a week, there will be a cracked version that will allow people to play the whole game, for free, without constant connectivity. It is always the case. Don't they see that they are making the legitimate version of the game less appealing than the pirated version with this?
I'm not so sure, I mean it will happen, I don't doubt that but try finding an offline version of Guild Wars. While I'm sure this is about piracy I'm also sure it's built into the very thread of the game and that's a very difficult thing to untangle, not at all on par with hacking together a save system for Assassins Creed 2.
guild wars are a mmorpg. diablo is not mmorpg. assasin creed 2 was cracked in 3 days. after that, other ubisoft DRMs were hacked same day (by same guy so he knew what he was doing). lets see what else, oh right, no other company was stupid enough to put such thing yet. it will get cracked. when gta 4 came out WLG got cracked in a week. and that was some bloody big securities inside the game.
And if pirated version is the only one that runs while im sitting in a train for 3 hours travelling, then i certainly not going to pay the company.
I know this is in vain, but i wish company would loose enough money to start to care about it. it wont happen though. majority of gamers are idiots, which can be easily seen by playing any of the online-priorized games. heck, most of them dont even turn singlepalyer on, go striaght multiplayer then cry that they dont know how to play.
Guild Wars isn't a MMORPG though it's an online RPG that's virtually identical to how Diablo 3 will work. It has some content streaming bobbins and a graphical lobby that might make things more difficult but structurally Diablo 3 is almost infinitely closer to that than Assassins Creed 2. We may find that Blizzard have just hacked this in at the 11th hour and it's a simple measure of cracking it like Creed2 but it's far more likely that this is built into the fabric of the game and to break it requires coding a whole spoof server.
 

bakan

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Jun 17, 2011
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I am surprised how people still defend this as anti-cheating tool after the first 4 pages.
It is obviously a form of DRM, it is to gain more power over the customer and it is there to bring the customer near the AH.
They could have easily implemented offline play and allowed mods (+maybe open battle.net and lan mode) and a seperated closed battle.net.
On top of dumbing down the skill system, health orbs, automated stats etc I won't buy the game and the argument most of the complainers will buy it anyway is just redundant.
 

JayDeth

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Dec 18, 2009
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Why, yes, I would like to be unable to play my game single player should the devs servers go down or my internet connection falters. That's how things have always been here in bizaro world.

o.o
 

Asti

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Jun 23, 2011
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Riiiight, Blizzard. Way to go.

I hear Torchlight 2 is coming out next month. I already preordered it.
I mean, seriously: It's got that Diablo feel, a multiplayer and costs half the money. Why would anyone choose Blizzard's always-on-no-you-can't-mod-it-NOW-GIVE-US-YOUR-MONEY crap.

But when I look at the games of the last year, I guess we'll have to stick with small-scale productions when we want something that takes the players wishes into account.
 

seditary

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Andy Chalk said:
I'm kind of upset about this, because I'm a big fan of the Diablo series, I was really looking forward to Diablo 3, but I can't support any game that requires an always-on connection. For one thing, my connection is too unreliable to make it practical (one of the reasons I loathe Steam) and two, I'm not willing to financially support a system that so openly disregards me as a gamer.

But god dammit, I want that game so bad.

Sometimes sticking to your principles really blows goats.
I'm curious Mr Chalk, are you also against any multiplayer game? All MMOs?
 

CM156_v1legacy

Revelation 9:6
Mar 23, 2011
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ark123 said:
Jesus people just download the cracked version, which will be available like 3 hours after the official launch. People can be such babies.
That's illegal, if I'm not mistaken. And quite a few people here respect the law.
 

Artemis923

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Dec 25, 2008
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As stupid as this is, I've waited 10 long years to return to the land of Sanctuary...and I'll be damned if a constant Internet connection stands in my way.
 

unwesen

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May 16, 2009
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If he's genuinely surprised by that reaction, then I'm genuinely surprised he's holding that position in Blizzard.
 

Chaos Marine

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Feb 6, 2008
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Every time a company reveals an online only game play and there's outrage, the developers always act surprise. It's happening so much now you'd swear they'd get the hint. Also, Ubisoft's online should have been a lesson. But no. Developers remain with their head in the dirt.
 

Jake Martinez

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I actually agree with Blizzard in this case. Online and offline experience were never the same in Diablo and Diablo 2. In fact, the offline component of the game actually made the online component less secure.

Personally, I don't see how anyone can argue against this "on principles". There are no principles here at stake - simply put, Blizzard does not want to invest the effort in creating a seperate governance mechanism for offline play when they want to invest those resources into the secure online play - and their right in the regards that most people are going to hop online and join multiplayer games anyway so they'd not only be investing resources into a development path that comprimises their model, they'd be doing it to placate a very small minority of players.

I don't actually think they're "surprised at the reaction" to sort of speak, but just using that phrase to point out that it's not 1999 anymore and people should get over themselves. But nicer like.
 

The_ModeRazor

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Jul 29, 2009
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Like it could stop piracy - it didn't work with AC 2 either.
How naive. The only way to stop piracy is... well, I'm not sure there is one. So you might as well spend your anti-piracy budget on pro-gameplay or storywriting stuffs.
 

Chad Brumfield

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Mar 29, 2009
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The solution is simple. If you don't like it, don't buy it. Your life will be no less reach for having missed out on Diablo 3. And if you just HAVE to know what happens, you can always wait a month after the game comes out and go watch some Let's Play videos on YouTube just to see the story. Remember that along with Diablo, Blizzard is still working on another MMO outside of World of Warcraft, which I believe they are set to announce and give details about some time next year. They're business model has always been about making money and since the merger it has become that even more. If you don't care for it, don't give them your business. Just like you don't have to buy the magical sparkly horse for WoW, you don't have to buy this game.
 

chadachada123

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Jake Martinez said:
I actually agree with Blizzard in this case. Online and offline experience were never the same in Diablo and Diablo 2. In fact, the offline component of the game actually made the online component less secure.

Personally, I don't see how anyone can argue against this "on principles". There are no principles here at stake - simply put, Blizzard does not want to invest the effort in creating a seperate governance mechanism for offline play when they want to invest those resources into the secure online play - and their right in the regards that most people are going to hop online and join multiplayer games anyway so they'd not only be investing resources into a development path that comprimises their model, they'd be doing it to placate a very small minority of players.

I don't actually think they're "surprised at the reaction" to sort of speak, but just using that phrase to point out that it's not 1999 anymore and people should get over themselves. But nicer like.
Tell that to the 30% of Americans that don't have any internet at all, the 10% that could not get even basic internet, let alone reliable internet that would allow for always-on capability.

You're right, Blizzard is too lazy to invest in something that a huge portion of the potential base is interested in: single-player gaming. I also find your assertion that having single-player portions somehow makes multiplayer portions "less secure" to be baseless at best, and lie-filled propaganda at worst.

Blizzard is planning to have their servers keeping all of the item data, meaning no chance of client-side cheating. Having a single-player that is client-based would not, in any way, compromise the multiplayer that operates in a completely different fashion.
 

chadachada123

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Chad Brumfield said:
The solution is simple. If you don't like it, don't buy it. Your life will be no less reach for having missed out on Diablo 3. And if you just HAVE to know what happens, you can always wait a month after the game comes out and go watch some Let's Play videos on YouTube just to see the story. Remember that along with Diablo, Blizzard is still working on another MMO outside of World of Warcraft, which I believe they are set to announce and give details about some time next year. They're business model has always been about making money and since the merger it has become that even more. If you don't care for it, don't give them your business. Just like you don't have to buy the magical sparkly horse for WoW, you don't have to buy this game.
That's what this thread is about, herp. We're discussing why it is or is not appropriate to give Blizzard money for what is argued to be a very stupid DRM scheme.
 

Shamanic Rhythm

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Traun said:
Shamanic Rhythm said:
Seriously Blizzard, it is not good enough to claim "this is the way the world is going, deal with it" as a reason why we should all just roll over and accept it.

But the worst part of this, the absolute clincher, is the utter apathy they have towards even convincing us WHY this is necessary.

Blizzard just doesn't care anymore.
And you my friend, why are you disloyal to your favorite brand? Blizzard does care about you, did they not make the game you wished to have, Indeed they even made sure that you are always connected to your online friends for the best possible SOCIAL EXPERIENCE, indeed they also made sure that if you do not have the time to recieve the full content of the game, you can buy it.
You know, I'm aware that you're being ironic, but please don't paraphrase me in such a way that makes it appear I'm doing nothing but whining.