Duskflamer said:
Why though? Female bodybuilders exist in the real world, why can't they exist in Video Games, where we're supposed to drop certain limitations of the real world.
So, we can jump 5 times our hight while shooting a gun that creates portals and flinging fireballs around, but having a non-lightweight girl is just impossible? I don't buy it.
Ladette said:
Bolded the part that's bullshit. Why can't there be massive, muscular women? Why can't women wear large armor? Why is it that heavy women can't be freakishly huge? We have female body builders in real life. Every female character doesn't need to conform to the default "slim, sexy" apperance.
If you want one of the selling points to be customization then why leave one gender out? It's lazy developing and a cop out excuse.
I don't think you two quite understand how massively exaggerated the proportions in Brink are. Mens' muscles can reach higher bulk than womens'. That's just a fact. And even for the male characters, the amount of muscle on the characters at heavier end of body the spectrum is insane (read: several times worse than Gears of War).
So, if you really were dedicated to putting women in Brink and giving them equal opportunity you have two options. Neither of them work.
1) To fit all three sizes within the realm of bearability, you could tone down the female muscularity to make more sense. So each female body type would be less muscular than its male counterpart. The problem arises when an someone comes across a female enemy; because of the less extreme sizes, it is harder to identify what type she is. And since the sizes vary in health, mobility, and which weapons they can use, its important to understand instantly what you're up against. Its like how Valve made each class distinct in Team Fortress 2. So female characters would start out unfair and quickly become exploits used to confuse enemy players.
2) Say screw it and just make female characters have the same proportions as males. Now, as I said above, the two heavier types get absolutely massive. And a female character that matched their size would be so ugly, so horribly grotesque, that no one would want to play as them, except to troll the players that had to see them. They would be a horrible visual mar on the game, and Splash Damage doesn't have to do that to themselves just to cater to everyone.
Now, I can understand why you guys want women in the game. And I'm all for everyone being able to customize their character the way they want. But, at the end of the day, its just an aesthetic choice. And aesthetics take a backseat to gameplay. There's no one that will be concerned with how their character looks when they're in a firefight; if they are, then they aren't enjoying the game enough to warrant them playing, and they should stop. Or chill out, I don't know.
Catchpa: cablikes war.