Blizzard Throws Down With Valve Over DOTA Trademark

Recommended Videos

Throwitawaynow

New member
Aug 29, 2010
759
0
0
HobbesMkii said:
Kopikatsu said:
HobbesMkii said:
This seems kinda like BS to me. Blizzard doesn't own DotA. It's a mod. It's the property of the mod's creator(s). If I make guitars, I don't own the music that other people write while using my guitar. If Blizzard's in the right, then Epic is owed some dough for Red Orchestra given that it was conceived and originally only playable on Unreal Tournament. Valve just knows how to recognize good modding, so they pay people who make good mods to make good games. Blizzard's just being an idiot, and trying to prevent Valve from releasing their game as part of an existing IP.
I should point out that Red Orchestra and RO2 were both made by Tripwire Interactive. VALVe didn't make DotA, just DotA 2.
Right, but IceFrog, the last official developer behind DotA, is employed by Valve to make DotA 2. Therefore, it's about as official as it can be. The way I see it, Blizzard is planning to release a Blizzard DOTA mod for Starcraft II and doesn't want Valve to benefit from any potential positive IP development that might cause.
DOTA was made with Blizzards creation tool, DOTA models are re-skinned warcraft models, dota and it's inspiration were both made on Blizzard games, when someone says DOTA they think of the Warcraft 3 and WC3 TFT mods. Not valve's new game, and getting people to change hurts blizzard.
 

thirion1850

New member
Aug 13, 2008
485
0
0
Kopikatsu said:
You know, I know that people are going to complain about Blizzard because VALVe can do no wrong, but I think that Blizzard is in the right here.

I mean...DotA is their thing. I don't think it ever wasn't their thing.
DotA wasn't Blizzard's thing. It was a mod, and hence Icefrog's/Guinsoo's. Guinsoo went to LoL, Icefrog decided to take up Valve's offer. Fair is fair, and Blizzard technically holds no legal control over the Dota franchise, especially since Valve already secured a trademark on it.

I really don't get why people hate on Valve simply because it adopts mods. Isn't that a -good- thing? People get jobs, more refined games and their interesting ideas hit further mainstream, while one of the best gaming companies score a profit to continue to do their own thing. And yes, like it or not, for the most part -good- thing.
 

Monkeyman O'Brien

New member
Jan 27, 2012
427
0
0
It was a extremely douchebaggey move of Valve to pull this shit. I always thought Blizzard never tried to claim DOTA because hey, it was fan made and Blizzard did not feel they owned the title.
For Valve to just snatch it from the fans under Blizzards nose was a real dick move. And to call it DOTA 2 like they actually made a DOTA 1.

Long story short. I really hope Blizzard nails em to the wall for this.

Let DOTA remain fan property and smack Gabe in the face for being a dick.
 

thirion1850

New member
Aug 13, 2008
485
0
0
Monkeyman O said:
It was a extremely douchebaggey move of Valve to pull this shit. I always thought Blizzard never tried to claim DOTA because hey, it was fan made and Blizzard did not feel they owned the title.
For Valve to just snatch it from the fans under Blizzards nose was a real dick move. And to call it DOTA 2 like they actually made a DOTA 1.

Long story short. I really hope Blizzard nails em to the wall for this.

Let DOTA remain fan property and smack Gabe in the face for being a dick.
Yeah. Lets let DotA continue being severely limited by the War 3 map maker and engine, with shitty graphics. But at least it will be a 'fan property' instead of a well developed title that will garner even more popularity and players than the War 3 Bnet currently has. Seriously, have you logged onto that place any time recent? It's fucking approaching ghost town status. I would know - unlike your self, I actually play the game.

The only reason Blizzard's throwing a hissy fit is because they will miss out on the extra pennies they could have earned by licking up various tournaments surrounding the DotA scene - they NEVER had the intention to update or refresh the franchise. This is like raging against Riot because they made a DotA clone, only difference is, they didn't go ahead and name it 'DotA 2'.
 

Lunar Templar

New member
Sep 20, 2009
8,225
0
0
Pearwood said:
Kitsuna10060 said:
erm ... might i inquire how blizzard owns the rights to, or can even make a reasonable claim to own a fan made mod?
Well it was made on their programme to run specifically on their game and I seem to remember their EULA covering this. But like I said, Valve isn't trademarking Defence of the Ancients they're trademarking DOTA so I don't know who to side with on this one.
well...

i'm going to say 'valve'. pretty much solely based on one of the people that made the mod works there.
 

Plazmatic

New member
May 4, 2009
654
0
0
Kopikatsu said:
You know, I know that people are going to complain about Blizzard because VALVe can do no wrong, but I think that Blizzard is in the right here.

I mean...DotA is their thing. I don't think it ever wasn't their thing.
Sir, you have no idea what your talking about. I can't believe Blizzard is being this immature, Valve legaly got the rights, they got the team, they have everything, they even MADE THE FREAKING GAME, Seriously, I can play Dota2 right now, i have the beta, Its a billion times better than the origional, and better than what Blizzard themselves could produce. I dont want to see MY GAME get F***ed over by some butt hurt execs who were too slow to figure out what was happening. The games out, the games great, get over it blizzard.
 

Illithidae

New member
Oct 19, 2010
97
0
0
I thought this was cleared up ages ago.

Valve's game is not "Defense Of The Ancients 2," it's "DOTA 2." No implications attached and, thus, having no connection with the old game through name or title. They're not claiming a trademark over "Defense Of The Ancients," they've claiming it over the unnoficial name of "DOTA" (Which, by the way, is not "DotA." DotA is an abbreviation while DOTA is a word in capitals).

However, I will make a note that the argument seems to have changed. Blizzard is no longer stating that Valve can't have the name due to its use in the community, but rather that they own it. This is something I see to be ultimately wrong - it's like saying that every game which runs on an engine belongs to the people who made said engine. Warcraft 3 was used as nothing more than an engine for what started as a Hero Defense minigame into a full-blown Genre.
Also, looking between Blizzard DotA and DOTA2, in terms of content rights DOTA2 has more content similar to that of the original DotA, while Blizzard DotA is made up of Blizzard's "Greatest Heroes."

If Blizzard wants to say that Valve can't use the name DOTA, fine. But Blizzard shouldn't be able to use it either, if that's the case.

I find it funny that Valve hasn't launched their own campaign against Blizzard, going by how much they complain about it. Isn't Blizzard DotA a mod and, thus, not a full game to be trademarked?
 

Rippzen

New member
Feb 6, 2008
8
0
0
thirion1850 said:
Kopikatsu said:
You know, I know that people are going to complain about Blizzard because VALVe can do no wrong, but I think that Blizzard is in the right here.

I mean...DotA is their thing. I don't think it ever wasn't their thing.
DotA wasn't Blizzard's thing. It was a mod, and hence Icefrog's/Guinsoo's. Guinsoo went to LoL, Icefrog decided to take up Valve's offer. Fair is fair, and Blizzard technically holds no legal control over the Dota franchise, especially since Valve already secured a trademark on it.

I really don't get why people hate on Valve simply because it adopts mods. Isn't that a -good- thing? People get jobs, more refined games and their interesting ideas hit further mainstream, while one of the best gaming companies score a profit to continue to do their own thing. And yes, like it or not, for the most part -good- thing.
Reading through Blizzards notice of opposition I think the key point is this:

In 2008, Feak and Mescon each assigned all of their rights in and to the DotA
Mods and the DotA-Allstars Website to "DotA-Allstars, LLC." In 2010, DotA-Allstars,
9
LLC was purchased by Riot Games, Inc. In 2011, Riot transferred DotA-Allstars, LLC to
Blizzard. Accordingly, Blizzard now possesses all rights that DotA-Allstars LLC may
have had in connection with the DotA Mods and the DotA-Allstars website, including
any trademarks or other goodwill DotA-Allstars LLC may have had in the DOTA Marks.



So Icefrog and Guinsoo (Feak and Mescon) sold their rights to DOTA to Riot who then sold it to Blizzard.
 

M-E-D The Poet

New member
Sep 12, 2011
575
0
0
Kopikatsu said:
HobbesMkii said:
This seems kinda like BS to me. Blizzard doesn't own DotA. It's a mod. It's the property of the mod's creator(s). If I make guitars, I don't own the music that other people write while using my guitar. If Blizzard's in the right, then Epic is owed some dough for Red Orchestra given that it was conceived and originally only playable on Unreal Tournament. Valve just knows how to recognize good modding, so they pay people who make good mods to make good games. Blizzard's just being an idiot, and trying to prevent Valve from releasing their game as part of an existing IP.
I should point out that Red Orchestra and RO2 were both made by Tripwire Interactive. VALVe didn't make DotA, just DotA 2.
I would like to point out blizzard did not make DotA
But valve is making DotA2
 

Dendio

New member
Mar 24, 2010
701
0
0
Blizz is fighting to keep the IP free, where as valve wants to trademark it
 

Jodah

New member
Aug 2, 2008
2,280
0
0
Kopikatsu said:
You know, I know that people are going to complain about Blizzard because VALVe can do no wrong, but I think that Blizzard is in the right here.

I mean...DotA is their thing. I don't think it ever wasn't their thing.
The first post in the thread and we have a winner. Valve is in the wrong here. Blizzard doesn't want the trademark, they just want to stop Valve from using it. The original DOTA was created, albeit by a neutral third party, using Blizzard software. It became the unofficial flagship game (the official one being Warcraft of course.) Valve has every right to make a game based around it, they just shouldn't be allowed to use the name DOTA.
 

Fusioncode9

New member
Sep 23, 2010
663
0
0
DOTA shouldn't belong to either of them. It should belong to its creators, the community. Many people have worked on DOTA, it's unfair to have one company own it.

And I know this is off topic but Dota 2 isn't really a sequel. It's just DOTA with the Source Engine.
 

Jodah

New member
Aug 2, 2008
2,280
0
0
Fusioncode9 said:
DOTA shouldn't belong to either of them. It should belong to its creators, the community. Many people have worked on DOTA, it's unfair to have one company own it.

And I know this is off topic but Dota 2 isn't really a sequel. It's just DOTA with the Source Engine.
Blizzard is trying to keep it that way. They aren't claiming DOTA, they are trying to prevent Valve from claiming it.
 

WickedFire

New member
Apr 25, 2011
126
0
0
I'm fairly drunk, but from what i can see, this is just an attempt from blizzard to get even more money. They had no hand and no rights to the making or name of DOTA. The easiest way to see it, if they had rights to it, there would be many itteritions, that Blizzard/Activision would make huge amounts of money on. Evidently, Blizzard/Activision have no real claim on the idea, and are just trying to be the money grabbing bastards they are. Fuck 'em.
 

Starke

New member
Mar 6, 2008
3,877
0
0
Fr said:
anc[is]Where was Blizz when LOL came out? Or Demigod? Or any of the other bazillion clones? They were too busy examining the inside of their colon to see this coming, and now they're crying because they are too late. Deal with it.
Well, I can't speak for LoL, but I know Demigod wasn't named after a popular Warcraft 3 mod, and wasn't designed to intentionally mimic Warcraft 3 assets and aesthetics as closely as possible.
HobbesMkii said:
Kopikatsu said:
HobbesMkii said:
This seems kinda like BS to me. Blizzard doesn't own DotA. It's a mod. It's the property of the mod's creator(s). If I make guitars, I don't own the music that other people write while using my guitar. If Blizzard's in the right, then Epic is owed some dough for Red Orchestra given that it was conceived and originally only playable on Unreal Tournament. Valve just knows how to recognize good modding, so they pay people who make good mods to make good games. Blizzard's just being an idiot, and trying to prevent Valve from releasing their game as part of an existing IP.
I should point out that Red Orchestra and RO2 were both made by Tripwire Interactive. VALVe didn't make DotA, just DotA 2.
Right, but IceFrog, the last official developer behind DotA, is employed by Valve to make DotA 2. Therefore, it's about as official as it can be. The way I see it, Blizzard is planning to release a Blizzard DOTA mod for Starcraft II and doesn't want Valve to benefit from any potential positive IP development that might cause.
Correct me if I'm wrong, but as I recall there was a huge shitstorm over Icefrog. That he was working for two separate developers making DOTA clones for both at the same time or some such, and then Valve turned around and sued the other one, basically over the actions of a then Valve employee?