So I just picked up Borderlands 2, and I figured... you know, it's been a while since I actually sat down and did some writing about a game, might as well get back into the habit while I've got something to be excited about. I'm gonna take some notes and things while I play through this bad boy. There's a lot to love about this game, so yeah! But, like, is this the right board? User Reviews I figured was more like, actual straight-up finished reviews instead of kinda-sorta liveblogging impressions, so this can be here for now, maybe.
First thing that happens is a beautiful callback to the skag getting run over in the opening to Borderlands 1, and a sweet cutscene wherein everyone fights and kills a whole lot of robots. Welcome, Vault Hunters! To your doom! Now, see, you meet this Handsome Jack fellow pretty early on, and it becomes immediately obvious that he is the coolest dude ever. Like, why don't we get to play as him? And ride our pony made of diamonds named Butt Stallion around, shooting dudes with explosive rounds made of money? Seriously, this guy is badass!
Which brings me to an issue that's already starting to bug me, and that's the liberal application of the phrase "badass". I mean, badass is a badass word, I really like it, and it's great for describing things of significant buttkickitude. And, really, I ordinarily wouldn't hesitate to use the phrase to refer to anything on Pandora, because "badass" seems to be its driving visual aesthetic! But, see, that's the point. To paraphrase Syndrome, when everyone's badass, no one will be. It's just... okay! We get it! Everything here is over-the-top radical, the slick murdering all the time is mega cool, but... you don't need to keep reminding us! There's Badass enemies (callback to the first game, where it was clever), and Badass Ranks and Badass Points and Badass Tokens for Pete's sake, and even like this cyborg gentleman adventurer type who you'd think would be above that kind of language! You don't pull that kind of thing off as well as Jake English does, Sir Hammerlock. Just... it's like the game's friggin' catchphrase and I'm already getting sick of it because I know everything is badass, thank you Captain Obvious!
That aside, I'm really liking the writing in Borderlands 2 so far. There's loads more dialogue than the original, and everything's straight up hilarious. I'm even starting to not loathe Claptrap, which surprised me. His insufferable demeanor is played for laughs, and good laughs they are. Personal favorite: "If I sound pleased about this, it's only because my programmers made this my default tone of voice! I'm actually quite depressed!" Claptrap is comedy gold and I can't not love him this time around.
Onto the guns! Goodness gracious, now, there are a lot of them. Tediore guns explode now? That's pretty cool. The gear I've encountered in this first area (I logged off right after killing Flynt and getting Claptrap's boat) has been pretty nice, but there's a little issue you'd think they'd have fixed after the last game. When you hover over a gun, and it compares its stats to your weapons, it compares to to your current weapon, so if you've got like a cruddy sniper rifle and you hover over some sick new repeater pistol, it'll be like "this gun does less damage than the one you have!" But like, really shouldn't it compare prospective guns to your favored gun of the same type? It's almost always comparing apples to oranges, and a faster and more useful comparison interface would be a big help.
also why is all the money suddenly like two or three bucks per drop, like did pandora suddenly experience massive deflation or what???
Anyway writing about this is making me want to go play it some more, so I'm off! Gonna, like, shoot some more dudes, probably. That's what this game is about, right? Shooting dudes? Pretty sure I've got that straight at least.
First thing that happens is a beautiful callback to the skag getting run over in the opening to Borderlands 1, and a sweet cutscene wherein everyone fights and kills a whole lot of robots. Welcome, Vault Hunters! To your doom! Now, see, you meet this Handsome Jack fellow pretty early on, and it becomes immediately obvious that he is the coolest dude ever. Like, why don't we get to play as him? And ride our pony made of diamonds named Butt Stallion around, shooting dudes with explosive rounds made of money? Seriously, this guy is badass!
Which brings me to an issue that's already starting to bug me, and that's the liberal application of the phrase "badass". I mean, badass is a badass word, I really like it, and it's great for describing things of significant buttkickitude. And, really, I ordinarily wouldn't hesitate to use the phrase to refer to anything on Pandora, because "badass" seems to be its driving visual aesthetic! But, see, that's the point. To paraphrase Syndrome, when everyone's badass, no one will be. It's just... okay! We get it! Everything here is over-the-top radical, the slick murdering all the time is mega cool, but... you don't need to keep reminding us! There's Badass enemies (callback to the first game, where it was clever), and Badass Ranks and Badass Points and Badass Tokens for Pete's sake, and even like this cyborg gentleman adventurer type who you'd think would be above that kind of language! You don't pull that kind of thing off as well as Jake English does, Sir Hammerlock. Just... it's like the game's friggin' catchphrase and I'm already getting sick of it because I know everything is badass, thank you Captain Obvious!

That aside, I'm really liking the writing in Borderlands 2 so far. There's loads more dialogue than the original, and everything's straight up hilarious. I'm even starting to not loathe Claptrap, which surprised me. His insufferable demeanor is played for laughs, and good laughs they are. Personal favorite: "If I sound pleased about this, it's only because my programmers made this my default tone of voice! I'm actually quite depressed!" Claptrap is comedy gold and I can't not love him this time around.
Onto the guns! Goodness gracious, now, there are a lot of them. Tediore guns explode now? That's pretty cool. The gear I've encountered in this first area (I logged off right after killing Flynt and getting Claptrap's boat) has been pretty nice, but there's a little issue you'd think they'd have fixed after the last game. When you hover over a gun, and it compares its stats to your weapons, it compares to to your current weapon, so if you've got like a cruddy sniper rifle and you hover over some sick new repeater pistol, it'll be like "this gun does less damage than the one you have!" But like, really shouldn't it compare prospective guns to your favored gun of the same type? It's almost always comparing apples to oranges, and a faster and more useful comparison interface would be a big help.
also why is all the money suddenly like two or three bucks per drop, like did pandora suddenly experience massive deflation or what???
Anyway writing about this is making me want to go play it some more, so I'm off! Gonna, like, shoot some more dudes, probably. That's what this game is about, right? Shooting dudes? Pretty sure I've got that straight at least.